Monster Hunter Wilds

Monster Hunter Wilds

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For optimization complainers let's put it into perspective
MHW was released in 2018 when at the time a gtx 1080 was high end and the 2000 series of cards had just released but cost upwards of $1000. Here is what people were saying about MHW on release with a standard gpu of the time:

https://www.reddit.com/r/MonsterHunterWorld/comments/96hf2s/pc_players_with_a_1050ti_what_settings_do_you_run/

https://steamcommunity.com/app/582010/discussions/0/1742216747642916685/

30 fps mode was common. That's right. People without top of the line cards were playing MHW on release at 27-30fps if they wanted to play on high settings. But please keep complaining how terrible Wilds optimization and performance is as if it's completely unprecedented. Capcom will put out optimization patches just as they did for World and over time the game will run better.

Framegen on the release version is unnoticeable and gives 60fps on my 3060 and keeping in mind what the release of World was like, I'm satisfied with that. Complaining about it is silly.
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Zobrazeno 1630 z 58 komentářů
im happy tbh, i can run the benchmark (same goes for the beta) on high settings with RT set to high with qual dlss and frame gen at 120fps average with a 4060 ti and a ryzen 5 7600x which set me back a little over 1k cad when i bought em a little bit ago.
Naposledy upravil Nobody; 18. úno. v 19.28
NitexKnight původně napsal:
MHW was released in 2018 when at the time a gtx 1080 was high end and the 2000 series of cards had just released but cost upwards of $1000. Here is what people were saying about MHW on release with a standard gpu of the time:

https://www.reddit.com/r/MonsterHunterWorld/comments/96hf2s/pc_players_with_a_1050ti_what_settings_do_you_run/

https://steamcommunity.com/app/582010/discussions/0/1742216747642916685/

30 fps mode was common. That's right. People without top of the line cards were playing MHW on release at 27-30fps if they wanted to play on high settings. But please keep complaining how terrible Wilds optimization and performance is as if it's completely unprecedented. Capcom will put out optimization patches just as they did for World and over time the game will run better.

Framegen on the release version is unnoticeable and gives 60fps on my 3060 and keeping in mind what the release of World was like, I'm satisfied with that. Complaining about it is silly.
It's crazy how much you're meat riding them and actually think running a game at 30 FPS is okay in this day and age. Even worse, this game doesn’t even look that good. There are games with way more insane graphics that still run over 60 FPS. What are you trying to achieve by glazing Capcom so hard? I doubt they would sponsor u. Even back then having to play Worlds at 30 FPS wasn’t okay either. What are you smoking, my dude
Anaxa původně napsal:
World on release looked good for what you needed

Wild don't sell any good looking graph for what it really need

Releasing a game in that state is a finger in your ass and you spinning on it

You do know that world did not look good at release, right? They released a PC texture pack to make it look good and it took half a year to make that happen.

https://store.steampowered.com/app/960781/Monster_Hunter_World__High_Resolution_Texture_Pack/

MHWI is being released with a texture pack, so no world looked like a console game and the console version looked even worse.

Was it a good game? Yes, but I am not going to agree it looked good lol. Looked great after the texture pack though.
Naposledy upravil Kashra Fall; 18. úno. v 19.54
ISI původně napsal:
Can't Wake Up původně napsal:
This is such a weird take. Why should we care if world was also awful on release? Whether wilds having terrible optimization on release being expected or not does not matter. It is still unacceptable.

7 years later we should just take pity on capcom not learning a thing from the release of their last installment? No, they rightfully deserve criticism. Stop defending the billion dollar company.

Also, I don’t know what you’re smoking where you need framegen to hit 60fps and somehow don’t notice the ghosting. On my 3060 it is so obvious and the game looks like ass at the same time.

man you guys are all he said she said. there are people who say they have the same system as your and run fine. i'm not saying capcom doesn't have problems, but you guys think that just because you have a recent graphics card you should be able to run everything like that. Have you tried setting up or changing your setting in your graphic card or game, your moniter, your psu, your cpu, your memory, your disk space, your comptuer settings.
60fps using framegen is objectively not fine. And you WILL see horrendous ghosting because there isn't enough native fps to interpolate smoothly. But don't take it from me. NVIDA and AMD themselves said you shouldn't be using framegen below 60fps because of visual artifacting. Look it up.
Can't Wake Up původně napsal:
ISI původně napsal:

man you guys are all he said she said. there are people who say they have the same system as your and run fine. i'm not saying capcom doesn't have problems, but you guys think that just because you have a recent graphics card you should be able to run everything like that. Have you tried setting up or changing your setting in your graphic card or game, your moniter, your psu, your cpu, your memory, your disk space, your comptuer settings.
60fps using framegen is objectively not fine. And you WILL see horrendous ghosting because there isn't enough native fps to interpolate smoothly. But don't take it from me. NVIDA and AMD themselves said you shouldn't be using framegen below 60fps because of visual artifacting. Look it up.

