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dropped settings to high from the simple graphics bar made no difference at all.
i7 6700k 4ghz
Rx5700xt
Graphics: 400% scaled, HIGH/ULTRA, 200% reflections.
Getting araound 60fps in cities with heavy rain; around 100fps in normal conditions. At least in singleplayer i don't see a major fps drop... multiplayer is not ready yet.
Maybe SCS tested the new lighting system with Nvidia cards only??
Im happy (and sorry) to see that i'm not alone here.. SCS should see this thread.
I have everything in low quality and HD resolution and I always worked at 35 FPS now with this update does not work at more than 15-20 fps is horrible to play like this ... can you return to the previous version?
I already know that and I even think I explained it, it just seemed strange to me that keeping the same configuration has lowered the FPS so much from one version to another ... anyway I already put to return to 1.39 if I see that is corrected I will return to 1.40.
I have found for me turning off sunshafts has returned my fps, try clicking SUNSHAFTS to off, see if it helps you too.
No DirectX11, no Open GL. Max settings. 60 fps.
12 GB RAM. GeForce 1050 TI, Intel Core I7
Lighting looks more realistic, BUT much too weak during the day. Even with cloudy sky or in tunnels its almost invisible.
All graphic, texture mods as well as light/led tuning mods that are not updated did crash the game or screwed up the graphics.
About crashes or fps drops: I changed "r_buffer_page_size" in config file from 0 to 60. Since then no crashes & minor drops only in big cities in "ProMod areas."
(Everything I wrote goes for ATS also)