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Xbox Series X?S and Xbox one users can play the games using Nvidia's GeForce Now cloud gaming platform. It can take a few days after Steam release to be able to use new DLC content via this system.
headshot ! You just killed me with laughter :D
Consoles are too limited for non-official and exotics peripherals...
However, there is a big market to take.
Personally, I would be afraid of the face of the portage if that were to happen.
The Steam Deck and similar hand held devices can also play these titles.
Wait, I remember during one development announcement, the devs said the engine upgrade would make it more possible for porting to consoles, though not a guarantee. But I'm quite sure they have started planning / working on it.
I wanted to speak at the immersion level.
It is on that I prefer to play with the pad with wreckfest (among others) rather than with the cockpit. ETS2 is cockpit only for me.
I was able to test Elite Dangerous on PC with a keymap of 10km long , distributed on the joystick, thruster and keyboard .
And its xbox version and its 50 actions for each button in combination , on 1 pad ...
I have a very bad memory of it.
If Xbox's policy was more open for exotic devices.
Xbox 250w VS PC 1000w, I wouldn't say no, especially in summer.
The Translation to English was done by Trucker Nik on the SCS forum. This paragraph is the tenth down and it is in the sixth post from the top of the page.
TLDR - possible for SCS to release console versions next year - possibly around the second quarter of 2024. This isn't yet a confirmed date, just tentative possibility from the interview at end of July 2023.
Link to this thread on the SCS forum:
https://forum.scssoft.com/viewtopic.php?p=1841307#p1841307