Euro Truck Simulator 2

Euro Truck Simulator 2

İstatistiklere Bak:
PS5 and Xbox Series X release?
Given the amount of people playing the game, shouldn't the devs plan for a release on the consoles? I mean this would be an amazing Truck sim game. Simple, entertaining, relaxing.
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Why? You can play the game on XBox via GeForce Now.
Also, why release a game for a console when the lifespan of a console generation is about half of the current lifespan of the game?
Yes, it would require a lot of extra work - see the mess over at the TSW3 forums...

And consoles are technically inferior to PCs, lots of limitations all over.
En son Spikee1975 tarafından düzenlendi; 2 Eyl 2022 @ 8:44
most likely not worth the hassle.
İlk olarak Spikee1975 tarafından gönderildi:
Yes, it would require a lot of extra work - see the mess over at the TSW3 forums...

And consoles are technically inferior to PCs, lots of limitations all over.
lol what a ton of nonsense, they could make big money there, there is nothing like that
on consoles, and the latest ones are more than powerful enough.
İlk olarak Spikee1975 tarafından gönderildi:
Yes, it would require a lot of extra work - see the mess over at the TSW3 forums...

And consoles are technically inferior to PCs, lots of limitations all over.
With the amount of people here saying that the game runs bad on their "potatoe" PCs, not sure how a middle range pc ( in the likes of I7 8700, GTX 1060) wich is the most common built used in Steam charts can be superior to a Xbox series x or a PS5 performance wise. Gaming platforms in order of player base in 2021 were as follow, Mobile ( smartphones and tablets) 48%, consoles 28% and PC 19%......So yes, there is a lot of potential players on consoles. While I like to play on PC ( I have a I7 11700k and a RTX 3080ti) I would also like to play ETS2 and ATS on my Series X.....Wich cost me about a quarter of the price of my PC. Damn, I can play Flight simulator 2020 on my series X while half of PC players don't even have a PC that can play it decently!
İlk olarak Derek Tom tarafından gönderildi:
İlk olarak Spikee1975 tarafından gönderildi:
Yes, it would require a lot of extra work - see the mess over at the TSW3 forums...

And consoles are technically inferior to PCs, lots of limitations all over.
With the amount of people here saying that the game runs bad on their "potatoe" PCs, not sure how a middle range pc ( in the likes of I7 8700, GTX 1060) wich is the most common built used in Steam charts can be superior to a Xbox series x or a PS5 performance wise. Gaming platforms in order of player base in 2021 were as follow, Mobile ( smartphones and tablets) 48%, consoles 28% and PC 19%......So yes, there is a lot of potential players on consoles. While I like to play on PC ( I have a I7 11700k and a RTX 3080ti) I would also like to play ETS2 and ATS on my Series X.....Wich cost me about a quarter of the price of my PC. Damn, I can play Flight simulator 2020 on my series X while half of PC players don't even have a PC that can play it decently!

exactly....i recently got an ROG Scar 15 (2022) which cost me like $2850 for i9 - 12900 H, 3070ti, 32 gb RAM (GDDR6). Where the ps5 costing less than half of that can run this game easily. we have to realise not everbody can afford a top tier PC or laptop.
İlk olarak Lord tarafından gönderildi:
İlk olarak Derek Tom tarafından gönderildi:
With the amount of people here saying that the game runs bad on their "potatoe" PCs, not sure how a middle range pc ( in the likes of I7 8700, GTX 1060) wich is the most common built used in Steam charts can be superior to a Xbox series x or a PS5 performance wise. Gaming platforms in order of player base in 2021 were as follow, Mobile ( smartphones and tablets) 48%, consoles 28% and PC 19%......So yes, there is a lot of potential players on consoles. While I like to play on PC ( I have a I7 11700k and a RTX 3080ti) I would also like to play ETS2 and ATS on my Series X.....Wich cost me about a quarter of the price of my PC. Damn, I can play Flight simulator 2020 on my series X while half of PC players don't even have a PC that can play it decently!

