Monster Hunter Wilds

Monster Hunter Wilds

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So how many more years do we have to wait to get a new weapon type?
They used to add them regularly....it's been 12 years since MH4.
They still haven't put Tonfa or Magnet Spike in a mainline game.
I couldn't even tell you what an Accel Axe is.

What's the excuse this time?
Last edited by Blastix Riotz; Feb 11 @ 8:23pm
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Showing 1-15 of 22 comments
All the years, plus 2. Divided by only you care = IDK.
Originally posted by Sempervirens:
All the years, plus 2. Divided by only you care = IDK.
If you want the same experience from every new game, why do you buy new games? Just play the old one.
JPM岩 Feb 11 @ 8:40pm 
The devs have said there's no plan to add new weapons because the weapons we have now basically cover all bases. Tonfas were before the IG, being an aerial weapon. Since IG was added, not really a need for tonfas outside of "muh nostalgia". Magnet Spikes are the same way, granted, they came after IG, but were horrendously OP due to how they functioned. Accel Axe would work fantastic in Monster Hunter Now, but even then, hammer does the sorta same job.
They said that they wanted to use 'Wilds' as an opportunity to expand on current weapons and better realise their "potential". Translation: No new weapon until, at least, the next iteration in the series.

Originally posted by JPM岩:
The devs have said there's no plan to add new weapons because the weapons we have now basically cover all bases.
Magic staves / wands...? 🤔
Last edited by Shoah Kahn; Feb 11 @ 8:45pm
RedViper Feb 11 @ 9:09pm 
Originally posted by Shoah Kahn:
Magic staves / wands...? 🤔
There is no magic in MH.
How about a javelin?
Throwable melee weapon.

I feel like there's many more ideas to explore. Especially in a "wild" setting. Also I don't really get why you can't have more than 1 weapon play similar.
Originally posted by Blastix Riotz:
How about a javelin?
Throwable melee weapon.

I feel like there's many more ideas to explore. Especially in a "wild" setting. Also I don't really get why you can't have more than 1 weapon play similar.

Because like in most games they want it to completely have a unique feel and play style.
Personally I wouldn't mind a weapon that brought back the glaived older MH play style, I'm no fan of copter glaive and was stoked but they caved to pressure and brought it back lol

However it's not just playstyle either, they have a lot of skins per weapon and just 1 weapon addition means a ton of skins to work out for it as well lol

Lots of non magical weapons they could utilize but I get why they don't add more.
A dog as a weapon, or a beast master type thing.
JPM岩 Feb 11 @ 9:30pm 
Originally posted by Shoah Kahn:
They said that they wanted to use 'Wilds' as an opportunity to expand on current weapons and better realise their "potential". Translation: No new weapon until, at least, the next iteration in the series.

Originally posted by JPM岩:
The devs have said there's no plan to add new weapons because the weapons we have now basically cover all bases.
Magic staves / wands...? 🤔
Why would a series intent on no magic add magic wands. Go back to FromSoft if you want magic.

Originally posted by Blastix Riotz:
How about a javelin?
Throwable melee weapon.

I feel like there's many more ideas to explore. Especially in a "wild" setting. Also I don't really get why you can't have more than 1 weapon play similar.
Well, how would it work? What happens after you throw it? How do you retrieve it? What does it do that's unique compared to other weapons? In Gen, there was a concept of a wyvern boomerang that was a giant, throwable boomerang that the player could punch to send back into the air.

Originally posted by KingOfFriedChicken:
Originally posted by Blastix Riotz:
How about a javelin?
Throwable melee weapon.

I feel like there's many more ideas to explore. Especially in a "wild" setting. Also I don't really get why you can't have more than 1 weapon play similar.

Because like in most games they want it to completely have a unique feel and play style.
Personally I wouldn't mind a weapon that brought back the glaived older MH play style, I'm no fan of copter glaive and was stoked but they caved to pressure and brought it back lol

However it's not just playstyle either, they have a lot of skins per weapon and just 1 weapon addition means a ton of skins to work out for it as well lol

Lots of non magical weapons they could utilize but I get why they don't add more.
Skins isnt really a problem, they have tons of artists who enjoy designing stuff.
What weapon would you add that doesnt already have a niche filled in the game?

