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回報翻譯問題
Given that there is no snow in the basegame, these files are from a mod. (2 of these files don't exist in the basegame.)
The dds files associated with these tobj files have some errors in them which DX11 can't cope with (but DX9 can).
You have two options, open the files, re-save them and put them back into the mod.
Or contact the mod author and let them know of the issue.
In regards to alternatives, DX9 is generally better than OpenGL.
Alright here is the game log:
https://pastebin.com/jgaJVj5a
I've truncated the middle part because pastebin's size limit. It's just a bunch of <WARNING> anyway.
About the snow, it's definitely not from a mod. It's just a menu background and I get it from SCS Event 2017 Grand Gift Delivery. It should be in your Steam inventory too if you participated in that event.
Your memory is not enough
10.00:00:00.001 : [mem] physical total: 12161M
11.00:00:00.001 : [mem] physical avail: 8464M
Yea some of them were still for v1.33, but I don't think they were the culprit since the end of the game log always mention files from inside base.scs itself.
Is this a sarcasm?
Required for the game is 4GB, this shows 8GB available.
Some mods replace base game files.
Anyway, from the log:
Try removing/updating LogIt as it has errors:
00:00:47.489 : <ERROR> [LOGIT] [SDK] Incompatible telemetry version found, please update your game!
00:00:47.489 : <ERROR> [LOGIT] [CORE] Failed to initialize LogIt!
You have a lot of outdated trailer mods that should be updated or removed.
You have an out-dated Kamaz mod:
00:39:12.896 : <WARNING> [model] Model geometry '/model/srmod/vehicle/kamaz_5490/upgrade/spoyler/spoiler_h.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
If you haven't yet, Try verifying your game files.
Right click on game, select properties, goto local files tab and press verify game files.
Ok I'm trying. Anyway that Kamaz mod is from RusMap, don't know how to update that.
Speaking on my last question, did the mods that needs to be run on Dx11 would run perfectly fine in Dx9 if all of these solution fails?
For those who cares, here the reference from msdn: https://docs.microsoft.com/en-us/windows/win32/api/d3d11/nf-d3d11-id3d11device-opensharedresource
https://pastebin.com/JHET4ugZ