Monster Hunter Wilds

Monster Hunter Wilds

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Genuine question: Why has Capcom suddenly become so bad at PC ports?
For me Capcom used to be a "safe bet" when it comes to PC ports looking at amazing ones like RE2, RE4, RE8 - lots of options and all all games ran good/great even on my old PC.
Sadly this just seems to have stopped with Dragons Dogma 2 and the Beta Test for this game running so questionable on my new rig (with MHW making my PC run hot even when nothing is happening) that I deleted both from my Wishlist in a fit of deep annoyance.

Am I missing something? Do both games run on the same trash engine or something?! It's so unbelievably sad to see such a bs change in what used to be the only AAA developer from Japan that I actually trusted would deliver only amazing PC versions ...

Edit: Just got informed that MH World also had a horrible launch on PC - seriously, are they crazy? The same issues yet again?!
Last edited by Swimfan; Feb 17 @ 11:03am
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Showing 1-15 of 27 comments
Not bad, it's just that, RE engine seems to be a bad choice when making an open world game.
guess you forgot about all the performance issues people were complaining about at MHW pc release. its ok usually after a year or two when a game improves significantly over its release people tend to forget about the release problems as if they never existed
Last edited by Kriya Takagi; Feb 17 @ 10:59am
Swimfan Feb 17 @ 10:59am 
Originally posted by Uzkniso o.o:
Not bad, it's just that, RE engine seems to be a bad choice when making an open world game.

Wait ... this is using the engine that delivered those amazing RE games like RE4? O_o I would never have guessed honestly.
Swimfan Feb 17 @ 11:01am 
Originally posted by Kriya Takagi:
guess you forgot about all the performance issues people were complaining about at MHW pc release. its ok usually after a year or two when a game improves significantly over its release people tend to forget about the release problems as if they never existed

No - in that case I was just plain wrong.
All the RE games I played at launch (they ran fantastic from day one) and I started playing MHW on PS4 and only later switched to PC (at which point all was amazing for me on my old rig) ... apparently I missed how bad the launch was?! :-/ That's really stupid.
Originally posted by Swimfan:
Originally posted by Uzkniso o.o:
Not bad, it's just that, RE engine seems to be a bad choice when making an open world game.

Wait ... this is using the engine that delivered those amazing RE games like RE4? O_o I would never have guessed honestly.

Yes, but RE games are NOT open world.
Swimfan Feb 17 @ 11:11am 
Originally posted by Uzkniso o.o:
Originally posted by Swimfan:

Wait ... this is using the engine that delivered those amazing RE games like RE4? O_o I would never have guessed honestly.

Yes, but RE games are NOT open world.

True.
Makes me wonder tho how they can screw this up again after MH World apparently had the exact same issues at launch (I'd guess that used the RE engine as well).
Def. deleted this from my Wishlist for the forseeable future ... (makes me very sad honestly).
Originally posted by Swimfan:
Originally posted by Uzkniso o.o:

Yes, but RE games are NOT open world.

True.
Makes me wonder tho how they can screw this up again after MH World apparently had the exact same issues at launch (I'd guess that used the RE engine as well).
Def. deleted this from my Wishlist for the forseeable future ... (makes me very sad honestly).
World was MT framework not RE engine. They had planned to use RE engine but ended up not due to engine issues IIRC.
The problem with World and Wilds is that they want to do constant ecosystem simulation, and this isn't friendly on performance. World had significantly less detailed ecosystem simulation elements then Wilds, but even just that required the entire level to be loaded into your CPU at all times.
Wilds is more detailed in terms of simulation, had SIGNIFICANTLY more monsters to keep track of, AND is open world. So yah, it's not repeating past mistakes but rather a fundamental issue with the very intentions of the director
Swimfan Feb 17 @ 11:32am 
Originally posted by ★ Moonlight ★:
Originally posted by Swimfan:

True.
Makes me wonder tho how they can screw this up again after MH World apparently had the exact same issues at launch (I'd guess that used the RE engine as well).
Def. deleted this from my Wishlist for the forseeable future ... (makes me very sad honestly).
World was MT framework not RE engine. They had planned to use RE engine but ended up not due to engine issues IIRC.
The problem with World and Wilds is that they want to do constant ecosystem simulation, and this isn't friendly on performance. World had significantly less detailed ecosystem simulation elements then Wilds, but even just that required the entire level to be loaded into your CPU at all times.
Wilds is more detailed in terms of simulation, had SIGNIFICANTLY more monsters to keep track of, AND is open world. So yah, it's not repeating past mistakes but rather a fundamental issue with the very intentions of the director

Makes sense ... which makes me question: Why would they do this if the endresult clearly shows that currently they aren't ready for a vision like this?! The claim "We have a giant ecosystem" is worth nothing .... any dev could just add more enemies - it's only an accomplishment if you can present a huge living world while having the entire thing optimized at the same time. I would gladly take a world like MH Worlds again if my PC doesn't overheat while playing it.
Originally posted by Swimfan:
Def. deleted this from my Wishlist for the forseeable future ... (makes me very sad honestly).

I'm low key keeping it there. Who knows, maybe a miracle will happen, and Capcom will improve performance in a year or something, lmao.
Swimfan Feb 17 @ 11:41am 
Originally posted by Uzkniso o.o:
Originally posted by Swimfan:
Def. deleted this from my Wishlist for the forseeable future ... (makes me very sad honestly).

I'm low key keeping it there. Who knows, maybe a miracle will happen, and Capcom will improve performance in a year or something, lmao.

Let's be realistic: If they'll fix it so massivly, you'll hear about it even without having it on your wishlist ;-)
Originally posted by Swimfan:
Originally posted by Kriya Takagi:
guess you forgot about all the performance issues people were complaining about at MHW pc release. its ok usually after a year or two when a game improves significantly over its release people tend to forget about the release problems as if they never existed

No - in that case I was just plain wrong.
All the RE games I played at launch (they ran fantastic from day one) and I started playing MHW on PS4 and only later switched to PC (at which point all was amazing for me on my old rig) ... apparently I missed how bad the launch was?! :-/ That's really stupid.
yeah.. cause theyr all for the switch etxept MHW...
Mechanique Feb 17 @ 11:48am 
Originally posted by Uzkniso o.o:
Not bad, it's just that, RE engine seems to be a bad choice when making an open world game.

What engine is good for making open world games? Same scrubs that think their ♥♥♥♥♥♥ 3060 is sufficient for gaming in 2025 will have same problems with any engine - UE, Unity or whatever else
Originally posted by Mechanique:
Originally posted by Uzkniso o.o:
Not bad, it's just that, RE engine seems to be a bad choice when making an open world game.

What engine is good for making open world games? Same scrubs that think their ♥♥♥♥♥♥ 3060 is sufficient for gaming in 2025 will have same problems with any engine - UE, Unity or whatever else
Yup.
Rhila Feb 17 @ 1:59pm 
Because Japanese companies get special treatment and get a pass no matter how bad they do.

if this was from Blizzard, EA, or Ubisoft the entire gaming community will be raging like it's the end of the world.
Originally posted by Rhila:
Because Japanese companies get special treatment and get a pass no matter how bad they do.

if this was from Blizzard, EA, or Ubisoft the entire gaming community will be raging like it's the end of the world.
Here's the difference.
If it was Blizzard EA or Ubi the gameplay would also suck lol
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Date Posted: Feb 17 @ 10:54am
Posts: 27