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you can, however, choose what skill set they "concentrate on", or leave it "balanced" meaning they add to skill points evenly across the board as they progress.
Speaking of balanced, that's also the way I did it. It depends on who you talk to as to the "best" way, but the end result is the same: after a certain amount of time you are making SO much money that you won't know what to spend it on.
Those that tell you that one way is a "faster earner" than another are talking in terms of a few "game weeks" difference. Honestly, it doesn't matter.
Yes, there'll be people who'll argue the point and start quoting figures but at the end of the day it's about driving your truck.
Your hired drivers are like Transformers. Wind 'em up and let 'em go.
Multiplayer is a mod and as such does change the economy data file(s). Essentially, you're playing someone else's game.
That's fine, but bear in mind that you should have a separate profile for multiplayer. Not doing this and going back to play the standard game will mess up your economy to no end.
ADR and Long distance after that.
thank you for your info. I take it slow and see ETS as a long term fun game. Just didn't want to end in a one-way.
oh, multiplayer messes up my single player game ?
1)
In which way. money or XP or fleet of trucks or AI employes or everything?
2)
Does WOT also mess up my single player ?
Muiltiplayer is on a different time scale then single player, if you play multi player then switch to sigle player your hired drivers will make you millions instantly.
WoT is SCS website, it will not mess up your single player as it is in single player. They are just external contract loads that are tracked on the website.