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There is no ghosting with Lossless Scaling unless you have bad settings
if u mean ghosting like some hud elements and edges of the screen, yeah u cant fix that. its the downside of external frame gen without access to game frame data like vectors or stuff idk
And use LSFG 3.0, Multiplier 3.
As simple as that you don't need Scaling settings to be On.
I was using lsfg 2.1 instead of 3.0 and now it runs good
thanks!