Euro Truck Simulator 2

Euro Truck Simulator 2

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tom Oct 21, 2022 @ 1:01pm
Updating AGAIN
Roughly 25% of the time i fire up ETS2, i have to wait about 15 minutes while it "updates." When i look at network activity, there is near enough bugger all coming down but yet i have to wait until the "update" is complete before the app will launch.
Does anyone else have this problem ?
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Showing 1-15 of 26 comments
Sandhill Oct 21, 2022 @ 1:29pm 
No, sometimes I have an update that takes a few seconds on my not very fast internet connection, last one was earlier this week when they added the 10th anniversary event. Less than a minute. Last before that was some time ago I think, the 146 beta, again, not but a couple of minutes.
Last edited by Sandhill; Oct 21, 2022 @ 1:30pm
Maya-Neko Oct 21, 2022 @ 4:11pm 
Don't just boil it down to the network activity only. After something is downloaded it still needs to be copied from the temporary download file over to the game files, which is indicated by the green line (whatever it is called in english or your language).
mojo_musica Oct 21, 2022 @ 4:45pm 
Roughly 90% of the time I see commenters making up totally spurious figures to make a very weak argument more convincing.
What about SCS never, ever patch the game and leave any and all bugs in it, wrecking the game for everyone, until it is OK by you to release an update?
Patches are released as and when necessary, not to annoy you, and Steam delivers them whenever they are instructed, not to suit you, then Steam installs the update and verifies the whole game, so it works properly when you play it. If your PC is a slow potato, what are we to do about it?
If you are on the ver. 1.46 beta, then there are very likely going to be more patches released than the current ver. 1.45 stable release. Beta releases are not finished games, they are there for testing and fixing bugs. You install beta versions at your own peril, not to get an early look at the next version. You're a tester not a player.
Check the SCS blog and the version timeline to see when and what has been changed over the life of version 1.45 and 1.46, before you make stuff up. :steamfacepalm:
If this was only happening to ETS2...
hackintoshchap Oct 22, 2022 @ 3:53am 
Originally posted by tom:
Roughly 25% of the time i fire up ETS2, i have to wait about 15 minutes while it "updates." When i look at network activity, there is near enough bugger all coming down but yet i have to wait until the "update" is complete before the app will launch.
Does anyone else have this problem ?

There are a few minor updates that come with WoT events starting and ending. There will be another for the Halloween event and the 1.46 update.

Users with older style HDDs find the patching of game files is slow. The only real way around this is to buy and fit an SSD to your computer (harder for laptop users).

I recommend something like a Crucial MX which has a DRAM cache which is an important buffer on the drive that makes them way faster than the cheaper models when reading and writing large files like those in ETS2 during the patching or validating process.

If you have a desktop, then adding a 500GB drive is pretty inexpensive and will make the Steam game updates far faster. :longhaul:
max954 Oct 22, 2022 @ 7:31am 
In case you didn't know, you can use your phone as a hotspot to access the web with your pc.
This should improve your download speed (as long as your mobile connection is faster than your adsl connection)
Last edited by max954; Oct 22, 2022 @ 7:32am
tom Nov 4, 2022 @ 1:55pm 
Originally posted by hackintoshchap:
Originally posted by tom:
Roughly 25% of the time i fire up ETS2, i have to wait about 15 minutes while it "updates." When i look at network activity, there is near enough bugger all coming down but yet i have to wait until the "update" is complete before the app will launch.
Does anyone else have this problem ?

There are a few minor updates that come with WoT events starting and ending. There will be another for the Halloween event and the 1.46 update.

Users with older style HDDs find the patching of game files is slow. The only real way around this is to buy and fit an SSD to your computer (harder for laptop users).

I recommend something like a Crucial MX which has a DRAM cache which is an important buffer on the drive that makes them way faster than the cheaper models when reading and writing large files like those in ETS2 during the patching or validating process.

If you have a desktop, then adding a 500GB drive is pretty inexpensive and will make the Steam game updates far faster. :longhaul:


Thanks man. yeah, disk acivity goes through the roof for a while. Didn't think about that, nor that it would check the whole 14GB for a 70MB download. I've got a 1TB SSD sitting in this box doing nothing so i'll image that and speed things up a bit.
Thanks again for your input.
tom Nov 4, 2022 @ 1:56pm 
Originally posted by mojo_musica:
Roughly 90% of the time I see commenters making up totally spurious figures to make a very weak argument more convincing.
What about SCS never, ever patch the game and leave any and all bugs in it, wrecking the game for everyone, until it is OK by you to release an update?
Patches are released as and when necessary, not to annoy you, and Steam delivers them whenever they are instructed, not to suit you, then Steam installs the update and verifies the whole game, so it works properly when you play it. If your PC is a slow potato, what are we to do about it?
If you are on the ver. 1.46 beta, then there are very likely going to be more patches released than the current ver. 1.45 stable release. Beta releases are not finished games, they are there for testing and fixing bugs. You install beta versions at your own peril, not to get an early look at the next version. You're a tester not a player.
Check the SCS blog and the version timeline to see when and what has been changed over the life of version 1.45 and 1.46, before you make stuff up. :steamfacepalm:



