Monster Hunter Wilds

Monster Hunter Wilds

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MH wilds optimization controversy
I took an anecdotal observation on the people who were discussing the optimization issue and to no surprise that came across my face it was people running 3060s with old CPUs trying to go high-max settings in a giant open world expecting buttery smooth performance.

Just turn down your graphics to medium bro its not that much of a difference and cap your FPS, and before you came at me saying "wElL iTs NoT tHe NOrM" your hitting barley past minimum system requirements.
Laatst bewerkt door LegionXNX; 14 feb om 20:20
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for all users like me who had problem with performance downlao ddl swapper and enable dlls in nvidia inspector!

I have a 2070 super and i can now play very well

https://www.youtube.com/watch?v=44JgBKgw2Us&t=240s
Origineel geplaatst door xXBladedancerXx:
for all users like me who had problem with performance downlao ddl swapper and enable dlls in nvidia inspector!

I have a 2070 super and i can now play very well

https://www.youtube.com/watch?v=44JgBKgw2Us&t=240s

Not everyone has invidia. Does this fix the issue or diagnose? If the latter, perhaps telling us what this does will find an AMD or universal solution.
Origineel geplaatst door LegionXNX:
Origineel geplaatst door Aman:
https://www.youtube.com/watch?v=PAe0XoB7k9I its strange how in old times, not only game looks good but also performance was good.
Take a guess why you think it was easier to optimize older games?
back then there are no ai things like dlss or fsr, so they had to do it. devs back then also cared about pc gaming.
I gave the benchmark a try because my friend kept bothering me with it (I have no intention of playing the game).
i9-9900K + RTX4060 at 1080p
On High I got a score of about 21.7K
On Medium I got 23K
Both averaged something like 65 fps but the benchmark is kind of ♥♥♥♥ because since it doesn't even show a single real time combat sequence.
Basically what I noticed is that despite medium being much lower in graphical settings and even one level lower in DLSS quality, it basically runs the same as medium because the bottle neck isn't the GPU but the CPU that this game somehow manages to push to 100% all the time (never seen a game do that before with my CPU).
Visually, it looks a few gens behind, doesn't seems to have the bells and whistles of a modern game, and it definitely doesn't look like a game that should be so CPU bound.
It does feel pretty badly optimized for a game that looks like it should output a silky smooth 120fps on a toaster.
Laatst bewerkt door Krag; 15 feb om 7:09
OP.. if you're actually read our issues... you'd know that even turning down graphics to low with utlra performance, I still get 30 fps in town. That's with a 3080ti and ryzen 7 5800x. yes.. they're not cutting edge anymore... right around 4-5 years each.. but I can't hit 60 bottoming out graphics settings?? REALLY?

I should note.. the fact that graphics makes very little difference (going from Ultra to low saves maybe... 10 fps? 15?.. in certain places screams CPU issues.. but if I look at my CPU utilization it's not getting pushed all that hard... most cores are around... 60%? I know.. benchmark... and that does run a bit better.. but just a bit. I'm enjoy the beta, and i'll probably end up buy this anyway, but there's definitely something off.
Laatst bewerkt door Draconus518; 15 feb om 7:56
Origineel geplaatst door Draconus518:
OP.. if you're actually read our issues... you'd know that even turning down graphics to low with utlra performance, I still get 30 fps in town. That's with a 3080ti and ryzen 7 5800x. yes.. they're not cutting edge anymore... right around 4-5 years each.. but I can't hit 60 bottoming out graphics settings?? REALLY?

No, they refuse anything other than the monetary version of "git gud, scrub" which actually doesn't even work in this case.
just coming in here with my two cents, i have a rather old computer and a rtx 3050. sounds bad because it is bad, only 4 gb of vram and a good portion is taken up by "other applications." The benchmark runs at around 30 fps in towns and in the plains area, while it gets closer to 50 in the desert sands. Compared to the beta, it ran at 60ish FPS, but with a myriad of graphical bugs that my friend described as "living the meme," with broken models and polygons everywhere. All things considered though, they cut their VRAM usage in half with the release of the benchmark from around 5-6 GB of VRAM to around 3-4., at least on my hardware. It won't be the smoothest thing ever, but it'll be able to run. The PC monster hunter games also have a fair few mods, somebody will probably find a way to make a performance patch for the game.
I have a fairly mid high end PC, was top of the line when I built it, can't even get a steady 60fps at 1440p in the benchmark, which's supposed to reflect the release performance.

