Euro Truck Simulator 2
Varna - Mangalia no job
I cant seem to find any job from Varna to Mangalia for "Along the Black Sea" achievement....
Any help please... what should i do?
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Сообщения 1630 из 30
I have to agree with the above, the whole 'they're called achievements for a reason' argument is specious. Having said that I prefer the 'specific trip' achievements, which are generally not that hard or tedious to achieve especially when using External jobs, to the 'kill ten bears' ones that ATS seems to be so fond of - I prefer to explore the whole map rather than re-visiting the same depot five or ten times to repeat a similar job over and over.
Автор сообщения: Trancendental
*SNIP*

When did you ever feel like you achieved anything when waiting?

The achievement, for me, wasn't the waiting, it was working out how to get the jobs needed.
It is still an achievement to have the patience and determination to succeed in getting it, in my opinion.
All of the achievements are optional, not everyone wants to be a completionist and get all of them, if they are not to your taste, you're free to ignore them and play how you want.

I think SCS do plan some of them to be extra difficult, in whatever respect, as a look back at previous posts about players not being able to get specific achievements in both ATS and ETS2 will show. Whatever the reason for the difficulty, they are definitely all achievable. Whether you want to get them all is entirely a personal choice.

If you want to tell SCS about your concerns, they have a suggestions and wish list on their own official forum, they do not appear to use this Steam forum for logging suggestions, so the best way forward is here:
https://forum.scssoft.com
https://forum.scssoft.com/viewforum.php?f=185

They have been willing, in the past, to make changes requested by players, the more players who post suggestions for improving the game, the better the chance of it happening, I would imagine.
Your, and #The Pitts, comments are perfectly valid, and a lot of players would agree with them, but the fix in entirely up to SCS.
Автор сообщения: mojo_musica
It is still an achievement to have the patience and determination to succeed in getting it, in my opinion.
Patience is a virtue, not an achievement.

Автор сообщения: mojo_musica
The achievement, for me, wasn't the waiting, it was working out how to get the jobs needed.
But that's just it, the jobs are laid out in the achievement description, you don't need to work out anything. So what did you "achieve" really? You did not have to work out anything, just wait for the job to turn up and then drive it. That is the achievement.

Автор сообщения: mojo_musica
All of the achievements are optional, not everyone wants to be a completionist and get all of them, if they are not to your taste, you're free to ignore them and play how you want.
That's like saying, "you are an idiot, don't you know you don't have to do them all." Of course I know it's optional.
If I decide to take on an achievement, I expect it to be consistent, just like the other parts of the achievement.
People don't expect to wait days or even weeks to complete it.

Автор сообщения: mojo_musica
I think SCS do plan some of them to be extra difficult
"You think", SCS plan it this way, but that is just your assumption.

Автор сообщения: mojo_musica
If you want to tell SCS about your concerns, *snip* but the fix in entirely up to SCS.
I am replying to your comment at *13, I'm not here expecting a reply from SCS.
Отредактировано Tech 52; 24 авг. 2024 г. в 11:08
Автор сообщения: Trancendental
Автор сообщения: mojo_musica

It's called an "achievement" for reason, it is designed to be a difficult challenge that you have to complete to "achieve" it.
I have to disagree with your description of challenge and achieve.
How exactly is "waiting" a challenge?
People are waiting for a relevant job to turn up, to complete an achievement. Me included.
I am waiting for a job from Pamplona to A Coruna to complete an achievement.
The first 2 jobs were easy to find on the same day as looking, but this third job to complete the achievement, has not appeared, and I have been looking for 4 real time days now.
Waiting for 4, or even more days as some people have done, is not the challenge, driving and completing the routes is the challenge, which results in the achievement.
How is waiting difficult, as you put it?
If it is easy to get the first 2 jobs, it should be the same for the remaining job(s).

When did you ever feel like you achieved anything when waiting?

Edit: spelling error

I have the same issue ... there's a certain few things I'm struggling to fill out, but there's a distinct difference.

Most of them are deliveries to nuclear plants in France and Spain, and so far I have seen that there are occasional jobs going to them from various random places, usually relatively short runs with limited time windows that come up when I'm nowhere nearby so can't reach them in time (or worse, could do it but don't have the driving hours left). I have actually got about 50% of them so far, so they can be done, it's just rare / inconvenient.

But Pamplona to A Coruna? I haven't seen a single instance of it, even though I did the Seville and Lisbon to A Coruna parts fairly early and easily. It's not like it comes up only when I can't get to it, it just doesn't ever appear. And of late I've been checking on it every. single. time. I complete a job and am looking for my next one, regardless of where I've ended up on the map.

Is it just really rare? Needs certain secret conditions to be satisfied that I haven't yet? Or is it bugged out and will never appear?

Like do I need my own trailer or something? I'm nearly maxed on skills but am still just running around in a bobtail truck picking up ready-prepped trailers. There seems to be plenty of other jobs going from Pamplona to different places, and from other cities to A Coruna, so it's not like they haven't been "activated" or whatever, just the link between the two seems broken. Even the logistics map suggests there should be plenty of potential cargoes going between multiple companies at each end.
I can tell you from my data that is isn't impossible (in a vanilla game) because over the course of 1591 in game days, which includes significant time before Iberia was added, I see occasional Freight Market (and thus Quick) jobs from both Nos Paturages and Vitas Power in Pamplona to A Coruna, mostly Exomar, Logistica Atlantica and RT Log but even Lavish Foods and Tree-ET occasionally. Those jobs aren't common but then at the level of a single depot to another single depot none of them are common as there are just too many potential targets, especially once you get out of the under 250 kms range.
The Mangalia achievement took me *years*. I'm convinced it's a marketing ploy by the Mangalia Board of Tourism to keep you coming back again and again and again.