Have a word with yourself.
mojo_musica Nov 4, 2022 @ 3:57pm 
Originally posted by tom:
Originally posted by mojo_musica:
Roughly 90% of the time I see commenters making up totally spurious figures to make a very weak argument more convincing.
What about SCS never, ever patch the game and leave any and all bugs in it, wrecking the game for everyone, until it is OK by you to release an update?
Patches are released as and when necessary, not to annoy you, and Steam delivers them whenever they are instructed, not to suit you, then Steam installs the update and verifies the whole game, so it works properly when you play it. If your PC is a slow potato, what are we to do about it?
If you are on the ver. 1.46 beta, then there are very likely going to be more patches released than the current ver. 1.45 stable release. Beta releases are not finished games, they are there for testing and fixing bugs. You install beta versions at your own peril, not to get an early look at the next version. You're a tester not a player.
Check the SCS blog and the version timeline to see when and what has been changed over the life of version 1.45 and 1.46, before you make stuff up. :steamfacepalm:



Have a word with yourself.

I did.
I said "Did you work in IT for over 20 years as a sys admin, network manager, systems architect, on front line helpdesk etc as well as playing PC games since the first PC?"
Yes. Yes, I did, and I stand by all that I posted before. The perceived problems are yours, not the game or SCS's choices.
No game devs on Steam can leave a game to stand still and not be patched, updated and refined, so downloads are a fact of life, it's up to users to have a positive attitude to them and a system that can handle them. I'm far happier with SCS releasing new stuff (usually for free) than not doing so. Disconnect from the Internet if it pains you so much, you'll be much happier, by the sound of it.
Aspen Ridge Nov 4, 2022 @ 10:03pm 
Originally posted by tom:
Roughly 25% of the time i fire up ETS2, i have to wait about 15 minutes while it "updates." When i look at network activity, there is near enough bugger all coming down but yet i have to wait until the "update" is complete before the app will launch.
Does anyone else have this problem ?

What kinda dog slow internet connection do you have?...patches usually take a few minutes at most..4 or 5.....just sayin'
Cathulhu Nov 5, 2022 @ 1:21am 
It's more likely applying the update, not downloading it, that poses an issue.
Depending on the hardware, especially if HDDs are involved, and possibly software interfering with the patching (like Antivirus) it can cause quite a delay when processing the data during patching.
luZk Nov 5, 2022 @ 3:03am 
Remember in the start 90s when you physically had to goto a store or visit that one guy you knew who had internet and copy a game to 5-10 floppy disks, that he had spend 2-5 nights downloading with a 56k modem because your mom didnt want internet?

Or even before that in the mid 80s where nobody had internet, and you HAD to know someone who had to know someone who had to know someone and people spend hours copying c64 and amiga games with two tape recorders?
Aspen Ridge Nov 5, 2022 @ 8:49am 
Originally posted by luZk:
Remember in the start 90s when you physically had to goto a store or visit that one guy you knew who had internet and copy a game to 5-10 floppy disks, that he had spend 2-5 nights downloading with a 56k modem because your mom didnt want internet?

Or even before that in the mid 80s where nobody had internet, and you HAD to know someone who had to know someone who had to know someone and people spend hours copying c64 and amiga games with two tape recorders?

Yeah...you are right...we are in heaven now compared to those days.
Emmerich Nov 5, 2022 @ 8:57am 
Just beeing curious Tom..you are NOT using one Drive for your game files no?
Wolfgang Nov 5, 2022 @ 9:01am 
Originally posted by luZk:
Remember in the start 90s when you physically had to goto a store or visit that one guy you knew who had internet and copy a game to 5-10 floppy disks, that he had spend 2-5 nights downloading with a 56k modem because your mom didnt want internet?

Or even before that in the mid 80s where nobody had internet, and you HAD to know someone who had to know someone who had to know someone and people spend hours copying c64 and amiga games with two tape recorders?
Ahh, yes. The times where memory was measured in MB. And where something like 500MB was a lot. I still remember when a 1GB SD card did cost as much as a 1TB SD card costs today. But the old Nokia phone was the best. Literally indestructible.
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Date Posted: Oct 21, 2022 @ 1:01pm
Posts: 26