exactly....i recently got an ROG Scar 15 (2022) which cost me like $2850 for i9 - 12900 H, 3070ti, 32 gb RAM (GDDR6). Where the ps5 costing less than half of that can run this game easily. we have to realise not everbody can afford a top tier PC or laptop.
The problem is not really the hardware but the porting and maintaining of the game on said consoles. The PS5 has its own unique OS which means that you need to make it run on that. But it also has its own graphics API which means that the game also needs to be made for that graphics API. That is a ton of developing, testing and bug fixing until you have a version that can run on there.
The next problem is that the game doesn't have full controller support but only partial controller support which means that in order to use all the functions you need a keyboard. Console games generally rely on games having full controller support in order to be played.
Also: Making bug reports. While on PC for this you need to make changes to the config file (to get the coordinates) and provide the coordinates (which are in the bugs.txt file) and the game.log file (plus the game.crash file if the game crashed) with a screenshot of the bug and bring this together as a bug report on the SCS Forum to be accepted as a bug (if it is a vanilla profile) you pretty much can not do this on consoles. You don't have access to any of the needed files (config.cfg, bugs.txt, game.log file, game.crash file) which makes reporting bugs massively more difficult as you get no coordinates and no indication whether the bug happened on a vanilla profile or not (and also no crash report if the game crashed) so fixing bugs there will just be time consuming.
And finally: The lifespan of a console generation. As I already stated, the average lifespan of a console generation is about half (4-5 years) of the age of the game (nearly 10 years). That means at some point that support for the older consoles needs to be dropped and those players will very likely have to buy the game plus DLCs again on the new console. That is a pretty big investment for the players and not really something everyone wants.
Sony and MS would want horrendous royalties and rights. 'The End'
You are right Wolfgang, but PC'S do have a lifespan too, look at all the players that can't even run direct x 11 with their old pc's, they are now stuck with 1,43 I think? they can't even get the latest map dlc's. For the PS5's api, you are right, they use their own api but Xbox series are running on Direct x 12 ultimate and Xbox is known for their backward compatibility. Some players would probably not want to re-invest a second time for the game on a console but, I would do it. A good way for SCS to do it would be to put the game on Gamepass while keeping the dlc's as paid dlc's ( like Forza horizon 5 or MFS 2020). Asobo studios managed to make Flight simulator 2020 playable without a keyboard and mouse on xbox series consoles despite the fact that it is a way more complex simulator, Giant software also manage to bring Farming simulator on consoles and it play rather well to be fair, and it have mods too by the way, so I don't really see any reasons, appart from the time and ressources to do so, to not port it over consoles!

Bobby, that's why console games cost more than PC games in general, console players are used to it, don't worry for developpers, it's always the consumers that pay in the end.
En son Derek Tom tarafından düzenlendi; 4 Eyl 2022 @ 19:24
İlk olarak Derek Tom tarafından gönderildi:
You are right Wolfgang, but PC'S do have a lifespan too, look at all the players that can't even run direct x 11 with their old pc's, they are now stuck with 1,43 I think? they can't even get the latest map dlc's. For the PS5's api, you are right, they use their own api but Xbox series are running on Direct x 12 ultimate and Xbox is known for their backward compatibility. Some players would probably not want to re-invest a second time for the game on a console but, I would do it. A good way for SCS to do it would be to put the game on Gamepass while keeping the dlc's as paid dlc's ( like Forza horizon 5 or MFS 2020). Asobo studios managed to make Flight simulator 2020 playable without a keyboard and mouse on xbox series consoles despite the fact that it is a way more complex simulator, Giant software also manage to bring Farming simulator on consoles and it play rather well to be fair, and it have mods too by the way, so I don't really see any reasons, appart from the time and ressources to do so, to not port it over consoles!
While PCs technically have a lifespan too, it is just their hardware which, if you have a desktop PC, can be upgraded to keep up with time and the game. That is not possible with consoles as you can not upgrade a PS4 to a PS5. You have to buy a complete new console and then it is questionable if you can even transfer your save file to the new console.
İlk olarak Wolfgang tarafından gönderildi:
İlk olarak Derek Tom tarafından gönderildi:
You are right Wolfgang, but PC'S do have a lifespan too, look at all the players that can't even run direct x 11 with their old pc's, they are now stuck with 1,43 I think? they can't even get the latest map dlc's. For the PS5's api, you are right, they use their own api but Xbox series are running on Direct x 12 ultimate and Xbox is known for their backward compatibility. Some players would probably not want to re-invest a second time for the game on a console but, I would do it. A good way for SCS to do it would be to put the game on Gamepass while keeping the dlc's as paid dlc's ( like Forza horizon 5 or MFS 2020). Asobo studios managed to make Flight simulator 2020 playable without a keyboard and mouse on xbox series consoles despite the fact that it is a way more complex simulator, Giant software also manage to bring Farming simulator on consoles and it play rather well to be fair, and it have mods too by the way, so I don't really see any reasons, appart from the time and ressources to do so, to not port it over consoles!
While PCs technically have a lifespan too, it is just their hardware which, if you have a desktop PC, can be upgraded to keep up with time and the game. That is not possible with consoles as you can not upgrade a PS4 to a PS5. You have to buy a complete new console and then it is questionable if you can even transfer your save file to the new console.

I’ve had the experience of both; PCs for 32 years and consoles since the PS2 to the PS3. I’ve upgraded my pc 3 times in 12 years and lost 2 PS3s and have one left that still plays my PS3 games in 3D. I lost my game saves -years- on the PS3 when it YLOD. There was no cloud then as you had to pay for PS plus (I think it was called)
My original Xbox and PS2 still play fine - when I have a retro moment. But I wouldn't ever go back to consoles with their pathetic small HDD and expensive games and the absolute hands tied behind your back lack of being able to work on them and upgrade them.
I have 5TB of HDD space for games on my PC and a Samsung EVO 850 256GB dedicated for my OS. Like I said, decades of experience.
The PCs is hands down, the cheapest multimedia platform invented. You can do anything and build them from nothing - which I’ve done about 5-6 times.
Of course, it boils down to experience and PC knowledge. I’ve worked on PCs since Win95 when it most certainly wasn’t the easy ‘plug ‘n’ play’ days of WinXP forwards.
So if people haven’t worked on PCs comfortably, then it’s only natural to stay with consoles. And a good bank balance!
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Gönderilme Tarihi: 2 Eyl 2022 @ 8:19
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