Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It also looks like Asmongold will be a gunlance main now too.
damn, guess i gotta stop playing gunlance now. unfortunate!
for me, gunlance's appeal was always its own and not what it generated by being difficult to use
I understand. I was drawn to the hunting horn because I didn't see many using it but I stayed because I enjoyed it.
hunting horn i tried for a bit because buffs, but certain buffs just make other horns kinda worthless in comparison and im not about its playstyle
great sword had a lot of appeal, but they made it feel really weightless in world and beyond so i wont be using it much if at all
switch axe feels kinda boring despite being cool
real, but im here to the bitter end
I find the frequency of usage interesting. I find that it makes group hunts more dynamic when they aren't all using the same weapon.
makes underrepresented stuff more interesting imo.