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I have a Lenovo Y740 Gaming Laptop with an external 1080P 60hz Monitor.
i7 9750H 2.60ghz with an RTX2070-Max-Q Laptop GPU and 16GB RAM
The following settings are yielding 60FPS across the map with no stuttering or major frame drops. I have made dozens of trips throughout the map including the reworked areas. I am also using a clean new Vanilla Profile with NO MODS ever in it.
FWIW here are the settings I'm using:
Config File settings:
uset_r_buffer_page_size "30"
uset_g_lod_factor_parked "3.0"
uset_g_lod_factor_traffic "3.0"
uset_t_averaging_window_duration "60" (some say leave it at the default 100 value)
uset_t_averaging_window_length "120" (double the 60hz Refresh rate)
In-Game Settings:
Full Screen Mode- ON
Brightness- 80%
Refresh Rate- 59hz
Vertical Sync- ENABLED
FPS LImit- 60
Background FPS Limit- 60
Scaling 300% (or 100-200 or even 400 if your machine can handle it)
Anti-Aliasing- TAA
TAA Tuning- Adaptive Clarity
TAA Luma Sharpening- 1.00
SSAO- DISABLED
DOF- OFF
Sunshafts-ON
Color Correction- OFF
Reflection Scaling- 50%
Reflection Detail- MEDIUM
Vegetation Detail- HIGH
Grass Density- LOW
Shadow Quality- MEDIUM
Far Shadows- OFF
Weather Quality- LOW
Mirror Quality- LOW
Mirror Resolution- LOW
Mirror Distance- LOW
Texture Quality- HIGH
Anisotropic Filtering- 16X
Normal Maps-ON
Traffic Headlights- ON
Secondary Vehicle Lights- OFF
Light Visibility Ranges- DISABLED
Pedestrians- OFF
As you can see I have turned many things way down, in particular light sources.
I have found that with the new version these are a major factor in stuttering and frame drops.
My rig is not the best, and on the lower end of "just OK" But after playing for 10 days I can see that this 1.50 update is essentially a whole new game (graphics wise) and everyone has to take into account that things are not the same as before and we will have to lower some settings to have stable gameplay.
I can only say that performance in 1.50 has improved completely. Now it maintains the 60 fps in any condition (even in city with traffic, night and rain), with 400% scaling and all graphic parameters to the maximum (including Mirror Draw Distancy at Ultra). In versions prior to 1.50 this was not possible.
Now the 400% scaling does not cause stuttering as before it did. It is a huge step forward in terms of performance.
Loading time have also been markedly reduced. Lighting has improved visibly. Both ATS and ETS 2 now look visually as never before in Vanilla (although shimmering is still visible, but it has been reduced very markedly).
Please, consider configuring your game at 60 FPS / 60 Hz and check how soft it is going, before trying to raise these FPS / Hz that for this game are not necessary and the only thing that can bring you by raising them are performance problems. And please, do not use mods, at least in the first phase, because it could be that you were blaming the new game engine and it turns out that some mod, even if it seems like a trivial and light mod, could be the cause of the problems .
Monitor resolution: 3840 x 1080
Monitor Hz: 60
Power Energy mode in Windows: Maximum performance (not high, maximum)
Nvidia drivers: 552.44
Program Settings for ATS/ETS 2 in Nvidia Control Panel:
Image Scaling - off
Anisotropic filtering - App controlled
Antialiasing FXAA - off
Antialiasing Gamma - off
Antialiasing mode - off
Antialiasing setting - none
Antialiasing transparency - off
Background App Max Frame rate - 20
Cuda Gpus - All
Cuda Sysmem Fallback - Driver default
Low latency - off
Max frame rate - 60
Multi frame Sampled AA (MFAA) - off
OpenGL GDI - Auto
OpenGL rendering GPU - (select your Nvidia Card)
Power management - normal
Texture filtering Anisotripic - off
Texture filtering Negative lod - allow
Texture filtering quality - quality
Texture filtering Trilinear - on
Threaded optimization - on
Triple buffering - on
Vertical sync - Use the 3D app setting
Virtual reality pre rendered - Use the 3d app setting
Vulkan/OpenGl - auto
Nvidia Control Panel (2 items):
1) Display / Change resolution / 3. Apply the following - Use Nvidia color settings
desktop color - Highest
output color - 8 bpc
color format - RGB
output dynamic: Full
2) Video
Adjust video color & video image - set both to Nvidia settings
Pc Specs:
i7 13700K (Not overclocked)
RTX 4070ti
32 GB DDR5 RAM (5,200 Mhz)
Storage: NVME Pci 4
Win 11 (Home, up to date) dedicated to gaming, not any programs installed except MSI Afterburner and Omen Gaming Hub.
Inside game AA:
TAA (only)
Adaptive Clarity
Luma: 1.50
Inside game graphics:
Refresh rate - Default refresh
Vertical sync - Enabled
FPS limit - 60
FPS limit backg - 20
SSAO - disabled
Depth of field - disabled
Reflection scaling - 100%
The other parameters: MAXED
May be important:
The config.cfg file was created by the game from scratch. I have not modified ANY parameters
NO boot parameters in the steam client, just "-nointro"
(I had both modified in the past, in version 1.49 and earlier, but as I say, I see that it is not necessary)
Always drive from cockpit view (even when parking, without tricks of switching to third-person view). I say this because it was always said that from the cockpit view there were more problems with FPS drops
Hope that helps.
