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Do you program or write code for a living?
Are you totally familiar with creating Artificial Intelligence algorithms?
Before you start this project, do you know how the existing AI for traffic is implemented in the game?
What programming language does it use and which programming language are you going to use?
It may prove to be a little bit more complicated than skinning a truck or making accessories.
I wonder why nobody has made a mod like that before?
Is that just car mods? It looks like just car mods.
Does it alter the AI behaviour of traffic, like the OP is thinking of doing?
I've never messed with them myself for AI traffic, but to find them you need to extract def.scs from: C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2
Find the files you need to change and make a mod for it using the same folder structure.
For more information i suggest the official SCS forum:
https://forum.scssoft.com/
and
https://modding.scssoft.com/wiki/Tutorials
Also, Google is your friend.
Here is a copy of mine with extra parameters if you wish to play with it.
to activate it, just make a new folder in your mod folder, call it say "traffic" or what ever without the quotes. inside that folder make a "def" folder and drop it in there as traffic_data.sii, then activate it in the mod manager, from there you can tweak as you wish.
You may need to change the numbers on this line to suit "max_vehicle_count: 650 # Total AI vehicle count limit (including trucks)" the default is 50