Monster Hunter Wilds

Monster Hunter Wilds

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How are the Graphics worse than World?
I don't understand how the graphics are considerably worse than world and it runs terrible. Frame gen as a requirement for 60 fps? HUH?
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Showing 1-15 of 16 comments
BEEP! Feb 11 @ 4:59pm 
They do look like a small bump up from World but at the end of it since it's so demanding and you'l need upscaling and play at such low setting for the majority of PC gamers yea Wilds will just look worse than World in about every way.
GhosT Feb 11 @ 5:01pm 
Originally posted by Vixxy:
https://youtu.be/o8R9u0u50vI?si=F7g40RLOkYWJs0b0
It still looks like a muddy mess in comparison like sure the textures close have more animations and look nice but anything that isn't 5 feet in front of you looks muddy. It seems like a weird mix of decent parts and muddy parts.

https://youtu.be/E9pNRorXiCY?t=3345

as said in the video the PC Spec requirements are not returning the graphic fidelity it should IMO
GhosT Feb 11 @ 5:02pm 
Originally posted by 1080Puktra:
They do look like a small bump up from World but at the end of it since it's so demanding and you'l need upscaling and play at such low setting for the majority of PC gamers yea Wilds will just look worse than World in about every way.
this makes sense the most to me we probably don't even get to see the full potential due to how demanding it is
BEEP! Feb 11 @ 5:05pm 
Originally posted by GhosT:
Originally posted by 1080Puktra:
They do look like a small bump up from World but at the end of it since it's so demanding and you'l need upscaling and play at such low setting for the majority of PC gamers yea Wilds will just look worse than World in about every way.
this makes sense the most to me we probably don't even get to see the full potential due to how demanding it is
Yea if it's at max settings for both game no upscaling and such Wilds will look a decent bump up but it's just so demading that so many people won't be able to actually see it.

Also it doesn't help Wilds with the colors so far everything looks so bland gray and brown and what not things don't pop out so far so everything just kinda blends together and it all looks mediocre, but that could just be the region the beta takes place in so hopeful the rest of the game does't keep that up.
GhosT Feb 11 @ 5:07pm 
Originally posted by 1080Puktra:
Originally posted by GhosT:
this makes sense the most to me we probably don't even get to see the full potential due to how demanding it is
Yea if it's at max settings for both game no upscaling and such Wilds will look a decent bump up but it's just so demading that so many people won't be able to actually see it.

Also it doesn't help Wilds with the colors so far everything looks so bland gray and brown and what not things don't pop out so far so everything just kinda blends together and it all looks mediocre, but that could just be the region the beta takes place in so hopeful the rest of the game does't keep that up.

For next beta i'll probably try a sweetFX and putting DLSS 4 and see if that will improve it any

I'm just more surprised of how demanding it is honestly
Originally posted by GhosT:
Originally posted by 1080Puktra:
Yea if it's at max settings for both game no upscaling and such Wilds will look a decent bump up but it's just so demading that so many people won't be able to actually see it.

Also it doesn't help Wilds with the colors so far everything looks so bland gray and brown and what not things don't pop out so far so everything just kinda blends together and it all looks mediocre, but that could just be the region the beta takes place in so hopeful the rest of the game does't keep that up.

For next beta i'll probably try a sweetFX and putting DLSS 4 and see if that will improve it any

I'm just more surprised of how demanding it is honestly

The beta is the last place to attempt to optimise performance due to the old build, just tweak around during the 2 hour refund window at release and use the steam refund system as its intended to be used if it's not running well.
Last edited by 𝐕𝖆𝖒𝖕; Feb 11 @ 5:15pm
Soji Feb 11 @ 5:17pm 
native the game looks good its just the upscaling and frame gen introduce blurring and artifacts that cause it to look terrible.
Byeah Feb 11 @ 5:49pm 
Monster hunter wilds looks good when it's in the plentiful season. In the fallow and inclemency it's so ♥♥♥♥♥♥♥ washed out. Ah yes give me the "turn everything into grey sludge for 20 minutes" Season, hell yeah
Last edited by Byeah; Feb 11 @ 5:49pm
Byeah Feb 11 @ 5:57pm 
Originally posted by GhosT:
Originally posted by 1080Puktra:
Yea if it's at max settings for both game no upscaling and such Wilds will look a decent bump up but it's just so demading that so many people won't be able to actually see it.

