Euro Truck Simulator 2

Euro Truck Simulator 2

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What are the trucks weight limits?
How do I figure out the trucks weight limits? Some trucks move along real quick, while others take forever to get up speed.

I can see the trailer's weight, but I don't see it for my truck.

I try upgrading engines and transmissions and rear ends, but it only helps a little or sometimes not seemingly at all.

How do you pick a truck to drive (other than looks).
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Showing 1-6 of 6 comments
Shadowfox70K Mar 1, 2017 @ 9:23am 
Torque is a factor often. Its more a less a truck's pulling power ability. Sheer bhp will also help but should have a good torque rating too. Transmission gear ratios are a factor as well. Short gear ratios mean shorter gears meaning it is easier to reach the top end of a gear. Imagine a bicycle gear system. First gear is a little disk while the higher gears are bigger. It takes less effort to spin up in first than 5th. A bit obvious to some but its that idea.

If youre using automatic gears, then it could be theyre being dumb. Theyll upshift based on rpm often but what sometimes happens is your revs are high but speed is too low so it shifts you back down and you lose more time and speed.
Last edited by Shadowfox70K; Mar 1, 2017 @ 9:24am
room217au Mar 1, 2017 @ 2:33pm 
Originally posted by Shadowfox70K:
Imagine a bicycle gear system. First gear is a little disk while the higher gears are bigger.
Nope. On a 10sp bicycle with two front cogs and five rear cogs, the larger rear cogs are the lower gears.
Shadowfox70K Mar 1, 2017 @ 2:34pm 
Originally posted by room217au:
Originally posted by Shadowfox70K:
Imagine a bicycle gear system. First gear is a little disk while the higher gears are bigger.
Nope. On a 10sp bicycle with two front cogs and five rear cogs, the larger rear cogs are the lower gears.
ok fair enough, i never claimed to know anything about bikes. i based that off my old old bike
Xyzan Mar 2, 2017 @ 12:50am 
Generally, there is no limits in this game. It is balanced, so all truck configurations can pull each cargo. Cargoes are within law restriction limits.
The problem is with acceleration - this is what was already said - torque and power of the engine is the key. In general, the more powerful truck, the faster it will gain speed, and it won't be challenged by a hill (no need to slow down and reduce speed and gears while climbing the hill). Default heavies cargo is 25t, which should be haulable with 440HP engine with some problem, 500+ HP engine without much of a problem. I'm using now 440HP MAN, and it slows down uphills, but it can pull those cargoes :)
MarkJohnson Mar 2, 2017 @ 8:12am 
Originally posted by Xyzan:
Generally, there is no limits in this game. It is balanced, so all truck configurations can pull each cargo. Cargoes are within law restriction limits.
The problem is with acceleration - this is what was already said - torque and power of the engine is the key. In general, the more powerful truck, the faster it will gain speed, and it won't be challenged by a hill (no need to slow down and reduce speed and gears while climbing the hill). Default heavies cargo is 25t, which should be haulable with 440HP engine with some problem, 500+ HP engine without much of a problem. I'm using now 440HP MAN, and it slows down uphills, but it can pull those cargoes :)

I assume that torque is the main factor, but only the transmission has a torque multiplier info. The engine seems to only have a horsepower rating.

I currently have a 460hp and still lose speed with even a slight hill on cruise control. My other rig with 460hp rarely lost speed. My new rig, I made sure the transmission had a high torque value, which didn't seem to help. How about the rear axle? My old rig had two rear axles, while my new one has only a single axle. But I don;t recall the axles having any rating.

Does anyone know of a chart of all of this info?

Mr_Crazy_Manno Mar 3, 2017 @ 12:21am 
You can have two pulling axels or one, two is better, but i dont remeber how those with two are named in the shop.
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Date Posted: Mar 1, 2017 @ 8:13am
Posts: 6