Euro Truck Simulator 2

Euro Truck Simulator 2

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RHINOPUNCH Jan 12, 2017 @ 12:08pm
4 (Quad) Monitor Support
In this video: https://www.youtube.com/watch?v=xrUTjr7KTgs you demonstrate the use of 4 Monitors. Any chance you can provide the multimon_config.sii file? I can't seem to get the edges of the left and right flank screens to line up properly so the world moves seamlessly across all 4 screens.
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RHINOPUNCH Jan 17, 2017 @ 10:21am 
Was able to get the 4-monitor config file (multimon_config.sii) up and running for Quad, 1920x1080 monitors. Here's the setup:

SiiNunit { multimon_config : _nameless.0000.0000.0922.27A0 { normalized_ui_x: 0.250000 normalized_ui_width: 0.250000 monitors: 3 monitors[0]: _nameless.0000.0000.04CB.AA60 monitors[1]: _nameless.0000.0000.04CB.AB00 monitors[2]: _nameless.0000.0000.09C8.8C40 } monitor_config : _nameless.0000.0000.04CB.AA60 { name: center normalized_x: 0.250000 normalized_y: 0.000000 normalized_width: 0.500000 normalized_height: 1.000000 horizontal_fov_relative_offset: 0.000000 vertical_fov_relative_offset: 0.000000 heading_offset: 0.000000 pitch_offset: 0.000000 roll_offset: 0.000000 camera_space_offset: (0.000000, 0.000000, -0.000000) horizontal_fov_override: 95.000000 vertical_fov_override: 34.000000 frustum_subrect_x: 0.333333 frustum_subrect_y: 0.000000 frustum_subrect_width: 0.666666 frustum_subrect_height: 1.000000 render_interior: true render_exterior: true } monitor_config : _nameless.0000.0000.04CB.AB00 { name: left normalized_x: 0.000000 normalized_y: 0.000000 normalized_width: 0.250000 normalized_height: 1.000000 horizontal_fov_relative_offset: 0.000000 vertical_fov_relative_offset: 0.000000 heading_offset: 90.000000 pitch_offset: 0.000000 roll_offset: 0.000000 camera_space_offset: (0.000000, 0.000000, 0.000000) horizontal_fov_override: 140.00000 vertical_fov_override: 114.000000 frustum_subrect_x: 0.45000 frustum_subrect_y: 0.22500 frustum_subrect_width: 0.55 frustum_subrect_height: 0.5500 render_interior: true render_exterior: true } monitor_config : _nameless.0000.0000.09C8.8C40 { name: right normalized_x: 0.750000 normalized_y: 0.000000 normalized_width: 0.250000 normalized_height: 1.000000 horizontal_fov_relative_offset: 0.000000 vertical_fov_relative_offset: 0.000000 heading_offset: -90.000000 pitch_offset: 0.000000 roll_offset: 0.000000 camera_space_offset: (0.000000, 0.000000, 0.000000) horizontal_fov_override: 85.000000 vertical_fov_override: 54.000000 frustum_subrect_x: 0.000000 frustum_subrect_y: 0.225000 frustum_subrect_width: 0.550000 frustum_subrect_height: 0.55000 render_interior: true render_exterior: true } }
ashley.longley Nov 12, 2019 @ 1:34am 
I can't seem to get mine working, tips?
Foxman Nov 12, 2019 @ 2:42am 
Originally posted by ashley.longley:
I can't seem to get mine working, tips?

First tip is to provide some actual information that people can use to help.

Are you using 4 monitors?
Do you have the monitors merged with Surround/Eyefinity/SofTH etc?
Have you read the Multimon guide[eurotrucksimulator2.com]?
If so, have you set the correct mode in the config file? If not, go and read it.
ashley.longley Nov 13, 2019 @ 4:11pm 
Wow, ok. I am running 4 monitors with nVidia surround, I have tried using the multi mon config file on its own as there was no multi mon config file in my docs etc, that didn't work then I added to config file and finally tried replacing config contents. I know its probably simple to some people, but to others not so. Alot of instructions say just add it to your multi_mon (whatever) file, but I do not have that file.
I have read the multimon guide when I was running 3 monitors and configured no problems, but that was in the main config file not multimon file.
Thanks
Foxman Nov 13, 2019 @ 7:51pm 
The multimon_config file is only created when you set the mode to 4 in your config or you use the create command in console. Likewise, modes 0,1,2,3 don't use the multimon_config file so having one won't matter unless your config is set to mode 4.

So the first step is to set mode 4 in your config file then run the game. This will create the multimon_config file with default settings. Open the file to see the name given to each monitor so you know which is which. You can then either edit the file directly or use the console commands in-game to make changes on the fly - just make sure you save changes before quitting.

It will take a lot of trial and error and potentially some trig calculations depending on what you want to change - what works for one user likely won't work exactly right for your setup.
Last edited by Foxman; Nov 13, 2019 @ 7:55pm
ashley.longley Nov 14, 2019 @ 1:22am 
Thanks for that, I got it working, however as you pointed out it's not 100%, the driver screen aspect is not quite right, but still pretty cool.
Foxman Nov 14, 2019 @ 1:23am 
If you have the patience, you can run trig calculations to get the FOV correct for aspect ratio and seating position etc. You'll need to do some googling for that though as I don't have notes on it handy.
GrandTorino Jul 15, 2023 @ 11:00am 
je viens de finir de configurer mes 4 écrans et le résultat est pas mal je dois dire que ca prend du temps
mojo_musica Jul 15, 2023 @ 12:54pm 
Originally posted by GrandTorino:
je viens de finir de configurer mes 4 écrans et le résultat est pas mal je dois dire que ca prend du temps

Tenez-nous au courant, après tout, cela ne faisait que 4 ans que ce fil a été publié...
Avez-vous déjà entendu parler de threads nécro-ing ???

Do keep us updated, after all it was only 4 years ago when this thread was posted... Ever heard of necroing threads???
GrandTorino Aug 14, 2023 @ 11:07am 
Originally posted by mojo_musica:
Originally posted by GrandTorino:
je viens de finir de configurer mes 4 écrans et le résultat est pas mal je dois dire que ca prend du temps

Tenez-nous au courant, après tout, cela ne faisait que 4 ans que ce fil a été publié...
Avez-vous déjà entendu parler de threads nécro-ing ???

Do keep us updated, after all it was only 4 years ago when this thread was posted... Ever heard of necroing threads???
Non du tout
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Date Posted: Jan 12, 2017 @ 12:08pm
Posts: 10