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There is clear strategy here. Dont bust them right off, because of extra dmg, but you can bust them with purpose to interrupt rages and stagger or knockdown cuddle buddies.
So my opinion to the post, the focus is great. It can be used to aim regular combos without using the RB attack to break wounds. I can still play without it just fine, but it can otherwise be used to correct and turn your combos to maintain hits on cuddle buds.
I have seen people angry about it. . . but just dont ♥♥♥♥♥♥♥ use it if you dont like it. Same with clutch claw. I rarely used it, because by the time it was in Iceborne i didnt need it and i found it too hard to integrate into my hunt. If you have time to try the beta, give it a shot. I tried a lot of weapons and stuff and i can say this is what RISE should have been. RISE was a backslide into an arcade style childs game.
In Wilds it actually makes sense hurt monster, monster now has gaps in it's armor you attack the weaknesses in the armor and it doesn't just full stop the monster with that strange flinching that stopped the whole fight in it's tracks.
Now I no longer feel like I completely ♥♥♥♥♥♥ up the timing with something like the Greatsword were like 70% of my attacks are misses and I have a lot of down time ,because now I can move in between my combos now, it's just really nice.
But I can completely understand why some people won't like it because they'l feel like there forced to use it.
Even now my console buddy that tried MH World and didn't like the combat actually like the combat in Wilds he felt like he had actual control over his attacks.
Overall I like it just from the control alone it makes me feel a lot cooler with the stuff I can pull of and it's super easy to use at any time as well.
I plan to straight up ignore the mechanic most of the time, hate how it felt in the beta.
So yeah, its good. Better than Clutch Claw i'd say, as that felt mandatory in the game, while Focus is just an added bonus for people who wanna use it, its 100% not needed to finish fights.
I do wish they fix the aiming with left stick, i belive Rurikhan was the one who made a video, and i 100% agree with him, its weird some weapons can aim with left stick while in focus, and others cant. Probably a mishap from the devs, as with mouse you can aim ALL attacks, with ALL weapons.
The best way i can describe it is "more cool than fun, but at least it's cool".
I don't have a problem with it and it's still better than clutch claw, but it's a bit clunky sometimes.
I could of course use K+M but it just does not feel right for MH.
Now you can turn and aim on a dime everywhere with your weapon now.
Your facing and position be damned.
Not sure if it should be in MH tho.