Euro Truck Simulator 2

Euro Truck Simulator 2

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Dbentzjr Feb 1, 2019 @ 11:49am
Motion Blur
SCS Software, please add a nice default motion blur to this game, similar to the one used in the Forza Horizon 4. The motion blur effect wouldn't be helpful to everyone, but it would greatly benefit people with low Hz monitors or tv screens like the one I use. On my 60Hz display, even at 4k and over 60fps, I would benefit from having some form of motion blur in this game to enhance the feeling of MOVING at SPEED. Instead, what I have now is a slideshow, even at 60fps, and this is because of my low screen refresh rate.
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Showing 1-9 of 9 comments
Ryu Feb 1, 2019 @ 11:55am 
You don't benefit from anything above 60fps on a 60Hz monitor. 60Hz means the screen is refreshed 60 times per second, so you won't see more than 60 frames in a second anyway. ;)
Dbentzjr Feb 1, 2019 @ 1:53pm 
I am aware of this. That is why I would like to see a motion blur implemented into the game. I can clearly tell a difference between no motion blur and having motion blur. I do have higher refresh displays, but the one I use for gaming is only 60 Hz and the Hz is not the same as the fps. 60Hz does not mean 60 fps. I simply would like a motion blur available in the game to make the scene feel more realistic to me while I drive around in ETS2 and ATS.
Ryu Feb 1, 2019 @ 2:11pm 
I know that refresh rate is not the same as frames per second, however, if your monitor is only refreshing the screen 60 times per second (60Hz) then your GPU generating more than 60 frames per second is overkill since your monitor can't show any more than 60.
DrGonzoRoyale Feb 1, 2019 @ 3:27pm 
Motion Blur sucks, anyone with a decent system turns that off right away and u want it not as an option but as default? Whut?
If u have a slide show with 60fps on a 60hz monitor u have different issues and motion blur wont help u. Try to turn off Vsync in the game and turn it on in your GPU driver settings.
Last edited by DrGonzoRoyale; Feb 1, 2019 @ 3:29pm
Dbentzjr Feb 2, 2019 @ 11:40am 
I dont see how its so difficult to state the fact that I would enjoy motion blur as an option in the game. ME. I want it. I use it in Forza games and I want it in ETS2. Is it that hard to get through to people? I understand the technology. I understand that my gpu is overkill for my tv. I dont care. I want motion blur, not as default but an option in the game. End of story.
Hazeface420 Feb 2, 2019 @ 11:44am 
Originally posted by Dbentzjr:
I dont see how its so difficult to state the fact that I would enjoy motion blur as an option in the game. ME. I want it. I use it in Forza games and I want it in ETS2. Is it that hard to get through to people? I understand the technology. I understand that my gpu is overkill for my tv. I dont care. I want motion blur, not as default but an option in the game. End of story.

Post your Suggestion here in the official SCS Forum.:

https://forum.scssoft.com/viewforum.php?f=5

Greetings
DrGonzoRoyale Feb 2, 2019 @ 12:13pm 
Originally posted by Dbentzjr:
ME. I want it. I use it in Forza games and I want it in ETS2. Is it that hard to get through to people? End of story.

Maybe u dont get through to people because u are not being very clear. Now u say u JUST want it, end of story and a few posts earlier u are saying u need it because at 60fps its a slide show (which has nothing to do with motion blur) So if u dont get through to people Thats all on you.

If u want motion blur that bad install a reshade and enable motion blur.
Last edited by DrGonzoRoyale; Feb 2, 2019 @ 12:14pm
Qbik Apr 16, 2019 @ 4:09am 
Originally posted by ~{DCMT}~ Ryu:
You don't benefit from anything above 60fps on a 60Hz monitor. 60Hz means the screen is refreshed 60 times per second, so you won't see more than 60 frames in a second anyway. ;)

This is a common mistake - yes, you do benefit from higher FPS rate even when the display refresh rate is only 60Hz. This is due to how the image is reproduced on the display - on LCD screens it is from the top to the bottom - not all at once.
Now, when you move a camera/view in game - higher FPS means better response by GPU to generate a new image that is totaly random compared to scripted camera move when the computer can predict the following set of images to be generated by GPU. This gives less input lag and more responsive reproducing image on the display.
Dbentzjr Apr 16, 2019 @ 6:10am 
You are correct Qbik. Even though i have a 60Hz display, I have motion interpolation on my display which i can use if i want it or turn off when i need immediate response. Im not playing a shooter here so I found that turning on my motion interpolation works well. That said, I can easily see that having a small motion blur effect would still benefit me on things passing by like poles and grass and even street lines that move fast. Maybe everyone doesn't see it like I do but on a large screen, it becomes very noticeable, especially at the edges of the screen. I have noticed that when I play Forza Horizon 4, the motion blur makes the feeling of speed much more apparent and this is the feeling I want to have in ats while i drive around, because as it is now, the motion when i am at speed, it feels very stiff - compared to FH4. I use nvidia fast sync to reduce any input lag, and I found that its best to keep vsync on when in ats because if I turn it off, my gpu freaks out in the menus getting 1200+fps, which obviously isn't good for the gpu. Im able to keep things steady around 60fps so thats not a problem. The problem is just I need more filtering because fast moving things in this game just doesn't give me that sense of speed that i am looking for. When Im driving around at 80 mph, it feels like im going 30. I'm still not using any sort of post effects, but i might have to look into that because this game needs it for that motion blur.
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Date Posted: Feb 1, 2019 @ 11:49am
Posts: 9