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I can almost guarantee you if you look in event viewer you will see an nvlddmkm error
Also turn off Nvidia Share (Formerly known as Shadowplay) - this hooks into Nvidia's telemetry container during API runtime.
Same issue on AMD (but linux equivalent). There seems to be a shader acting screwy.
Can you not dual boot?
Don't have windows with which to dual boot. Kinda irrelevant, too, the only suggested tool is for nvidia, not AMD.
Guess ♥♥♥♥ nvidia drivers again, starting to turn into old AMD.
no OC was done, all stock
Fatal D3D error (24, DXGI_ERROR_DEVICE_REMOVED, 0x887a0005)
That error is because they are incompetent at using low level hardware accelerated routines that are effectively running over and over with no result The operating system sees that no work is being done (no changes to values due to a buggy routine), but the device is "busy" and eventually it terminates the program after it reaches the timeout threshold and says the GPU is hung.
What you can do is adjust this timing if you find it too strict, you can ask Nvidia what registry entries they used to set this value on the driver side and adjust it, or find the routine yourself.
Now, with modern games this happens often because of raytracing routines that are broken and/or buggy, the other are hardware-accelerated reflections you can simply try disabling both of those and seeing if it runs.
But again, the problem is a problem for the developer to fix.
I'm impressed and I'm going to have to try your solution when I get home I'm assuming that screen space reflections water effect s I don't think Ray tracing is an issue in my case cuz I disabled FSR to see if that would improve things since I'm rendering it native resolution anyway.... Disable variable rate shaders of course because that can enable things that are otherwise disabled and vice versa... Anything else I'm missing?
Well...it works on Radeon GPU's.
So, is it a game dev issue, or has Nvidia just borked yet another driver release?
I dont think thats a developers fault. That's a user end fault. Thats why I tell people on linux users to dual boot on windows so they can actually see if something is a problem or not, since the game natively is not supported on linux, you rely on Proton, therefore thats a valve issue.