Monster Hunter Wilds

Monster Hunter Wilds

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Incoming Hotfix April 15, 7pm PT/April 16, 3am GMT
https://steamcommunity.com/ogg/2246340/announcements/detail/534347841813872663

Originally posted by @MHStatusUpdates:
Heads up, hunters: Hotfix patch Ver.1.010.01.00 is planned to go live on all platforms at April 15, 7pm PT/April 16, 3am GMT.

Details: https://monsterhunter.com/support/wilds/en/faq/detail/060

Additional bug fixes will also be included in this update. Please see the full notes after the patch is live. All online sessions will be disconnected when the update is available. Please update to the latest version to continue playing online.

As a reminder, intentionally using exploits is prohibited by the End User License Agreement (Article 8).

Get ready for it as usual
https://steamcommunity.com/sharedfiles/filedetails/?id=3454351115
https://steamcommunity.com/sharedfiles/filedetails/?id=3459020087
Last edited by アンジェル; Apr 15 @ 11:33pm
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Showing 1-9 of 9 comments
If we're using ReFramework to play in 32:9 should we remove it for this update like TU1?
Originally posted by ComposedJam:
If we're using ReFramework to play in 32:9 should we remove it for this update like TU1?

Yes.

For every update I recommend the update routine - and if using mods, yes deactivate them first.

The course of action should always be:

1. making a savegame backup

2. disabling mods by
- removing the dinput8.dll
- removing dxgi.dll if used
- remove any PAK files which are not natively to the game

For the last one in doubt consult SteamDB, or use the guide where I provide an extra section "In doubt: Reset the Game"

3. Once that is done, the update needs to be done - by following the update routine to make sure that the download will be done correctly and that no file corruption will occur.

Typical download issues are
- endless download loop
- DISK WRITE ERROR
- UNSUPPORTED FILE SYSTEM
- CORRUPT UPDATE FILES

4. Check that the game runs again and check your settings - that includes
- your game graphics settings
- your GPU card graphics settings, as it might recognise the update as a new app

5. Once the game is running again with the latest, new version, only then one should start to readd the mods back - preferably one by one.

6. Starting off with REFramework.

7. If REFramework leads to crashes - wait 72 hours for a patch of REFramework - normally the author is very quick with it.

8. After that checking each mod one by one - if Nexus is used make always sure to

TRACK & ENDORSE

the mods you are using. You are not only motivating us mod authors, you also get notified instantly once an updated version of a mod becomes available.

So yeah - make first sure the update goes well without a hitch. Then add REFramework back. Otherwise you cannot tell whether the update failed because of REFramework.
Decker Apr 15 @ 7:44am 
Cheers for the update
Heads up: a new native PAK file has been added

:steamthis:

for mod creators and mod users
"Certain gestures may cause issues with the hunter’s movements/actions."
Goodbye, Azuz Greeting of Death. You will be remembered alongside your twin, MH4U T-Pose of Death.
Zero Link Apr 15 @ 11:31pm 
The game updated with framework work is still in a folder, and now the game crashes every time I open it.
Originally posted by Zero Link:
The game updated with framework work is still in a folder, and now the game crashes every time I open it.

Is that your way to warn others...?
Elazul Apr 16 @ 12:12am 
I was wondering how I got an extra power and armor charm. Mystery solved lol
A new DRM file has also been added.

So people prone to it might experience "savegame loss" if they did not back up their savegame properly.
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