Monster Hunter Wilds

Monster Hunter Wilds

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Stutters with a RX 9070 is insane.
I'm tired boss.
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Showing 16-30 of 62 comments
Kobi Blade Apr 10 @ 10:02am 
Originally posted by Kiririn:
Even with a 7800x3d the 9070 struggles with poor frame time graphs and 1% lows. Certainly not 'smooth as butter.'

https://www.youtube.com/watch?v=9K3iRMKYjwM

Originally posted by Kobi Blade:
His build is clearly unstable, as the RX 9070 runs this game smooth as butter.
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8
Last edited by Kobi Blade; Apr 10 @ 10:05am
btw if u hab a 9070 just pull power limit all da way up u may close da gap or even get into
9070xt stock performance lolol, pretty much freeeeeeeeeeeeeeeeeeeeeeeeeeee

if u nid an indepth guide cuz ur newbie or something idk
https://www.youtube.com/watch?v=-A9NKdhu0Ug
Vethala Apr 10 @ 10:05am 
Originally posted by Kobi Blade:
Originally posted by Kiririn:
Even with a 7800x3d the 9070 struggles with poor frame time graphs and 1% lows. Certainly not 'smooth as butter.'

https://www.youtube.com/watch?v=9K3iRMKYjwM
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8

Why you think it's fake? I have a 7800XT and if I run the game native I get around 40-50 FPS. The new model getting 60-65 FPS seems logical to me.
Kobi Blade Apr 10 @ 10:13am 
Originally posted by Vethala:
Originally posted by Kobi Blade:
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8

Why you think it's fake? I have a 7800XT and if I run the game native I get around 40-50 FPS. The new model getting 60-65 FPS seems logical to me.
Even my old RX 6950 XT was getting 60 stable FPS on native, which is around same ballpark as your RX 7800 XT.

The RX 9700 offers around double the performance of both of those, so do the math.

My current RX 9700 XT is even better.
Last edited by Kobi Blade; Apr 10 @ 10:19am
Kiririn Apr 10 @ 10:14am 
If you aren't interested in fake videos why would you show one of a benchmark that is 2/3rds cutscenes of sand, no 1% and 0.1% lows, and a low resolution frame time graph, among other things?

I linked a video showing actual game play with all the relevant stats. If any video is "fake" it's your example.

Btw, you can still see frame time spikes in your example.

Originally posted by Kobi Blade:
Originally posted by Kiririn:
Even with a 7800x3d the 9070 struggles with poor frame time graphs and 1% lows. Certainly not 'smooth as butter.'

https://www.youtube.com/watch?v=9K3iRMKYjwM
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8
Kobi Blade Apr 10 @ 10:18am 
Originally posted by Kiririn:
If you aren't interested in fake videos why would you show one of a benchmark that is 2/3rds cutscenes of sand, no 1% and 0.1% lows, and a low resolution frame time graph, among other things?

I linked a video showing actual game play with all the relevant stats. If any video is "fake" it's your example.

Btw, you can still see frame time spikes in your example.

Originally posted by Kobi Blade:
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8
There frame spikes cause is running unlocked, seems you don't even understand basic metrics.

Not to mention cutscenes? Do you even understand what cutscenes are? The entire video was rendering gameplay, not videos.
Vethala Apr 10 @ 10:20am 
Originally posted by Kobi Blade:
Originally posted by Vethala:

Why you think it's fake? I have a 7800XT and if I run the game native I get around 40-50 FPS. The new model getting 60-65 FPS seems logical to me.
Even my old RX 6950 XT was getting 60 stable FPS on native, which is around same ballpark as your RX 7800 XT.

The RX 9700 offers around double the performance of both of those, so do the math.

I don't get nowhere near 60 stable in native, so I doubt you get them with that card. Unless you're talking 1080p. I'm mostly talking about 1440p max or high settings (doesn't make a big difference), which is what I play at. The 9070 was averaging 60fps at those settings in the video. Everything checks out.
Stuttering if you're on the lower end of the CPU requirement seems to be Capcom's DRM. REFramework disables it and for me doubles my FPS. Now....turning the camera will still tank your FPS because there's some ♥♥♥♥ going on here. Not a great port, not getting fixed any time soon, the amount of acknowledging that the port is broken has not been very high.
Kiririn Apr 10 @ 10:22am 
I linked a video of actual gameplay with all the relevant stats. You linked a video that was mostly cutscenes and with truncated stats.

