Monster Hunter Wilds

Monster Hunter Wilds

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Drogash Feb 18 @ 12:46pm
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People you know you cant see 120 fps right?
I dont understand why people cry that there game cant run over 60 fps?

you know the human eye cant see passed 60 fps

so anyone that has to play on 120fps is clueless and brain dead.
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Showing 16-30 of 336 comments
Drogash Feb 18 @ 1:02pm 
Originally posted by MicrowaveToaster'04:
istg, jester farmers are really becoming more common and common nowadays lol
i dont want ur fing jesters,
Last edited by Drogash; Feb 18 @ 1:02pm
Originally posted by Drogash:
Originally posted by space:
eyes don't see in frames, and you can certainly feel the difference between 60 and 120 fps


Bruh ive played Zelda with 30fps on the switch and then 60 fps on the pc and guess what you really dont notice anything,
It's okay to be new to technology, frame timings, games, etc, just don't make "You're all wrong, I know what I'm talking about even though I don't know what I'm talking about" posts.

TLOZ BOTW Runs at 25 fps, and tries to burst to 30fps to make it feel like a big jump and smooth, PC games don't have a stable frame rate like this because they aren't designed for this, you can absolutely see above 60 fps otherwise 500hz and 750hz monitors would not exist. E-Sports players, and I can speak on this with actual experience too, can see the difference for very quick actions, 60ms reactions, 150ms reactions, etc, If you are on a 60hz monitor, you are literally seeing things after they happen, if you are on a 500hz monitor at 500fps and someone is on a 60hz monitor at 60fps, the person using the 500hz monitor is literally seeing things before they happen on that other persons monitor, and not by a small margin too either in combat games, and guess what games fall into this group as well? MH.

And if you aren't a competitive player in fast paced games, you still want to see higher FPS, because if you get a 240hz monitor and get 240fps and play a very very very fast moving game, it'll look crisp and smooth, same thing on a 60hz is incredibly blurry and even in some cases totally unintelligible, 60fps is simply unacceptable for fast paced moving games, it's good for 4k singleplayer or slower games that are strategy based or just campaigns, that's really about it.
Last edited by PhoenixAscended; Feb 18 @ 1:07pm
Originally posted by Drogash:
Originally posted by space:
right, the guy that claims that you can't see anything over 60 fps bought a 240hz monitor

if you can't see past 60 fps then why buy a 240hz monitor?

don't answer that, it's one of those rhetorical questions


because 5120x1440 Super Ultrawide, is nice to have in RTS games can see more i like the wide screen,

i didnt buy it for the 240hz i bought it because its a super ultrawide screen and its insane when playing games like total war or warcraft 3 or civ or MMO's like wow
So you bought a super ultrawide to play at 30 fps.
tfa Feb 18 @ 1:11pm 
Originally posted by Drogash:
Originally posted by space:
eyes don't see in frames, and you can certainly feel the difference between 60 and 120 fps


Bruh ive played Zelda with 30fps on the switch and then 60 fps on the pc and guess what you really dont notice anything,
You don't but we do.
Drogash Feb 18 @ 1:13pm 
Originally posted by Moonwitch:
Originally posted by Drogash:


because 5120x1440 Super Ultrawide, is nice to have in RTS games can see more i like the wide screen,

i didnt buy it for the 240hz i bought it because its a super ultrawide screen and its insane when playing games like total war or warcraft 3 or civ or MMO's like wow
So you bought a super ultrawide to play at 30 fps.


