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Skill floor wise when touching weapons for arena question I'd say:
Charge Blade > Insect Glaive > Long Sword > Hunting Horn > Gunlance >
Bow > Switch Axe > Lance > Bowguns > Dual Blade > Hammer > S&S > Great Sword
Anything past gunlance imo is easy enough to understand the basic fundamentals of in a short while.
Learning to actually use counters and things with long sword already puts it above most. I agree in general with the person above me who said LS has a pretty decent barrier to learning its meat and bones.
I think the other guy who says LS is simple is deliberately over simplifying the weapon and comparing it to only the most obtuse examples.
We've already established that SnS is objectively the best weapon. Dps is only part of it and even SnS has good dps with proper usage.
Longsword does much more damage for roughly similar risk, so do other weapons. HBG and Bow output greater damage for less risk. Bow would be the thoughtless option and Pierce HBG would be the option with the most thinking, since you'd want to hit the monster at the longest part (though as long as the shot hits 3-4 times and enters through a soft enough hitzone it does good damage).
As an all around weapon, it seems pretty good in Wilds. I can't imagine that it'll be the fastest for TA though as that's always HBG.
It can apply status and element like dual blades.
It can mount without ledges like an Insect Glaive
It can use any item while unsheathed
It can deal big damage like a great sword
It has built in I-frames like a Longsword.
Unrelated but I hope there's an arena in this game with a slope again.
Edit: it's Charged Slash + Scaling Slash + Falling Bash/Jumping Slash
Now that there's a type of bomb that blows up when the monster hits it, I'll also be reliving my Bomberman gaming days.
LS IS easy, it's actually one of the reasons why everyone uses it alongside it being good. If it was an actually hard weapon, it wouldn't be as near as popular.
To be frank, there are no hard weapons and general mastery is easy too, you will naturally get there over time.
Becoming a 1%er is much harder, but also pointless unless you are a professional speed runner and are already one of the very few that tops the top 1% game content grind.