You do know that you can have real-time cutscenes, right?

"Real time cutscenes are rendered on-the-fly using the same game engine as the graphics during gameplay. This technique is also known as Machinima."

https://en.wikipedia.org/wiki/Cutscene

Originally posted by Kobi Blade:
Originally posted by Kiririn:
If you aren't interested in fake videos why would you show one of a benchmark that is 2/3rds cutscenes of sand, no 1% and 0.1% lows, and a low resolution frame time graph, among other things?

I linked a video showing actual game play with all the relevant stats. If any video is "fake" it's your example.

Btw, you can still see frame time spikes in your example.
There frame spikes cause is running unlocked, seems you don't even understand basic metrics.

Not to mention cutscenes? Do you even understand what cutscenes are? The entire video was rendering gameplay, not videos.
Originally posted by SOUS CHEF HELLDAVE:
Stuttering if you're on the lower end of the CPU requirement seems to be Capcom's DRM. REFramework disables it and for me doubles my FPS. Now....turning the camera will still tank your FPS because there's some ♥♥♥♥ going on here. Not a great port, not getting fixed any time soon, the amount of acknowledging that the port is broken has not been very high.
i dont get that but i think due to low real fraems if i spin around my textures just become the lowest res possible and it takes like ~.5 seconds for it fully load the textures to the highest res lololol
Vethala Apr 10 @ 10:23am 
Originally posted by Khergit Horse Archer:
Originally posted by SOUS CHEF HELLDAVE:
Stuttering if you're on the lower end of the CPU requirement seems to be Capcom's DRM. REFramework disables it and for me doubles my FPS. Now....turning the camera will still tank your FPS because there's some ♥♥♥♥ going on here. Not a great port, not getting fixed any time soon, the amount of acknowledging that the port is broken has not been very high.
i dont get that but i think due to low real fraems if i spin around my textures just become the lowest res possible and it takes like ~.5 seconds for it fully load the textures to the highest res lololol

That's a bug (or just poor implementation of) with the high res textures. If you put them on just high they load normally.
Gaidax Apr 10 @ 10:41am 
Originally posted by Kobi Blade:
Originally posted by Kiririn:
Even with a 7800x3d the 9070 struggles with poor frame time graphs and 1% lows. Certainly not 'smooth as butter.'

https://www.youtube.com/watch?v=9K3iRMKYjwM
I am really not interested in fake videos, https://www.youtube.com/watch?v=-RbNayHqY-8

Did you really just link the "benchmark" video?

LOL

Everyone knows that "benchmark" is full of ♥♥♥♥ and what you actually get in the actual real game is a whole other deal.
This game really likes to HOG UP Vram like crazy, according to GPU-Z with high settings+ FRS framegen still using like 18 gigs of Vram

I'm running ryzen 7 7700x, 32 gigs 6000mt/s ram dual set and Radeon RX 7900 XT, getting 110-120 fps with mixed high settings 1440p, framelimit is set to 60 and frame gen is set on, getting 110-120 frames/sec
Kiririn Apr 10 @ 10:51am 
It's wild because World used 3.3GB of VRAM at 4k.

How does Wilds use 18GB for PS3 looking textures.

Originally posted by MazzamanFIN:
This game really likes to HOG UP Vram like crazy, according to GPU-Z with high settings+ FRS framegen still using like 18 gigs of Vram

I'm running ryzen 7 7700x, 32 gigs 6000mt/s ram dual set and Radeon RX 7900 XT, getting 110-120 fps with mixed high settings 1440p, framelimit is set to 60 and frame gen is set on, getting 110-120 frames/sec
Mosh Apr 10 @ 12:07pm 
You paid for the game? You supported this. It will get worse :)
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