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Not to mention alot of people opt'd out of PC sales and are probably waiting or bought on console due to performance.
games run out of content, it happened in world, and gen ulti, so on so forth, but yes, saying it "feels dead" when there is 400k players is gonna be seen as strange.
Or arguing with the clowns specifically talking about PC numbers, the platform with performance issues. The game sold 8 million copies last week all around and you are worried about whats going solely on PC with its bad performance and mixed reviews
Monster Hunter World launched on Aug 9th on PC according to SteamDB. It took until Sept. 12th to drop below half it's peak. Three times longer than Wilds. Wilds is also benefiting from the popularity and success of World.
Edit: Also it launched on Steam many months after consoles. Steam didn't get day one sales.
so again, half, within a month. if you were expecting some sorta "gotcha" over being a pedant over the exactness of the timeframe you're not gonna get it from me, the point was for you to observe the steady decline that happens within all games as content runs out.
and worlds was benefiting from the popular and success of its past iterations, that is also a nothing argument, its a series, they all benefit from one another.
True, World introduced alot of people to MH. If im not mistaken, wasnt there a large gap in release for console and PC?
To be fair, when playing World or even Rise the little bit I remember, if I sent up an SOS during a quest, I almost always got people joining and helping.
Meanwhile in Wilds, I set it to Auto SOS, and I will maybe, MAYBE see 1 person join 1 quest out of the 5-6 I do in a play session, and usually end up playing solo the entire time.
The game might be popular, but the multiplayer part seems kind of dead compared to the other 2 games.
Not according to SteamDB. Peaks at just over 334k and according to their graph it takes until the 12th of September to hit ~163k. Half would be 167k and on the 11th they list the peak at 170k.
So not within a month according to SteamDB.
https://steamdb.info/app/582010/charts/
this game, much like every non always-online game, will run out of content, and then people will move on, like they did world, like they're doing now, cause world started with 30 and this one starts with 29, people will return for updates, as you'd expect.
also just for posterity:
aug 6th: 336k
step 10th: 176k
half off, but feel free to be a pedant over 4 days
I have been replaying World since January to get hyped for Wilds. Turns out I just kept playing Wild, but that's another matter lol.
It's not often that I don't get people joining my SOS when I send it. I also join a lot of other people's SOS and I am not the only one. If you play even today, seven years on and after the launch of Wilds, you will get a large percentage of your SOS's answered. Especially during the more peak hours.