Euro Truck Simulator 2

Euro Truck Simulator 2

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WoT jobs main game mechanics differences?
Cheers truckers,
I have discovered WoT jobs and am very happy doing them. So far only 20 jobs" done but I really like the connection to the social community there and also my recent screenshot reward "Congratulations on Editor's Pick!" and 300 likes :steamhappy:
In here, someone said : ”WoT jobs are just more challenging, encouraging you to drive more better” and that made me thinking but I can't really see what differences there is in doing a WoT job compared to the ETS2-jobs? If so, can someone please explain the main differences?
Are the difficulties harder and more common in WoT in any way?
I remember last job in France where I waited by a railway crossing and when the barriers moved up, I started to drive.. Before I got my cab over the rails, another train came and the barriers went down on top of me, struggling in reverse, I still managed to get out of the tracks, undamaged, and had to wait for a third train. That was a bit scary *lol* I thought maybe that was due to the fact that it was a WoT job??
https://steamcommunity.com/sharedfiles/filedetails/?id=2796806767
💙💛 👍#TruckingForPeace👍
Last edited by Legio Patria Nostra; Apr 23, 2022 @ 9:26pm
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Showing 1-12 of 12 comments
Reese Apr 23, 2022 @ 9:21pm 
What they meant by that is that you can't save-scum and simply respawn in a safe spot if you crash/rollover. It's more challenging that a mistake is very costly while running a World of Trucks job.
Originally posted by Reese:
What they meant by that is that you can't save-scum and simply respawn in a safe spot if you crash/rollover. It's more challenging that a mistake is very costly while running a World of Trucks job.
Ok, thank's I get it :steamthumbsup:
uni790 Apr 23, 2022 @ 10:15pm 
The biggest difference between a WoT job and an offline job, is that the online job timer is in real time(time remaining), where the offline jobs are in game time, can safely pause an offline job and forget about it for weeks at a time without worry, the online jobs on the other hand that timer keeps counting down.
Legio Patria Nostra Apr 23, 2022 @ 10:56pm 
Originally posted by uni790:
The biggest difference between a WoT job and an offline job, is that the online job timer is in real time(time remaining), where the offline jobs are in game time, can safely pause an offline job and forget about it for weeks at a time without worry, the online jobs on the other hand that timer keeps counting down.
Yes, thanks, I have understood that. Can be an irl challenge at times when you forget about that time limit :)
Last edited by Legio Patria Nostra; Apr 23, 2022 @ 10:56pm
MagnusA Apr 23, 2022 @ 11:17pm 
Another difference between WoT jobs and offline job is the truck Speed Limiter. For WoT it is always enabled and restricts you to drive no more than 90 km/h (even on UK motorways). For offline jobs it is enabled or disabled as you desire in the Gameplay Options.

When doing a WoT job you cannot reload an earlier save or use the tow service without losing the job. You can exit the program mid-job and reload from that point but not an earlier save. So you'd better driver carefully to avoid major accidents. :-)

WoT jobs are logged at the World of Trucks website. off-line jobs are only logged in the in-game Progress History.

One advantage with WoT jobs, as I see it, is that it usually gives you plenty of time for detours and "discoveries". As long as you make the delivery within "remaining time" you're fine. No hurry-up remainders! (Actually there are no Just-In-Time jobs at all in WoT)

I don't see that the WoT jobs are more difficult or more challenging than offline jobs. It is the same map, roads, cities and companies (No WoT jobs to mod added destinations though). The fact that one cannot "recover" from a major accident without losing that job might be a challenge for some.
Last edited by MagnusA; Apr 23, 2022 @ 11:39pm
Cathulhu Apr 23, 2022 @ 11:36pm 
Additionally, if you have an accident and need your truck towed, the WoT job is cancelled with a fee
Legio Patria Nostra Apr 23, 2022 @ 11:44pm 
Originally posted by MagnusA:
Another difference between WoT jobs and offline job is the truck Speed Limiter. For WoT it is always enabled and restricts you to drive no more than 90 km/h (even on UK motorways). For offline jobs it is enabled or disabled as you desire in the Gameplay Options.

When doing a WoT job you cannot reload an earlier save or use the tow service without losing the job. You can exit the program mid-job and reload from that point but not an earlier save. So you'd better driver carefully to avoid major accidents. :-)

WoT jobs are logged at the World of Trucks website. off-line jobs are only logged in the in-game Progress History.

One advantage with WoT jobs, as I see it, is that it gives you plenty of time for detours and "discoveries". As long as you make the delivery within "remaining time" you're fine. No hurry-up remainders!

