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Lets not get crazy, the switch 2 is said to be an par with a ps4, and i do not know if a ps4 could run wilds.
I expect much more fantasy in the art direction for a portable title, like what rise had. I would not complain if they gave it a Okami art style though honestly
The mainline and portable games had the exact same art style in the past, I think rise had to look like that because of the hardware, the monster models are still for the most part the same as world but with some graphical downgrades, also MH games were always vibrant colorful besides some purposely dark areas in the past.
Fair point, but i like the fantasy whimsy rise had, and i would love for them to go more into that for the next portable title.
They could do it, but they could also not do it.
Portable 3rd was a sequel to freedom, not a side from tri. There was no other game between MH tri and 4
I'd say world was the first real big shift in art direction, and wilds is going in the same way, while rise had more of the classic style with a bit more whimsy mixed in.
Fair, But it always felt good exploring the maps in rise, the wonders you could see, like that giant snail in the ice area, gave me a good surprise, then the expansion went all vampire themed. Rise was yokai while sunbreak were classic monsters for the style.