i cap my fps at 60 cause that all that is needed any higher its just silly
tfa Feb 18 @ 1:14pm 
Originally posted by ★ Moonlight ★:
You can feel the difference. But it only takes a minute to get used to it as long as it's stable. You'd feel a comparable difference in input lag by switching your wireless controller to something wired.
Personally, I run my monitor at 60 and cap my framerates to 60 to be a little kinder to my hardware in games that don't need all that horsepower.
And honestly, 99% of people can't even take advantage of higher framerates unless they're like an e-sports player anyway.
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120
Drogash Feb 18 @ 1:15pm 
Originally posted by tfa:
Originally posted by ★ Moonlight ★:
You can feel the difference. But it only takes a minute to get used to it as long as it's stable. You'd feel a comparable difference in input lag by switching your wireless controller to something wired.
Personally, I run my monitor at 60 and cap my framerates to 60 to be a little kinder to my hardware in games that don't need all that horsepower.
And honestly, 99% of people can't even take advantage of higher framerates unless they're like an e-sports player anyway.
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120


Monster Hunter wilds running at 60 fps looks the same as 120fps, you really dont notice anything
BEEP! Feb 18 @ 1:18pm 
Originally posted by Drogash:
Originally posted by tfa:
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120


Monster Hunter wilds running at 60 fps looks the same as 120fps, you really dont notice anything
YOU don't notice anything.
tfa Feb 18 @ 1:18pm 
Originally posted by Drogash:
Originally posted by tfa:
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120


Monster Hunter wilds running at 60 fps looks the same as 120fps, you really dont notice anything
No, it doesn't. Just like scrolling through these forums looks better at 120. Even phones do 120 now for the added motion clarity when swiping up and down.

What do you think frame gen was originally for? It was to make 60 fps look like 120.
Originally posted by tfa:
Originally posted by ★ Moonlight ★:
You can feel the difference. But it only takes a minute to get used to it as long as it's stable. You'd feel a comparable difference in input lag by switching your wireless controller to something wired.
Personally, I run my monitor at 60 and cap my framerates to 60 to be a little kinder to my hardware in games that don't need all that horsepower.
And honestly, 99% of people can't even take advantage of higher framerates unless they're like an e-sports player anyway.
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120
Motion clarity is more than just fps.
Sure, 120 might be desirable to improve the clarity on ips displays, but an oled at 60 has better clarity than IPS at 120, although it looks SIGNIFICANTLY worse if anything drops below 60
tfa Feb 18 @ 1:23pm 
Originally posted by ★ Moonlight ★:
Originally posted by tfa:
It's not just feel it's motion clarity. The difference in motion clarity is easily noticeable between 60 and 120
Motion clarity is more than just fps.
Sure, 120 might be desirable to improve the clarity on ips displays, but an oled at 60 has better clarity than IPS at 120, although it looks SIGNIFICANTLY worse if anything drops below 60
The difference is minimal. I was really excited when I heard Oled had much better pixel response but the difference in use is tiny because it's still sample and hold. CRT has perfect motion clarity at about 52 fps. Oleds and LCD's need well over 200 fps to get close.
Last edited by tfa; Feb 18 @ 1:24pm
Drogash Feb 18 @ 1:29pm 
Originally posted by 1080Puktra:
Originally posted by Drogash:


Monster Hunter wilds running at 60 fps looks the same as 120fps, you really dont notice anything
YOU don't notice anything.


me my brother my friends my father and mother. everyone i know in canada cant notice it, so you must be a alien or from china
Originally posted by Drogash:
Originally posted by Moonwitch:
So you bought a super ultrawide to play at 30 fps.


i cap my fps at 60 cause that all that is needed any higher its just silly
You just said you don't notice a difference past 30, yet you cap your fps to 60. So which one is it?
Drogash Feb 18 @ 1:31pm 
Originally posted by Moonwitch:
Originally posted by Drogash:


i cap my fps at 60 cause that all that is needed any higher its just silly
You just said you don't notice a difference past 30, yet you cap your fps to 60. So which one is it?

no i said the human eye cant see passed 60 fps,
BEEP! Feb 18 @ 1:32pm 
Originally posted by Drogash:
Originally posted by Moonwitch:
You just said you don't notice a difference past 30, yet you cap your fps to 60. So which one is it?

no i said the human eye cant see passed 60 fps,
Which is 100% wrong.
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