I was going to upgrade to a 5070ti but the performance uplift over the 40 series is so pathetically small that it's not worth it.

This game runs like hot dog water, anyone trying to deny this is blatantly spitting in the face of reality.
Origineel geplaatst door BingusDingus:
I have a fairly mid high end PC, was top of the line when I built it, can't even get a steady 60fps at 1440p in the benchmark, which's supposed to reflect the release performance.

I was going to upgrade to a 5070ti but the performance uplift over the 40 series is so pathetically small that it's not worth it.

This game runs like hot dog water, anyone trying to deny this is blatantly spitting in the face of reality.
Using the term hot dog water will never not be funny to me lol. The performance of this game leaves a lot to be desired for sure.
Origineel geplaatst door BingusDingus:
I have a fairly mid high end PC, was top of the line when I built it, can't even get a steady 60fps at 1440p in the benchmark, which's supposed to reflect the release performance.

I was going to upgrade to a 5070ti but the performance uplift over the 40 series is so pathetically small that it's not worth it.

This game runs like hot dog water, anyone trying to deny this is blatantly spitting in the face of reality.
well at least i dont gotta sell out for a new computer then woo yeah
Origineel geplaatst door BingusDingus:
I have a fairly mid high end PC, was top of the line when I built it, can't even get a steady 60fps at 1440p in the benchmark, which's supposed to reflect the release performance.

I was going to upgrade to a 5070ti but the performance uplift over the 40 series is so pathetically small that it's not worth it.

This game runs like hot dog water, anyone trying to deny this is blatantly spitting in the face of reality.

This is a particularly important thing to understand when people are coping for capcom: graphics cards seem to have hit a wall.
Origineel geplaatst door Moonwitch:
Origineel geplaatst door 1080Puktra:
Plus the benchmark is straight up the 1.0 version of the game so meaning what patches it doesn't have is like 2-3weeks now and not a whole lot can change in that time frame for gameing.
Exactly, the benchmark is representing the release version of the game, and if its running that bad on nearly everyone's system, both mid and high end. Houston? Yeah we have a problem.

130 FPS is terrible alright, not going to spend my energy further on you as you seem to reply to every single one of these comments just to rage bait
Your also forgetting the full game is going to have denuvo, which is going to cause a 10-30% performance hit. As it uses alot of cpu cycles for stupid BS that it steals from the game, and RE Engine is a very heavy cpu using engine. Everyone is prob going to have a noticable performance drop in the full game 100% due to denuvo. The Beta and Benchmark both do not have denuvo in it. So no one knows the effects it will have yet. But all I can say is expect between 10-30% less performance due to the denuvo at launch. If you think I am full of it do a google search, its been proven the drm causes performance hits many times in multiple games.
Origineel geplaatst door kohlrak:
Origineel geplaatst door BingusDingus:
I have a fairly mid high end PC, was top of the line when I built it, can't even get a steady 60fps at 1440p in the benchmark, which's supposed to reflect the release performance.

I was going to upgrade to a 5070ti but the performance uplift over the 40 series is so pathetically small that it's not worth it.

This game runs like hot dog water, anyone trying to deny this is blatantly spitting in the face of reality.

This is a particularly important thing to understand when people are coping for capcom: graphics cards seem to have hit a wall.

I mean, graphics in general are basically capped in terms of what we can show on a 2d monitor. Stronger gpu's is not going to fix this, they need to make a new way to view the graphics for a real advancement to happen I feel at this point. Sword Art Online style gaming anyone? or Accel World? Thats prob the advancement we need to really get graphics to start looking better as 2d displays are basically capped out.
Origineel geplaatst door Scyris:
Origineel geplaatst door kohlrak:

This is a particularly important thing to understand when people are coping for capcom: graphics cards seem to have hit a wall.

I mean, graphics in general are basically capped in terms of what we can show on a 2d monitor. Stronger gpu's is not going to fix this, they need to make a new way to view the graphics for a real advancement to happen I feel at this point. Sword Art Online style gaming anyone? or Accel World? Thats prob the advancement we need to really get graphics to start looking better as 2d displays are basically capped out.

Their solution is increasing resolution as always. Thing is, some things still struggling to hit 1080p at 60fps. The real problem we're starting to see is that games are subject to Wirth's law perpetually, while Moore's law is failing. This is obvious now when it was warned about back in the mid-2000s.
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