Monster Hunter Wilds

Monster Hunter Wilds

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Ghosting with Lossless Scaling
does anyone who use this with Lossless knows how to get rid of it?
my specs are
r5 5500
rx 6600
16gb ddr4
Last edited by Freaky Friend; Apr 10 @ 9:58pm
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Showing 1-9 of 9 comments
Foe Apr 10 @ 10:15pm 
Don’t know, but respect that you can run it lossless or at least are ok with the performance without downscaling.
Originally posted by Freaky Friend:
Ghosting with Lossless Scaling
does anyone who use this with Lossless knows how to get rid of it?
my specs are
r5 5500
rx 6600
16gb ddr4

There is no ghosting with Lossless Scaling unless you have bad settings
You still need to put out enough FPS to framegen with. If you're doing like triple framegen while only producing 20-30 "real" FPS you're gonna have a bad time.
try scaling type of LS1 or FSR if its still ghosting bad then try turning off ingame upscaling or at least go to quality. idk if u can stack both fsr frame gen and LS together but do not turn both on.

if u mean ghosting like some hud elements and edges of the screen, yeah u cant fix that. its the downside of external frame gen without access to game frame data like vectors or stuff idk
Last edited by Khergit Horse Archer; Apr 11 @ 2:08am
MP Apr 11 @ 2:07am 
Tell me you know nothing about lossless with telling me nothing.
Pexilo Apr 11 @ 2:11am 
Remember to cap to "stable" fps your game, my game is capped at 40fps.
And use LSFG 3.0, Multiplier 3.
As simple as that you don't need Scaling settings to be On.
Originally posted by MP:
Tell me you know nothing about lossless with telling me nothing.
yeah thats why im asking?
Originally posted by Khergit Horse Archer:
try scaling type of LS1 or FSR if its still ghosting bad then try turning off ingame upscaling or at least go to quality. idk if u can stack both fsr frame gen and LS together but do not turn both on.

if u mean ghosting like some hud elements and edges of the screen, yeah u cant fix that. its the downside of external frame gen without access to game frame data like vectors or stuff idk
the ghosting for me happens with weapon especially on lance where the tip gets all glitched out when im rotating my camera
Originally posted by Pexilo:
Remember to cap to "stable" fps your game, my game is capped at 40fps.
And use LSFG 3.0, Multiplier 3.
As simple as that you don't need Scaling settings to be On.
ok this fixed it for me
I was using lsfg 2.1 instead of 3.0 and now it runs good
thanks!
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Date Posted: Apr 10 @ 9:36pm
Posts: 9