I can confirm there is no ghosting for me. The beta had some very slight weirdness at times but on the benchmark it's fine. It will depend on your specs and settings though.
NitexKnight původně napsal:
MHW was released in 2018 when at the time a gtx 1080 was high end and the 2000 series of cards had just released but cost upwards of $1000. Here is what people were saying about MHW on release with a standard gpu of the time:

https://www.reddit.com/r/MonsterHunterWorld/comments/96hf2s/pc_players_with_a_1050ti_what_settings_do_you_run/

https://steamcommunity.com/app/582010/discussions/0/1742216747642916685/

30 fps mode was common. That's right. People without top of the line cards were playing MHW on release at 27-30fps if they wanted to play on high settings. But please keep complaining how terrible Wilds optimization and performance is as if it's completely unprecedented. Capcom will put out optimization patches just as they did for World and over time the game will run better.

Framegen on the release version is unnoticeable and gives 60fps on my 3060 and keeping in mind what the release of World was like, I'm satisfied with that. Complaining about it is silly.
60 FPS WITH Frame Generation is unplayable, sorry dude. you neex good basic FPS for frame generation. Below 60 FPS without frame generation has nothing to do with smooth gaming.
Pisaro původně napsal:
NitexKnight původně napsal:
MHW was released in 2018 when at the time a gtx 1080 was high end and the 2000 series of cards had just released but cost upwards of $1000. Here is what people were saying about MHW on release with a standard gpu of the time:

https://www.reddit.com/r/MonsterHunterWorld/comments/96hf2s/pc_players_with_a_1050ti_what_settings_do_you_run/

https://steamcommunity.com/app/582010/discussions/0/1742216747642916685/

30 fps mode was common. That's right. People without top of the line cards were playing MHW on release at 27-30fps if they wanted to play on high settings. But please keep complaining how terrible Wilds optimization and performance is as if it's completely unprecedented. Capcom will put out optimization patches just as they did for World and over time the game will run better.

Framegen on the release version is unnoticeable and gives 60fps on my 3060 and keeping in mind what the release of World was like, I'm satisfied with that. Complaining about it is silly.
60 FPS WITH Frame Generation is unplayable, sorry dude. you neex good basic FPS for frame generation. Below 60 FPS without frame generation has nothing to do with smooth gaming.

Seemed perfectly smooth and playable to me in my 20 hours with the beta but what do I know. I guess I must be hallucinating.
Having two very different computers in this house, i'm going to go ahead and say the obvious about frame gen: it'll try interpolating based on incomplete frames. Don't know why, but it is fine on this computer other than some jumpy motions. But on my girlfriend's computer, it's actually interpolating the tearing and incomplete frames and it is so genuinely bad that it's genuinely vomit inducing.
kohlrak původně napsal:
Having two very different computers in this house, i'm going to go ahead and say the obvious about frame gen: it'll try interpolating based on incomplete frames. Don't know why, but it is fine on this computer other than some jumpy motions. But on my girlfriend's computer, it's actually interpolating the tearing and incomplete frames and it is so genuinely bad that it's genuinely vomit inducing.

Just curious, is that in the beta or have you tested the benchmark? Framegen issues are supposedly fixed for full release which would reflect in the benchmark.
NitexKnight původně napsal:
kohlrak původně napsal:
Having two very different computers in this house, i'm going to go ahead and say the obvious about frame gen: it'll try interpolating based on incomplete frames. Don't know why, but it is fine on this computer other than some jumpy motions. But on my girlfriend's computer, it's actually interpolating the tearing and incomplete frames and it is so genuinely bad that it's genuinely vomit inducing.

Just curious, is that in the beta or have you tested the benchmark? Framegen issues are supposedly fixed for full release which would reflect in the benchmark.

Benchmark. She didn't even try the demo on the computer because the benchmark ran so poorly.
kohlrak původně napsal:
NitexKnight původně napsal:

Just curious, is that in the beta or have you tested the benchmark? Framegen issues are supposedly fixed for full release which would reflect in the benchmark.

Benchmark. She didn't even try the demo on the computer because the benchmark ran so poorly.
Weird. Hopefully they can patch stuff like that out fairly quick after launch. Even without using framegen a good performance patch or 2 could be enough but we'll see.
i bet, none of u even try to look in config.ini, the answer is there. capcom did dirty job this time.
NitexKnight původně napsal:
kohlrak původně napsal:

Benchmark. She didn't even try the demo on the computer because the benchmark ran so poorly.
Weird. Hopefully they can patch stuff like that out fairly quick after launch. Even without using framegen a good performance patch or 2 could be enough but we'll see.

Frame gen is GPU side, so they can't patch that. The best they can do is work on performance in general. As someone else said in here, if you don't have high framerate to begin with, framegen is going to look awful.
kohlrak původně napsal:
NitexKnight původně napsal:
Weird. Hopefully they can patch stuff like that out fairly quick after launch. Even without using framegen a good performance patch or 2 could be enough but we'll see.

Frame gen is GPU side, so they can't patch that. The best they can do is work on performance in general. As someone else said in here, if you don't have high framerate to begin with, framegen is going to look awful.
Render is awful too both tried and frame gen off and on for 2 benchmark runs and right where you spawn just after the cut scene IS NOT EVEN LOADED IN. i know capcom is gonna fix this for a massive IP in their company but its weird it never had this issue before and before you say its an fps issue? i was sitting casually between 80-90 fps.

Like i ♥♥♥♥ you not, literally when I got on the mount I was walking into the spot where you would jump between rocks and was stuck running there for a good 10 seconds because the game could not render it.
Naposledy upravil LegionXNX; 18. úno. v 23.58
Please, if they already ask you to turn on framegen or not after intro screens, thats a big red flag to consider.
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