Monster Hunter Wilds

Monster Hunter Wilds

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4090 and 14k manages to give you 60 FPS nativ in 1440p
:steamhappy:
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Zobrazeno 3145 z 47 komentářů
It's all the CPU Wilds doesn't care about how strong you GPU is because the GPU will always be help back by the CPU Wild even makes a 9800x3d struggle in parts of the game.

That's why changing graphics settings does almost nothing from highest to lowest to help performance it can in fact actually make performance worse for some people.
Naposledy upravil BEEP!; 12. úno. v 19.48
1080Puktra původně napsal:
That's why changing graphics settings does almost nothing from highest to lowest to help performance it can in fact actually make performance worse for some people.

Huh! That is interesting.

I was running various tests last night and I noticed that my performance dropped in key portions of the benchmark after lowering several settings. It was so unexpected and bizarre that I reran the tests only to get the same result.

That is nuts. I have been PC gaming regularly for 30 years and this is the first time I have ever seen my performance drop after LOWERING settings.

For those wondering, I am running a 3080 and i5 10600k 4.1GHz. So not surprised that my CPU is holding me back.
Naposledy upravil xavier434; 12. úno. v 19.58
xavier434 původně napsal:
1080Puktra původně napsal:
That's why changing graphics settings does almost nothing from highest to lowest to help performance it can in fact actually make performance worse for some people.

Huh! That is interesting.

I was running various tests last night and I noticed that my performance dropped in key portions of the benchmark after lowering several settings. It was so unexpected and bizarre that I reran the tests only to get the same result.

That is nuts. I have been PC gaming regularly for 30 years and this is the first time I have ever seen my performance drop after LOWERING settings.
Yea it's because it's a CPU bottleneck and usually a way to help combat that is raising the resolution and lower high intensity CPU related graphics and raising GPU intense graphics can help with a CPU bottleneck.
But with Wilds it's just that CPU heavy that it makes even the best CPU struggle so even high end GPus can't even make full use of there capabilitys because it's waiting on the CPU to do it's thing.

There are very few game's that are this intense on the CPU which is why yo probably never ran into this situation before. it's also probably why the Devs give the player two messages basically begging the player to turn on frame-gen because that can also help with a CPU bottleneck but sadly frame-gen won't help many people because they already struggle for that stable 60 or 70fps that frame-gen is recommended to use it on.
1080Puktra původně napsal:
xavier434 původně napsal:

Huh! That is interesting.

I was running various tests last night and I noticed that my performance dropped in key portions of the benchmark after lowering several settings. It was so unexpected and bizarre that I reran the tests only to get the same result.

That is nuts. I have been PC gaming regularly for 30 years and this is the first time I have ever seen my performance drop after LOWERING settings.
it's also probably why the Devs give the player two messages basically begging the player to turn on frame-gen because that can also help with a CPU bottleneck but sadly frame-gen won't help many people because they already struggle for that stable 60 or 70fps that frame-gen is recommended to use it on.

Yeah enabling frame-gen is a bad idea unless one is already running a game with a consistent 50-60 fps minimum. Otherwise, it causes a lot of input lag and looks like a blurry mess. Frame gen is supposed to enhance an already decent/stable experience. It isn't meant to be a crutch to lower development costs and get a game that only runs a stable 25-40 native to touch 60 sometimes while playing.
Naposledy upravil xavier434; 12. úno. v 20.18
xavier434 původně napsal:
1080Puktra původně napsal:
it's also probably why the Devs give the player two messages basically begging the player to turn on frame-gen because that can also help with a CPU bottleneck but sadly frame-gen won't help many people because they already struggle for that stable 60 or 70fps that frame-gen is recommended to use it on.

Yeah enabling frame-gen is a bad idea unless one is already running a game with a consistent 50-60 fps minimum. Otherwise, it causes a lot of input lag and looks like a blurry mess. Frame gen is supposed to enhance an already decent/stable experience. It isn't meant to be a crutch to lower development costs and get a game that only runs a stable 25-40 native to touch 60 sometimes while playing.
Yep for frame-gen to have that sweet spot of 10-15MS impute delay added on you need at min of 60 preferably 70fps and when yo start using it in the 30-40s, your game will legit feel like your playing in the low 20s.
When the frame is already low for frame-gen that sweet 10-15ms quickly doubles or even tipples I've seen it go into the 50-60ms of added delay while trying it out at 30fps.
And then there's all the graphical problems you start to get with artifacts smearing ghosting and that warping of the graphics, and it doesn't matter if your even using the best version of the frame-gen at that point when your in the 30s it'l still look awful and feel awful.
Naposledy upravil BEEP!; 12. úno. v 20.26
Handhelddonkey původně napsal:
https://steamcommunity.com/sharedfiles/filedetails/?id=3426401938

4090 no dlss ultra settings
Sad thing is that's about the same performance as the 5090 with a 9800x3, I wonder how much you would get if the game didn't bottleneck even the best CPUs and your GPU could actually make full use of it's capabilities.
Naposledy upravil BEEP!; 12. úno. v 20.57
Handhelddonkey původně napsal:
https://steamcommunity.com/sharedfiles/filedetails/?id=3426401938

4090 no dlss ultra settings

Edit: I see you added more screenshots of the areas I mentioned below. Appreciate that.