I don't see that the WoT jobs are more difficult or more challenging than offline jobs. It is the same map, roads, cities and companies (No WoT jobs to mod added destinations though). The fact that one cannot "recover" from a major accident without losing that job might be a challenge for some.
Ok, that was good to learn MagnusA, thanks!
No problem with speeds >90km/h since I normally think 80 km/h is a very descent speed for truck driving. Above that, it feels almost like a F1 racing game but with a 40 tonnes load! *lol*
I really like that "extra time" for detours and discoveries and it makes the trips more interesting. I think I like that part most. Doing my own "Tour de France" now..
I have not had a "Major accident" yet in +200 hrs game time, so I guess I am old enough to drive carefully :steamhappy::steamthumbsup:
Last edited by Legio Patria Nostra; Apr 23, 2022 @ 11:48pm
Legio Patria Nostra Apr 23, 2022 @ 11:44pm 
Originally posted by Cathulhu:
Additionally, if you have an accident and need your truck towed, the WoT job is cancelled with a fee
Yep, thank's I got that :steamthumbsup:
MagnusA Apr 24, 2022 @ 1:08am 
Originally posted by Rekkakuski:
Ok, that was good to learn MagnusA, thanks!
No problem with speeds >90km/h since I normally think 80 km/h is a very descent speed for truck driving. Above that, it feels almost like a F1 racing game but with a 40 tonnes load! *lol*
I really like that "extra time" for detours and discoveries and it makes the trips more interesting. I think I like that part most. Doing my own "Tour de France" now..
I have not had a "Major accident" yet in +200 hrs game time, so I guess I am old enough to drive carefully :steamhappy::steamthumbsup:

Sounds like a nice way of exploring the map. Tour de France, Giro d'Italia, Vuelta a España, etc. :-)

I am also more of an exploring scenery guy. Humming along in 70-80 km/h is relaxing. The Just-In-Time skills are the last ones to be unlocked. After that I "have to" filter away those blue and red arrows jobs to see the more relaxing green-arrow jobs more clearly.
Last edited by MagnusA; Apr 24, 2022 @ 1:09am
The Pitts Apr 24, 2022 @ 1:13am 
For me the biggest attraction with WoT jobs in ETS2 is that they allow me to double sleep without penalty and thus give me a way of driving mostly in daylight. The other main advantage is that there are a lot more jobs to choose from and thus more potential target locations. Most yards have a limited number of job slots available in the Freight Market (as few as two in some cases) and those jobs don't always spawn, whereas External Contracts will generally have a couple of pages of jobs for a single yard.
Last edited by The Pitts; Apr 24, 2022 @ 1:14am
Originally posted by MagnusA:
Originally posted by Rekkakuski:
Ok, that was good to learn MagnusA, thanks!
No problem with speeds >90km/h since I normally think 80 km/h is a very descent speed for truck driving. Above that, it feels almost like a F1 racing game but with a 40 tonnes load! *lol*
I really like that "extra time" for detours and discoveries and it makes the trips more interesting. I think I like that part most. Doing my own "Tour de France" now..
I have not had a "Major accident" yet in +200 hrs game time, so I guess I am old enough to drive carefully :steamhappy::steamthumbsup:

Sounds like a nice way of exploring the map. Tour de France, Giro d'Italia, Vuelta a España, etc. :-)

I am also more of an exploring scenery guy. Humming along in 70-80 km/h is relaxing. The Just-In-Time skills are the last ones to be unlocked. After that I "have to" filter away those blue and red arrows jobs to see the more relaxing green-arrow jobs more clearly.
Yes, I agree.. "Giro de Italia" done and "Imperator" achievement recieved. It really is a nice way of exploring instead of aimlessly taking jobs without a plan. Now, I almost forget about the money and suddenly realize that my economy is very good! Italia dlc is very nice indeed and having driven there irl since the early 70’s I keep looking to see every spot I recognize, feeling a bit nostalgic, playing 'Caruso' with Lucio Dalla constantly :steamhappy:
https://steamcommunity.com/sharedfiles/filedetails/?id=2796630371
I went back to my base in Finland a short while but then decided to take ”Tour de France”. Just started here but having got a job from to Brest-Bordeaux, I can plan my rest and refuelling well, park the yacht trailer and discover both Nantes and La Rochelle on the route. It takes a bit more planning and detouring to do but who is in a hurry? It is not the finish that is important, it’s the road itself, ” ”Humming along in 70-80 km/h ” as you said.. of course if you do it within the time frame.
I am not looking forward to the "Just-in-time" jobs either.. Probably I will skip them or do only the shortest ones later.
Iberia dlc, I have not yet got but will buy it when on sale.
Now.. ’Vive la France!’ 💙💛👍#TruckingForPeace👍
Last edited by Legio Patria Nostra; Apr 24, 2022 @ 4:07pm
Originally posted by The Pitts:
For me the biggest attraction with WoT jobs in ETS2 is that they allow me to double sleep without penalty and thus give me a way of driving mostly in daylight. The other main advantage is that there are a lot more jobs to choose from and thus more potential target locations. Most yards have a limited number of job slots available in the Freight Market (as few as two in some cases) and those jobs don't always spawn, whereas External Contracts will generally have a couple of pages of jobs for a single yard.
Yes, I have realized that too! I hate night driving too, as much as I do irl, probably due to my "old man's night vision" syndrome *lol* It is really nice to double sleep and get started early mornings :steamthumbsup:
Also I agree on the great number of jobs available in External Contracts which is very nice. Don't think I ever will go back and do the "Internal" jobs any more :steamhappy:
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Date Posted: Apr 23, 2022 @ 8:26pm
Posts: 12