Originally posted by zmanbuilder:
A dog as a weapon, or a beast master type thing.
They tried that with concepts in Gen, apparently. I'm pretty sure it became the palamute.
Gearwar Feb 11 @ 9:44pm 
They too busy coming up with critter paths that are at the backend of map walking towards some grass that they eat and then follow the stream to drink some water. The player can't see it and it completely tanks the performance for even the new hardware but who cares, because its really important that the ♥♥♥♥♥♥ exploding bug eats its grass.
Palicai Feb 11 @ 10:22pm 
Ask the First Person Shooter developers the same, there are just guns, its so weird.
Originally posted by JPM岩:
Skins isnt really a problem, they have tons of artists who enjoy designing stuff.
What weapon would you add that doesnt already have a niche filled in the game?

I wouldn't say skins are a problem but that is extra dev time not on in skins but move sets and all that.

I don't know if it's possible to give a weapon it's own niche you kind of have that pretty heavy in this game.

If I was picking 1 as we have something like Lance and gun Lance, similar weapons aren't an issue.

So I would with that knowledge give bug glaive it's niche of flying sky dance and bug forms make it more bladed staffs, and utilize its old niche of glaives through some kind of blunt staff, this would be a ground based staff for stunning and it builds up more mount damage.

I really just want the old 4U glaive back 🤣 and we almost had it here till they caved rofl so if I was picking I would add a weapon to either do sky dance and bring back classic glaive, or make glaive the sky dance abd form a weapon around it's old niche.

If you wanted to go really interesting you could do something akin to a chemist I mean there is already potions and stuff in game haha but eh not sure how I'd go about it :aushrug:
Shoah Kahn Feb 12 @ 12:35am 
Originally posted by RedViper:
Originally posted by Shoah Kahn:
Magic staves / wands...? 🤔
There is no magic in MH.
What, aside from falling 100 metres without taking any damage or even tumbling? 😕
JPM岩 Feb 12 @ 1:04am 
Originally posted by KingOfFriedChicken:
Originally posted by JPM岩:
Skins isnt really a problem, they have tons of artists who enjoy designing stuff.
What weapon would you add that doesnt already have a niche filled in the game?

I wouldn't say skins are a problem but that is extra dev time not on in skins but move sets and all that.

I don't know if it's possible to give a weapon it's own niche you kind of have that pretty heavy in this game.

If I was picking 1 as we have something like Lance and gun Lance, similar weapons aren't an issue.

So I would with that knowledge give bug glaive it's niche of flying sky dance and bug forms make it more bladed staffs, and utilize its old niche of glaives through some kind of blunt staff, this would be a ground based staff for stunning and it builds up more mount damage.

I really just want the old 4U glaive back 🤣 and we almost had it here till they caved rofl so if I was picking I would add a weapon to either do sky dance and bring back classic glaive, or make glaive the sky dance abd form a weapon around it's old niche.

If you wanted to go really interesting you could do something akin to a chemist I mean there is already potions and stuff in game haha but eh not sure how I'd go about it :aushrug:
You make it sounds like the devs are all trained experts in all aspects. Artists design the weapons' looks, programmers and code monkies decide how they work.
Funnily enough, Gunlance was different enough from Lance that they made Gunlance it's own weapon (it was originally a lance upgrade). But that's not my point. The devs said there's no plan to add weapons because every niche really is filled. They also dont want to add weapons for the sake of adding them.
I cant speak much on IG. For chemist, GU experiemented with the idea with Alchemy Style, being a group buffer with special action, and the alchemy barrel providing a wide variety of buffs. But from there, you could argue alchemy is already part of SA, Bow, CBs, status of any kind, etc.
JPM岩 Feb 12 @ 1:04am 
Originally posted by Shoah Kahn:
Originally posted by RedViper:
There is no magic in MH.
What, aside from falling 100 metres without taking any damage or even tumbling? 😕
That just means hunters are Slavic.
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Date Posted: Feb 11 @ 8:20pm
Posts: 22