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No.
I have the same series cpu as you and also getting the same error. I found a way to consistenly crash within a min. Do you mind if you can perform this test for me to see if its truley fixed?
Option 1: Start a new save file, go through all cut scene, when you get to Hunter/palico screen, stay on that screen for 1 min
Option 2: go to Support cat, edit tent, stay on that screen for a min or 2.
And also, what version of direct support dll files are the ones from the benchmark?
Thanks.
This. Most people don't realize how impactful their system BIOS is.
DirectStorage is supported on Windows 10 which also has full support for Zen 1.
I had the same problem, but it was cured after updating the chipset drivers on the motherboard!
I had already updated the BIOS but the chipset driver was a blind spot.
1. Bios update
2. chipset and driver update
3. benchmark test
4. apply solution
It is sort of. The latest version uses a CPU command feature the 1st ryzen generation does not have. It was added this year to directstorage. Thats the reason why older versions still work legacy wise. AVX2! Its AVX2 that the newwest directstorage version is based on and the reason why the older generations crash on it.
I did see multiple sources all citing the same requirements when it came to NVMe and GPU. Those are easy to find and the corroborate each other.
No onto the matter of AVX2.
- Wilds requires AVX2, as far as I know.
- There a numerous reports of the game failing to launch/crashing on launch with a CPU that does not support AVX2.
- The OP reported being able to launch and play the game, but with instability.
- Zen 1 supports AVX2, albeit it's slower than Zen 2.
- Other people have reported swapping the DirectStorage DLLs with no luck, further giving credence to the idea that DirectStorage is not at the root of the issues.
Maybe you've got other information, but that is my understanding.
Get actual correct sources. What you state is wrong in every PoV. But i mostly recommend you is to check that ryzen 1000 and 2000 do not support AVX2. That was introduced with ryzen 3000.
Just check wikipedia. To prove the AVX2 requirement of the latest directstorage version, just check the sourcecode on github.
If you refuse this, not my problem. It has been proven here over and over again that this has also been the solution.
I end this conversation here, since its not the topic to educate people with false and outdated knowlege.
"While not new, Zen also supports AVX, AVX2, FMA3, BMI1, BMI2, AES, RdRand, SMEP."
https://en.wikichip.org/wiki/amd/microarchitectures/zen
"Zen supports AVX2 but it requires two clock cycles to complete each AVX2 instruction compared to Intel's one.[71][72] This difference was corrected in Zen 2."
https://en.wikipedia.org/wiki/Zen_(first_generation)
"Features: AVX2"
https://www.techpowerup.com/cpu-specs/ryzen-7-1800x.c1879
Me: Multiple sources.
You: 100% attitude. 0% facts.
pourtant on est plusieurs a avoir ce problème
The benchmark worked fine even before I did any troubleshooting, and it's still going right. And what do you mean with "apply solution"?
please see "solution post of the thread".
Copy & Paste:
Install the MHWilds Benchmark (uses the directstorage version of the release of the game, that did still support Ryzen 1000 CPU's command-list and feature limitation). Run it and see if it crashes there too. If it does not crash there, copy over the directstorage DLL files over to the main game and see if it still crashes for you.
After that, the crashes became more frequent as before.
It was an illusion that it seemed to be cured.