I solved it eventually by parking on the green trigger box thingie at the Mangalia depot, and every day going into ETS2, checking the external contracts and doing some rounds of refreshes, and when nothing came up, play ATS instead. And even then this went on for a month or more.

It's one of the achievements I would describe as "a bit much".
Now I don't know if this is just pure coincidence, but I fired up my old PC to update all things Steam and game related (I use it as a backup). I looked at ETS2 and thought, hmmm, maybe I could see if there was that last job I needed for the achievement. So I fired up ETS2 and looked at the jobs pages, and lo and behold, there was my last job from Pamplona to A Coruna.

Coincidence? Using a different PC made it spawn? Who knows.

But I had to suffer a lag fest whilst driving the route, as my old PC is not as quick as my newer one, but I did not want to lose this last job by switching to my other PC.
If you have an old PC linked to Steam, maybe it's worth a shot?
So I FINALLY got Pamplona -> A Coruna, and luckily I was JUST close enough to get there from my last drop off and pick it up, running bobtail and dodging the police, then having to sleep immediately after. And it was a hell of a delivery after due to closed routes that would have extended it way too much, and the traffic glitching out massively when I tried to work around that (so I was late anyway). Been towed to service four times total and two of them were on that run...

But yeah, I guess probability just plays games with you sometimes. RNGesus is fickle. Maybe the chance of them coming up could be increased a little?

Likewise almost all the nuclear jobs came up eventually ... just Saint-Laurent still eludes me. Random deliveries around France to it were coming up semi-regularly until I completed all the others, now it's pulled a similar vanishing act to the Pamplona one, and as it's both the last nuke plant AND the last "city" I have left to light up not only in France but on the entire map (with the DLCs I have), I'm just tootling about doing random jobs around the middle of the country and serially sleeping, and continually checking the job market map each time hoping to see it. Kinda tedious...
Автор сообщения: tahrey
Maybe the chance of them coming up could be increased a little?

There is no facility within the game to change the chance of individual jobs occurring.

The number of depots in a city and more specifically the loads that can be delivered from those depots change the chances.

Assuming the game picks the depot and cargo first (and I have no real idea what it does), once a cargo is selected it needs to choose a destination. If that cargo is a common one (like used packaging) it may then have 400 destinations to choose from, so the odds of it being a particular city is low.

One potential method for this achievement is to add a custom cargo that can only be delivered between the cities you want. That may then have a higher chance of spawning.

(Something for me to look into 1 day anyway)
FWIW the only interpretation for the numbers that I see from the Freight Market and what I perceive in the External jobs list, is that for any given source depot and job slot the game picks a distance range and then builds a list of all depot and cargo combinations that could be delivered to in that range before picking one of them at random. This results in a different frequency of jobs to each target than first picking either a depot or a cargo at random and then picking the other.

This is all based on empirical observation though, especially with the WoT stuff, so I might be missing an obvious explanation or the two job generation processes might be completely different and my brain is seeing a pattern because of trying to conflate them.
External market does not always show the same jobs.

I have sometimes experienced being interested in a job, but just wanted to check the route on the map before taking the job, and when I returned to the external market the job was gone?
- Possibly taken by another player since the external job market then, as far as I understand, the external market a kind of multiplayer market?
And then maybe not anyway, because with repeated visits to the external market it may happen that the job appears again?
There are more external jobs for a city than are displayed in the menu.

If you check the jobs at the depot level, they don't change unless someone takes them.

At a city level, you can refresh and see jobs disappear and then come back.
Автор сообщения: The Pitts
FWIW the only interpretation for the numbers that I see from the Freight Market and what I perceive in the External jobs list, is that for any given source depot and job slot the game picks a distance range and then builds a list of all depot and cargo combinations that could be delivered to in that range before picking one of them at random. This results in a different frequency of jobs to each target than first picking either a depot or a cargo at random and then picking the other.
I thought that job length/distance was a slider in settings, so you could get shorter or longer jobs depending on where the slider was on the scale.
Changing that slider doesn't eliminate other lengths of job, it just increases the frequency of jobs in a particular range (which was confirmed by Max of SCS when the slider was first introduced) and that might well be why the game chooses a job range before any other factors.
Отредактировано The Pitts; 1 сен. 2024 г. в 1:27
Автор сообщения: Madkine
Автор сообщения: tahrey
Maybe the chance of them coming up could be increased a little?

There is no facility within the game to change the chance of individual jobs occurring.

...

Ah, no, I meant more like as a tweak in a future game update or something. Perhaps the weighting of whether a given cargo may go to the plants could be buffed a little.

Anyway, I finally found out why I wasn't getting anything going to Saint-Laurent, and it's a very annoying thing that also probably needs addressing ... it's written as Saint-Laurent on the map, but the jobs list shows it as "St.Laurent" (without a space?). So if you search for the name as per the map it won't come up! I only found out when messing around to see if something was broken, given that Clermont-Ferrand only shows up as Clermont (which doesn't affect searching so much), and typed "Laurent" by itself. Bam, immediately there was a job available at Santander, again with only just enough time left for me to get there at full speed and with tanking the fines and damage for dozing off...

Something to bear in mind if you can't find a job going somewhere, get creative with the searching.

Now to figure out the airports, truck stops and shipyards, without too much referral to the guides, and hang around the extremities of the map waiting for something that's >2000km and €130,000...
Отредактировано tahrey; 1 сен. 2024 г. в 11:07
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