Euro Truck Simulator 2

Euro Truck Simulator 2

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Dopamine 13 AGO 2017 a las 4:35
Best places for garage locations?
which cities will be the most productive places for garages in the base game + scandinavia and going east dlc's?
I put one in berlin and gdanks for now and planning to put the next in salzurg,what should be the next ones?
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Mostrando 1-13 de 13 comentarios
gallagher4005 13 AGO 2017 a las 4:51 
I have a garage in Bergen, Norway so I can take the Northern Road anytime I want.
It's a cool ride!
metpei 13 AGO 2017 a las 6:36 
Doesn't matter, AI don't drive in map, only in CPU. Pick what you like.
Simple 13 AGO 2017 a las 7:41 
Start with a garage in Luxemburg - quickest way to National Company achievement. That achievement requires you to own all garages in a country and there is only one in Lux.
Voice From Beyond 13 AGO 2017 a las 16:15 
People you hire only take loads from their home city then try to get a load back to their home. That is they only travel from their home city to a destination and back to the home city. You therefore want their home to be a large city to increase the chances that they will have a load on the return trip.

There is also a limit on the number of people you can hire, so you can't own all garages and have them all fully upgraded and staffed.

I have only one garage, upgraded, and fully staffed (5). Why, because at some point your going to have more money than you know what to do with. That, along with my personal driving, provides enough income to do what I want. I buy every garage on the map as a rest area and if I need a gas station I upgrade the garage.
Ruff Leif 14 AGO 2017 a las 1:24 
Publicado originalmente por Voice From Beyond:
Why, because at some point your going to have more money than you know what to do with.
Yeah, it kinda breaks the game. I'm about to start a new profile with Momo's economy mod for that reason (where the whole garage management side suddenly becomes relevant), and made a "bad debt" mod to get rid of the excess money from my level55 profile. Momo's going to publish that debt mod, I think.
The Pitts 14 AGO 2017 a las 1:49 
Publicado originalmente por Voice From Beyond:
You therefore want their home to be a large city to increase the chances that they will have a load on the return trip
Makes no difference whatsoever, I'm afraid. Whether or not they find a return load is based on pure chance, they will do do so at least 90% of the time, and that increases as their skills rise. This applies equally to a driver whose home garage is Bern as to one in Berlin.

My only advice would be to avoid places too close to ports as your drivers will spend more of their time sat on a ferry, which is utterly unproductive both in terms of revenue and experience.
Voice From Beyond 14 AGO 2017 a las 7:41 
Publicado originalmente por The Pitts:
Publicado originalmente por Voice From Beyond:
You therefore want their home to be a large city to increase the chances that they will have a load on the return trip
Makes no difference whatsoever, I'm afraid. Whether or not they find a return load is based on pure chance, they will do do so at least 90% of the time, and that increases as their skills rise. This applies equally to a driver whose home garage is Bern as to one in Berlin.

Are you sure? I just assumed the same rules would apply to hired drivers as to the player. The freight list of a major city is usually several pages of jobs. The freight list of a small town is usually 1, maybe 2 pages, and not full pages either.
The Pitts 14 AGO 2017 a las 14:24 
Publicado originalmente por Voice From Beyond:
Are you sure?
Yes I am quite sure - your hired hands do not take jobs from the Freight Market nor do they actually drive in the game world. They are just a series of timers running in the background.

Update: an interesting exercise in relation to this might be to take the same approach as your employees do and then see how often you end up having to return home empty. My guess is that it will be closer to 80% of the time, even from a large city, and far worse than that from a small city.

FWIW the 10% figure comes from a variable in the economy data file:

driver_no_return_job_prob: 0.1 # 10% of no return job, decrease with skill

and my own observations suggest that for most employees with 80 total journeys or more this seems to work out at between 8% and 12%, although it is (as you'd expect) a bell curve, with the best being a driver (based in Verona, so hardly a major generator of jobs) who has 122 journeys (so 61 of those back to base) with no empty returns and the worst (based in Goteborg, which ought to be a good job location) being 22.73% (10 of 44 returns)
Última edición por The Pitts; 14 AGO 2017 a las 14:57
Dopamine 20 AGO 2017 a las 6:42 
wait so if i pick an industry rich city and city without industry it will be same profit?
Long Ago [Linux] 20 AGO 2017 a las 7:02 
Chose initial garages with the most jobs. I just got into ETS2 because I have never been to Europe and might never get there. So this is my low cost tour of Europe.

In ATS I have 6 figures/day coming in even though I have 4 different trucks with no driver that I switch between, and one free garage slot in case I want to shuffle those trucks around. Hopefully a new state will be added soon (New Mexico). But I started out looking for cities with garages with the most jobs, and that proved fruitful.

http://steamcommunity.com/sharedfiles/filedetails/?id=1114362116
Voice From Beyond 20 AGO 2017 a las 7:37 
Publicado originalmente por AnkleBiter Linux:
Chose initial garages with the most jobs. I just got into ETS2 because I have never been to Europe and might never get there. So this is my low cost tour of Europe.

In ATS I have 6 figures/day coming in even though I have 4 different trucks with no driver that I switch between, and one free garage slot in case I want to shuffle those trucks around. Hopefully a new state will be added soon (New Mexico). But I started out looking for cities with garages with the most jobs, and that proved fruitful.

This works for you since you want to switch trucks, but there is really no reason to go back to your home garage. You start at your home garage with your first truck, but once you take that first job, it may take you a very long time before you even find yourself back in your home city. I take whatever job pays the most per km, so I create a chain from city to city and I think most people play that way.
The Pitts 20 AGO 2017 a las 14:57 
Publicado originalmente por Pheromone:
wait so if i pick an industry rich city and city without industry it will be same profit?
In my experience (and based on many in game weeks' worth of data) yes.
Long Ago [Linux] 20 AGO 2017 a las 14:58 
Yes when starting out with your own truck, you just pick up a series of jobs, exploring your destination, and pick up the best job from there to anywhere, and explore that destination. No need to return home, or even expand your 1 slot starter garage until further into the game, because it costs you as much to open 2 additional slots in your starter garage as to buy a different garage with 3 slots.

I just saved up some money, bought my first truck for cash in ETS2, and have already hit the road, not to return for awhile.

http://steamcommunity.com/sharedfiles/filedetails/?id=1116157602
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Publicado el: 13 AGO 2017 a las 4:35
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