Monster Hunter Wilds

Monster Hunter Wilds

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Worries about monster count considering TU1 only had one returning monster?
So I'm not miffed about waiting for new monsters/returning monsters, but I am a little worried about overall monster count going forward....TU1 had one returning monster and we only know of one more returning (lagi) in TU2. I'm not saying they need to drop 30 brand new monsters before the year is up but the outlook for the overall count doesn't look too great if they keep at this pace. What do yall think?
Afaik Iceborne was World's introduction to tons of new monsters, Rise had a good amount to begin with. But With the game being 3ish months old with only one common (and with plenty of leviathan skeleton'ed monsters ingame) addition, and one more common-ish/popular leviathan coming in 1-3 months, that seems really disappointing to me. I'd just like to know if they plan to support if for longer to make up for the slower monster releases, or if we just have to deal with only a handful of returning monsters and MAYBE one more brand new one :/
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Showing 1-6 of 6 comments
Uugly May 14 @ 8:58am 
TU2 need a siege fight. Maybe a returning monster or something new. Lagiacrus is not going to last.
Last edited by Uugly; May 14 @ 8:58am
Other titles got nearly 10 new monsters each until the end of their life cycle, not considering the expansion, I wouldn't be worried about monster diversity so early in the game life.
Also, it's the first time the game has been released on PC and consoles at the same time, with rise and world already was one year old.
Last edited by NekoShade; May 14 @ 9:05am
Originally posted by Dragonkin56:
So I'm not miffed about waiting for new monsters/returning monsters, but I am a little worried about overall monster count going forward....TU1 had one returning monster and we only know of one more returning (lagi) in TU2. I'm not saying they need to drop 30 brand new monsters before the year is up but the outlook for the overall count doesn't look too great if they keep at this pace. What do yall think?
Afaik Iceborne was World's introduction to tons of new monsters, Rise had a good amount to begin with. But With the game being 3ish months old with only one common (and with plenty of leviathan skeleton'ed monsters ingame) addition, and one more common-ish/popular leviathan coming in 1-3 months, that seems really disappointing to me. I'd just like to know if they plan to support if for longer to make up for the slower monster releases, or if we just have to deal with only a handful of returning monsters and MAYBE one more brand new one :/
Well the problem with Rise is the fact that Rise's originally title updates where lackluster.

When we compare TU's of base rise vs world, World imho beats Rise.

When we compare sunbreak vs IB, I am inclined to say its a draw if not, I am gonna be biased and still say IB TU's nailed it.

I think the main problem is you got spoiled by the amount of variants that got in Rise Sunbreak.
Originally posted by GamingWithSilvertail:
Originally posted by Dragonkin56:
So I'm not miffed about waiting for new monsters/returning monsters, but I am a little worried about overall monster count going forward....TU1 had one returning monster and we only know of one more returning (lagi) in TU2. I'm not saying they need to drop 30 brand new monsters before the year is up but the outlook for the overall count doesn't look too great if they keep at this pace. What do yall think?
Afaik Iceborne was World's introduction to tons of new monsters, Rise had a good amount to begin with. But With the game being 3ish months old with only one common (and with plenty of leviathan skeleton'ed monsters ingame) addition, and one more common-ish/popular leviathan coming in 1-3 months, that seems really disappointing to me. I'd just like to know if they plan to support if for longer to make up for the slower monster releases, or if we just have to deal with only a handful of returning monsters and MAYBE one more brand new one :/
Well the problem with Rise is the fact that Rise's originally title updates where lackluster.

When we compare TU's of base rise vs world, World imho beats Rise.

When we compare sunbreak vs IB, I am inclined to say its a draw if not, I am gonna be biased and still say IB TU's nailed it.

I think the main problem is you got spoiled by the amount of variants that got in Rise Sunbreak.
Were there any elder dragons in title updates of past games?
They need at least 2 monster. 1 for the main game and other for the event. Kulve and Leshen are really fun in multiplayer but after event end the game feel more empty,

Hopefully we get Gogmazio as a siege monster for the TU2
Originally posted by Uugly:
TU2 need a siege fight. Maybe a returning monster or something new. Lagiacrus is not going to last.
Seige fights are genuinely the most ♥♥♥♥♥♥♥ fights the series has, we need to stay far away from them.
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