Euro Truck Simulator 2

Euro Truck Simulator 2

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ARMA Feb 13, 2018 @ 11:34am
Problem with skinning
So, I was doing some skinning with the mercedes-benz new actros, and somehow the skin that I make is not working properly, I don't know if it was the ets2 studio? or the template I used. (I already try with other type of template and from other resources and still no good result).

hope sombody can help or have the same experience and know how to fix/do this.
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Showing 1-8 of 8 comments
SASq Feb 13, 2018 @ 11:49am 
what mean it dont not working properly . .what was the problem?

what settings you use in def file?
"def\vehicle\truck\mercedes.actros2014\paint_job\"
ARMA Feb 13, 2018 @ 12:00pm 
whenever I use the skin that I make, it just not fit properly and have mirror effec,
but on other truck like scania, It work just fine (ofcourse it was the scania template for the scania)

for the setting... I'm not sure sure, bcuz I think it was the same I guess ? since it was exported by the ets2 studio?
ARMA Feb 13, 2018 @ 12:03pm 
SiiNunit
{
accessory_paint_job_data : kriusk2a.mercedes.actros2014.paint_job
{
# Regular skins (Airbrush/colors)
name: "kriusk"
price: 1
unlock: 1
icon: "kriusk2a"
stock: false
airbrush: true

paint_job_mask: "/vehicle/truck/upgrade/paintjob/kriusk2a.tobj"

# TODO: Test ordering of these.
mask_r_color: (0.0000, 0.0000, 0.0000)
mask_g_color: (0.0000, 0.0000, 0.0000)
mask_b_color: (0.0000, 0.0000, 0.0000)
base_color: (0.0000, 0.0000, 0.0000)

mask_r_locked: false
mask_g_locked: false
mask_b_locked: false
base_color_locked: false

# Metallics
flipflake: false

flip_color: (0.1500, 0.1500, 0.1500)
flake_color: (1.0000, 1.0000, 1.0000)
flip_strength: 1.3

flake_uvscale: 48
flake_density: 1
flake_shininess: 20
flake_clearcoat_rolloff: 4.5
flake_noise: "/vehicle/truck/upgrade/paintjob/kriusk2a_f.tobj"

flip_color_locked: false
flake_color_locked: false

alternate_uvset: true



}
}

*this is the test mod that I make, so I dind't change anything in this*
SASq Feb 13, 2018 @ 12:16pm 
make it like that: "alternate_uvset: false"
if im not wrong that give that mirror effect you mean
*all depnds how skin is make
just check how look the orinal skin

you can read more here for all setting you have in file:
http://modding.scssoft.com/wiki/Documentation/Engine/Units/accessory_paint_job_data
ARMA Feb 13, 2018 @ 12:17pm 
thanks, I'll try check it out
SASq Feb 13, 2018 @ 12:28pm 
BTW, it is good just to use setting you need
what i mean if you do color skin use color settings (SCS color default)

SiiNunit
{
accessory_paint_job_data: color0.mercedes.actros2014.paint_job
{
name: "@@custom_color@@"
price: 5200
unlock: 0
icon: "color_custom_icon"
base_color: (0.1714, 0.1714, 0.1714)
base_color_locked: false
stock: false
suitable_for[]: "bigspace.mercedes.actros2014.cabin"
suitable_for[]: "gigaspace.mercedes.actros2014.cabin"
suitable_for[]: "streamspace.mercedes.actros2014.cabin"
suitable_for[]: "gs_8x4.mercedes.actros2014.cabin"
}
}


if you do some metalic jobs then use metalic setting (SCS metalic default)

SiiNunit
{
accessory_paint_job_data: color0m.mercedes.actros2014.paint_job
{
name: "@@custom_metallic@@"
price: 10000
unlock: 0
icon: "color_custom_metallic_icon"
flipflake: true

base_color: (0.4507, 0.3139, 0.1119)
flip_color: (0.0843, 0.0497, 0.008)
flip_strength: 1.3
flake_color: (1, 0.8656, 0.4019)
flake_uvscale: 32.0
flake_density: 1.0
flake_shininess: 50.0
flake_clearcoat_rolloff: 3.5
flake_noise: "/material/custom/flake_noise.tobj"

base_color_locked: false
flip_color_locked: false
flake_color_locked: false

alternate_uvset: true
suitable_for[]: "bigspace.mercedes.actros2014.cabin"
suitable_for[]: "gigaspace.mercedes.actros2014.cabin"
suitable_for[]: "streamspace.mercedes.actros2014.cabin"
suitable_for[]: "gs_8x4.mercedes.actros2014.cabin"
}
}
Last edited by SASq; Feb 13, 2018 @ 12:29pm
ARMA Feb 13, 2018 @ 12:59pm 
thanks again for the help, it was the alt uv al along, and now It work like a charm :D
thank you soo much I have been stuck with this for 3 days.
SASq Feb 13, 2018 @ 1:02pm 
dont worry we all had such time ... glad i can help
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Date Posted: Feb 13, 2018 @ 11:34am
Posts: 8