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I think Great Girros did this too but he was pretty forgettable in general tbh
2. I'm fine with no restocks because i almost never used it. Now, if they pull a World and just give you all the items you need to restock for no effort, then they might as well have restock back.
3. I mean, gathering is still a heavy part of the game, farms are there because players do not like having to solo gather a ton of stuff. Gunners absolutely need farms to make ammo something they can routinely use. Unless guns were to be completely overhauled to not use special ammo, farms are staying as they are, for the long haul.
4. Oh ♥♥♥♥ no, tree upgrades for armor were miserable. There's a reason they didnt bring it back.
5. Why? You do know this means things like Foray or Dereliction or Dragonvein never returning.
6. I mean, Rise did this.
7. Less decoslots would be hard to balance, like near impossible. If they were somehow able to pull it off, great.
8. I mean, this alone tells me you've never played MH in general. Quests in the past games were like "Hunt this Teostra because I need some entertainment". The reason for why youre hunting a monster just does not matter, never has, never will.
9. As much as I would like to see seasons, people HATED timed events in World/IB. It would be quickly modded out within a week. The best option we got so far is quests having random season perks, like more herbivores in the area, or more mining nodes, etc.
10. Why do we need limited box space? Like, if you said we needed the return of the combine books, I'd be with you, but why bring back the pack rat guides? So we dont have our low rank materials any more?
11. This I can agree with.
12. Unfortunately, Special Gimmick Hunting has been a thing since 4U, so that'll be here to stay.
13. I feel Palamutes were in a good spot as is, but Palicos need a buff. Granted, even if Palamutes couldn't fight, they'd still remain the big pick because mobility is just saught after in MH as a whole. There's a reason why a majority of Old World hunters rather grind monsters in an arena, rather than constantly chase them down.
14. Didnt Palico skills only have one item in the tool bar, and it was Felvine Bomb in Rise? I dont remember using World's palico skill that often, but even then, it was just a single slot.
15. This is literally unavoidable. Some weapons will get a lot of useful trees, others won't. You might as well ask for world peace, you'd have an easier chance getting that.
16. As long as we get the goody ones again.
17. Low Rank should not be difficult, outside of which monsters are in low rank. Also, who tf thought Tri was hard, there's 12 monsters in that game.
18. As someone stated previous, Rise actually began programming monsters with special minion Ai, those monsters being Great Izuchi and Rakna and her sub. I absolute would love to see more monsters become psuedo horde fights.
19. They started doing that with 5th Gen, where Variants would have roughly the same loot tables, but then also have special carves. I feel tho in some cases, like Teo and Luna, they should have different tables. In cases like Los and Ian, they should have some similar tables, but they already had that.
20. I'd be fine with turf wars if they had more like Teo/Luna's where they work together. Teo/Luna, Los/Ian, Legi/Shrieking, hell, I wanted Rare Espinas to return in SB just so we could have the return of the Flaming/Rare Espinas super nuke. But beyond those, I feel a lot of Turf Wars, at least in World, got really boring really fast.
21. I could agree to this to a degree, I believe the change was done in World so that players just needed to gather Herbs for potions in the field, rather than two ingredients.
I don't mind that, but then make it so you could make more stuff with the items that you gather. This is Monster Hunter, not Herb Gatherer.
Kinda agree, all offensive abilities/skills should go on weapon/trinkets. Armor can remain defense oriented only as it makes sense.
There should still be as wide build variety as possible.
I'd love that, as long as I can switch seasons/times of day around as I please.
Inconvenience for the sake of inconvenience? Nah.
There should simply be new mechanic(s). If there ain't going to be any, then the devs will be regarded as lazy.
Again, inconvenience for the sake of inconvenience. No.
Sure, as long as the devs add other kinds of interactions.