Also it doesn't help Wilds with the colors so far everything looks so bland gray and brown and what not things don't pop out so far so everything just kinda blends together and it all looks mediocre, but that could just be the region the beta takes place in so hopeful the rest of the game does't keep that up.

For next beta i'll probably try a sweetFX and putting DLSS 4 and see if that will improve it any

I'm just more surprised of how demanding it is honestly
WIlds is a CPU hog so there's only so much a graphics card can do
Wild Feb 11 @ 7:00pm 
They're not worse but you could say the artstyle is worse (use of colors, type of bloom), and since that's subjective nobody is right and wrong at the same time.

Now I think the graphics are not compatible with the level of demand in this game, haven't seen the full game yet but we will see if it's true or not, it's a modern game anyway and we can only expect real optimizations after 2 years.
My main problem with visuals in this game is the overly agressive color correction, especially during the sandstorm, where everything just becomes grey. As well as general... I'm not sure what to call it, but I can only describe it as lack of distinction between objects.

Objectively, if you look at Wilds and compare it side by side with World, Wilds does appear to be more technically advanced at the very least. But during actual gameplay, everything seems to blend together. The sandy ground and everything else covered by sand like the rocks at the cave you fight Chatacabra in - it all looks like it has a low res empty grey placeholder texture stretched to fit. The objects, such as your playable character and monsters, as well as all the environmental interactibles like bugs and plants you can gather are simply hard to distinguish from each other and from the background, as they mix together in one blob. And that's withous DLSS and Framegen.

Also issues with texture loading (I am hoping it's a bug of the beta) that make a lot of textures appear at low resolution irrespective of your settings doesn't help sell the visuals either.

No matter how I try to look at it, no matter what footage I see on youtube or even when I', playing beta myself, the game just looks incredibly ugly to me. Especially during the storm in Windward Plains, but not exclusively. It applies to other locales as well. At least, from what I've seen.

And it genuinely depresses me, because everything else about this game (besides the performance) appears to be fantastic.

I can only hope that at full release the textures issues will be fixed, some more post-processing will be added to make the game look less awful than it is now.

Still, ugly or not, it's not going to stop me from playing the game, since I mostly care about the gameplay. It just hurts me that what seems like its going to be the best MH game yet also appears to be the ugliest MH game.

I've also just finished replaying World a couple of months ago, and never have I ever thought of that game as bad-looking or dated. Despite the fact that is objectively dated at this point, the subjective visual experince feels so much better than what I've had from Wilds so far.

I've just watched some footage of a guy fighting the Chicken monster on youtube, and throughout the entire video all I could think of was "Damn, this monster would look so great in World..."
Last edited by Fenrir Deimos; Feb 11 @ 7:50pm
JPM岩 Feb 11 @ 8:44pm 
Originally posted by 1080Puktra:
Originally posted by GhosT:
this makes sense the most to me we probably don't even get to see the full potential due to how demanding it is
Yea if it's at max settings for both game no upscaling and such Wilds will look a decent bump up but it's just so demading that so many people won't be able to actually see it.

Also it doesn't help Wilds with the colors so far everything looks so bland gray and brown and what not things don't pop out so far so everything just kinda blends together and it all looks mediocre, but that could just be the region the beta takes place in so hopeful the rest of the game does't keep that up.
World is the one with the bland, grey colors. Wilds, during weather, looks the same as World. But when theres no weather, even the desert looks gorgeous.
cba Feb 12 @ 4:14am 
Originally posted by Soji:
native the game looks good its just the upscaling and frame gen introduce blurring and artifacts that cause it to look terrible.
Turning off up-scaling it still looks a blurry mess with everything at ultra settings
Baki Feb 12 @ 5:46am 
I agree. The game runs like dogsh*t
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Date Posted: Feb 11 @ 4:45pm
Posts: 16