Original post:

A lot of people are posting these right now which is cool because more information is good, but the average FPS from the benchmark isn't very representative of what the game experience will be. Sadly, the final results do not show what is the most important data from the benchmark which is the average FPS during the scene where the player jumps into the Savannah grass area as well as the area with the town/hub.

I mean, I am running a 3080 with an i5 10 series intel cpu and my average FPS at High settings with no ray tracing, no upscaling, and 1440 was 60. But my FPS during the grass scene was ranging between 35-45 and the hub scene was 30-40. Not great...
Naposledy upravil xavier434; 12. úno. v 21.02
xavier434 původně napsal:
Handhelddonkey původně napsal:
https://steamcommunity.com/sharedfiles/filedetails/?id=3426401938

4090 no dlss ultra settings

A lot of people are posting these right now which is cool because more information is good, but the average FPS from the benchmark isn't very representative of what the game experience will be. Sadly, the final results do not show what is most important data from the benchmark which is the average FPS during the scene where the player jumps into the Savannah grass area as well as the area with the town/hub.

I mean, I am running a 3080 with an i5 10 series intel cpu and my average FPS at High settings with no ray tracing, no upscaling, and 1440 was 60. But my FPS during the grass scene was ranging between 35-45 and the hub scene was 30-40. Not great...
From their other screenshots showing more info for how it runs there getting about 10-15fps less than a 5090 & 9800x3d.
xavier434 původně napsal:
Handhelddonkey původně napsal:
https://steamcommunity.com/sharedfiles/filedetails/?id=3426401938

4090 no dlss ultra settings

A lot of people are posting these right now which is cool because more information is good, but the average FPS from the benchmark isn't very representative of what the game experience will be. Sadly, the final results do not show what is the most important data from the benchmark which is the average FPS during the scene where the player jumps into the Savannah grass area as well as the area with the town/hub.

I mean, I am running a 3080 with an i5 10 series intel cpu and my average FPS at High settings with no ray tracing, no upscaling, and 1440 was 60. But my FPS during the grass scene was ranging between 35-45 and the hub scene was 30-40. Not great...

In the savanah in the grass it did spike down to 45 fps for me for a split second as a low but still held at around 55-60 fps.

https://steamcommunity.com/sharedfiles/filedetails/?id=3426402231
https://steamcommunity.com/sharedfiles/filedetails/?id=3426402227

also here are some more town pictures.

https://steamcommunity.com/sharedfiles/filedetails/?id=3426402120
https://steamcommunity.com/sharedfiles/filedetails/?id=3426402160
https://steamcommunity.com/sharedfiles/filedetails/?id=3426402151
https://steamcommunity.com/sharedfiles/filedetails/?id=3426402106
https://steamcommunity.com/sharedfiles/filedetails/?id=3426402130
Naposledy upravil Handhelddonkey; 12. úno. v 21.09
1080Puktra původně napsal:
From their other screenshots showing more info for how it runs there getting about 10-15fps less than a 5090 & 9800x3d.

Yeah. I think the theory about the game (or perhaps the engine itself?) being too CPU dependent is probably the most useful info coming out of all the tests and experiences people are posting about.

sigh...nothing to really do but keep repeating it and praying to the underlords that they do something. I still think the game is going to be a lot of fun regardless, but am also a super fan of the series so...
Naposledy upravil xavier434; 12. úno. v 21.08
xavier434 původně napsal:
1080Puktra původně napsal:
From their other screenshots showing more info for how it runs there getting about 10-15fps less than a 5090 & 9800x3d.

Yeah. I think the theory about the game (or perhaps the engine itself?) being too CPU dependent is probably the most useful info coming out of all the tests and experiences people are posting about.

sigh...nothing to really do but keep repeating it and praying to the underlords that they do something. I still think the game is going to be a lot of fun regardless, but am also a super fan of the series so...
I got 27 hours into open beta 2, I cannot wait to get in and start slapping some monsters with my overgrown sword.
damn only getting 60 on a 4090 vs my 3070 ti at 60 on 1440p
It Lookslike ther was somthing wrong with the inital Benchmark. But during the Gameplay section the game dropt below 60 several times and ther wher some minor stutters. Still not the best showing for this game..

https://steamcommunity.com/sharedfiles/filedetails/?id=3426426190
Naposledy upravil Jemandem; 12. úno. v 22.20
Jemandem původně napsal:
It Lookslike ther was somthing wrong with the inital Benchmark. But during the Gameplay section the game dropt below 60 several times and ther wher some minor stutters. Still not the best showing for this game..

https://steamcommunity.com/sharedfiles/filedetails/?id=3426426190
What the hell, i thought you were trolling, wtf is this 32:9 ratio. Maybe the game lacks this ultra ultra wide support and is bugged, that 70fps is really really low.
Naposledy upravil Boba Fitt; 13. úno. v 0.42
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