Manufacturer Alienware
Processor 12th Gen Intel(R) Core(TM) i9-12900H 2.50 GHz
Installed RAM 64.0 GB (63.7 GB usable)
System type 64-bit operating system, x64-based processor
despite my system specs:
1. Radeon rx7900xtx
2. Ryzen 9 5950x
3. 1000W psu.
It ran really badly. The cure was to disable the in-game AA and use the gfx card driver set at x8 Supersampling. Everything else ingame is set at Ultra with no sign of stutter at all. I re-enabled all the mods that were said to be problematic -jazzycat, real garages, real trailers, all the stuff that i used in V1.49 and still not one stutter,pause or hiccup. The config file is also back to defult settings.
I know it's an AMD system, but hopefully it may help someone frustrated enough to try anything
Regards
I too am not running it with a portable nuclear reactor. Processor is 3,6ghz 4core 8 threads intel xeon E5, (I am very aware that this is a weaker link on it), 64Gt of memory and RTX 3050 with 8gb. Not great, not terrible I guess BUT the thing is, it has been running this game perfectly fine for me up until that big graphics update. That update absolutely destroyed both ETS2 and ATS into unplayable state while both games were running fine just day before the massive updates released.
I've spent hours too experiment and tweaking stuff from absolute potato settings with 0 anti aliasing and SMAA & TAA turned off, all tweaked into minecraft levels of potatoeness. It does not matter a slightest bit to that weird lagging and surging that is present even on the UI sometimes. I can turn the graphics settings back to looking good and I do get good enough for me fps's otherwise, but there is this almost constant odd stuttering, surging and freezing back and forth, nothing I tweak on the settings seem to affect that. Setting fps limits doesn't affect those surges and slow downs. Tried V-sync off and refresh rates and what not, nothing seems affect the actual bottom line issue and I can only guess that some changes were made to the game that causes the 3,6ghz processor struggling to keep up, I don't know.
What's funny, just +6 months ago I even played this game with antique 2,4ghz with 27gb DDR3 and 1060 3gb and guess what? The game ran, not with great fps, but it ran SMOOTH enough to enjoy. It didn't constantly stutter, surge and freeze, even with much less FPS the game was still enjoyable because it ran with constant smooth flow without freezing and surging and stuttering. The PC that I'm playing with now is still lightyears ahead of that antique potato and this thing ran both ATS and ETS2 much much better with much better looking graphics before that big graphics overhaul while ago made both games unplayable. From a state of nothing to complain into I can't even play this anymore, all that with just one big update.
As always there is people who have zero issues and some of them are loud to point out how they have zero issues and it's your own problem if your rig isn't up to it. Still, with my years of experience on these two games, I'm having my doubts of something accidentally going wrong or releasing the update with zero optimization or something. All I know it does not affect the bottom line issue at all if I tweak every setting to poorest possible or make the game look good, I can tweak quite a bit of those lighting options without seeing any difference on the actual issue. It does affect the general fps yes but to me it seems like all those stuttering and freezing and surge issues have nothing to do with the graphics... When it decides to struggle, it struggles even when I'm just trying to choose another trailer or truck in the menus and there is nothing demanding going on graphics wise.
What was changed so much that the game suddenly struggles to run even on the new UI and menus when it feels like it? I never had this kind of issue affecting the performance even while exploring the menus, not before that fatal updates. As long as my PC can run the +110 other games on my steam inventory without much to complain, ATS and ETS2 are not a reason for me to buy a new PC to overcome an unknown issue that wasn't there before. I simply stop playing them but that means I also stop spending money and thereby supporting the games anymore. Perhaps I could keep one eye open for an used 4+ ghz processor that fits in without new motherboard but that's about it.
At the end of the day, I've been there since the first ETS1 and during all these years I have seen things going south so many times when major updates are released. Biggest time not being able to play either of the games was +1 year due to devs unable to fix an issue they accidentally created for some players while introducing a "major overhaul" into something. First months were just 100% denial of anything being wrong and issues being on the customer's own hardware, eventually they acknowledged that they have figured out what was wrong and are working to fix it. Who knows, maybe this issue too get's sorted out one day if they dev team finds out that there is a gremling somewher and it is affecting 37% of the playerbase, while others happily keep on trucking with zero issues.
I'm patient but it makes me sad to have these super long periods unable to play either of these great games. I love them both and have had thousands of hours of fun with both + the ets1 in prehistory.
Sorry for the long yapping, I'm having withdravals from these 2 games. I now tried coping just to drive the special event's through but it is still just too miserable experience as it has been ever since those updates.
Hardware and/or mod issue. Can not reproduce on my end.
33Gb DDR4 3200Mhz
AMD RX 7800 XT
nvme
Linux, Proton experimental
Mostly smooth gameplay with max settings at 75fps+. Does occasionally dip to 50-60, but not too much.
I used to have an Nvidia 1060 3Gb, and since the update it did make a pretty big difference, but it wasn't unplayable. I did have to tweak some settings down, so the update definitely raised the system requirements a bit.
But then I mostly drive around Calais and Duisburg, and while entering/exiting there are these HUGE 2-3 second drop to 5 FPS..
PC Specs:
AMD Ryzen 5950X
32GB 3600MHz DDR4
RTX 3080