Euro Truck Simulator 2

Euro Truck Simulator 2

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Full update 1.47
a update 1.47 is coming its adds lots of features have a look germany rework ownable livestock trailers ownable gas cisterns random road bumps asapive cruise control
Emergency braking system new engine sound for the DAF 2021 sound direction filter
career history ui redesign in-game update Log Econmy reset teleport
custom city intros for road to the black sea dlc
performance improvements night bad weather dense traffic
secret roads to west balkans dlc that is all
if you want to see these channels toast and A. p. 101 Gaming or main scs software 1.47 open bata full release is speculated to release between April 10 and April 21
Última edición por 76561199120702384; 6 ABR 2023 a las 11:28
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Mostrando 16-23 de 23 comentarios
mojo_musica 19 ABR 2023 a las 13:28 
Publicado originalmente por Wolfgang:
Publicado originalmente por Silverbiker:

Not feeling them. Have cab and suspension at softest and terrain at max and even with using momo air seat + physics mods and all that happens is a gentle up and down.
Mind you, the steering feel is amazing esp with DD wheel.
Are you sure that the physics mod is not interfering there?

The whole point of a Momo seat is to insulate the driver from the road, as much as possible.
Source: Momo seat user IRL.
Physics mod ≠ physics as intended by devs.
It's road texture, not pot holes.
kaki_gamet 19 ABR 2023 a las 19:10 
@Zakk - I have both stiffness sliders set to max (completely right) and even at default value for Road Bumps (halfway) I can feel those but I like to speed either (up to 90 km/h anyway) and this too may help to feel them. With different settings and at slower speeds I guess it can be more difficult to recognize them. Try changing settings, if willing, and if nothing really works maybe verify game's files or try on a different and new vanilla profile.

PS: my truck is a Volvo (new), 6x2 Taglift, GoodYear tyres (Fuelmax S) for what it matters.
Silverbiker 20 ABR 2023 a las 2:35 
Publicado originalmente por mojo_musica:
Publicado originalmente por Wolfgang:
Are you sure that the physics mod is not interfering there?

The whole point of a Momo seat is to insulate the driver from the road, as much as possible.
Source: Momo seat user IRL.
Physics mod ≠ physics as intended by devs.
It's road texture, not pot holes.

HI Mojo
I watch a lot HGV trucking programmes on TV and see that when in the cab the drivers are bouncing up and down so was expecting something like that. Is there any difference in the amount of movement between the Air Ride mos?
I am enjoying it as is tho. :longhaul:
Wolfgang 20 ABR 2023 a las 7:15 
Publicado originalmente por mojo_musica:
Publicado originalmente por Wolfgang:
Are you sure that the physics mod is not interfering there?

The whole point of a Momo seat is to insulate the driver from the road, as much as possible.
Source: Momo seat user IRL.
Physics mod ≠ physics as intended by devs.
It's road texture, not pot holes.
Ahh, ok. Thanks for the explaination.
76561199120702384 20 ABR 2023 a las 15:13 
i dont know how
kaki_gamet 20 ABR 2023 a las 19:32 
@Zakk - to verify game's files go on your Steam Library, right click on ETS2, select Properties, select Local Files and there click on the Verify button then wait for it to finish.

In-game settings instead are inside Options > Gameplay and scroll down until Truck Settings.
Silverbiker 21 ABR 2023 a las 3:02 
Publicado originalmente por kaki_gamet:
@Zakk - I have both stiffness sliders set to max (completely right) and even at default value for Road Bumps (halfway) I can feel those but I like to speed either (up to 90 km/h anyway) and this too may help to feel them. With different settings and at slower speeds I guess it can be more difficult to recognize them. Try changing settings, if willing, and if nothing really works maybe verify game's files or try on a different and new vanilla profile.

PS: my truck is a Volvo (new), 6x2 Taglift, GoodYear tyres (Fuelmax S) for what it matters.

Set your physical camera movement factor along with interior camera horizon locking sliders in to suit yourself in Gameplay. It controls the "bouncing". More to left reduces it.
kaki_gamet 21 ABR 2023 a las 4:54 
@Silverbiker - I completely forgot of those sliders, thanks for bringing them up : ) There are so many things that affect each other by now ^^'
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Publicado el: 6 ABR 2023 a las 11:21
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