Monster Hunter Wilds

Monster Hunter Wilds

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Does anyone actually think the Gore Magala fight is good?
The title. If you like it, explain why.

I will counter you with 27 reasons why it's not.
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Showing 76-90 of 183 comments
Trost Mar 11 @ 5:12pm 
Originally posted by Herr Schadenfreude:
Originally posted by Reese's:

Gore Magala is a monster that forces you to play aggressively against a moveset that can mess you up.
It punishes errors, but rewards aggression. As a counter to that, positioning becomes significantly more important. Most, if not all of its attacks, have significant telegraphs that I can literally point out to you right now.

360 claw, you can see it raising its claw far into the air to attempt to strike down.

Frenzy line attack, you can see it dragging its claw onto the ground as a windup to the blow, and you can also learn that while enraged, it will always follow it up with a delayed explosion and potentially a massive slam.

Massive slam is extremely telegraphed and is dodged by positioning behind it, meaning it incentivizes you to play close (aggression).

Charge attack is telegraphed because it spasms for a moment before running forward, giving more than enough time to position out of the way to dodge, or offset with certain weapons.

The side-to-side charge attack is telegraphed because you see it actively begin the motion for the first slide forward before the attack even begins, giving time to read the movement and position accordingly.

All of the orbs are telegraphed by its neck moving upward and then downward. If it isn't doing this, and you only see one orb fly straight, you can assume the attack is done after only one orb.

Its aerial attacks are more then telegraphed with the orb being the same as above, and the flying slam having it perform a twirl midair before slamming down.

The pin is more than telegraphed, with the hardest thing about it learning how to position inside of it to ensure that you're not being struck by the potential followups while enraged, and reading the difference between the pin and the 360 claw.

The tail swipe + bite combo is telegraphed by a brief moment of movement before a hitbox is created, letting you position away from the tail, and to its side if you can afford to. Also positioning to the side is important in this fight.

The massive horizontal line explosions are telegraphed by it raising its head into the air, and a long sound cue to give time to escape, not to mention the visual one on the ground, too. Moving under it is a great way to get out of the way of this one, too.

If we want to get into cold hard facts, that's a majority of, if not its entire moveset, with obvious tells for which attack its going to perform at any one time, with only some minor differences causing errors.

This is further compounded by a large majority of these attacks properly benefit good positioning, not only allowing for post-move punishment to be inflicted, but also even during the moves (such as the fireballs, explosions, slam, and others allowing you to stay close and be rewarded for knowing how to position around it).

You can counter nearly, if not every single, attack from Gore Magala by utilizing good positioning and reading its myriad tells. If anything, aside from Arkveld, it's probably one of the most telegraphed monsters in the game. The difference is that Arkveld lets you dodge through a majority of them and gives significant downtime between swings. Gore Magala will force you to play its game to position around it, making it an excellent MH fight.

This isn't a Dark Souls boss. This is a Monster Hunter hunt. And with everything else they're doing to make the game more accessible, I'm rather glad to see that one of my all-time favorites was done justice and feels like a proper MH monster.

Also, you saying that Tigrex and Rajang are "bad fights" is a massive self-report.
And the pre- or post- counterplay to any of that is?

Also, do you have any photo or video proof of any of this, or are you just talking out of your ass?

if you watched the video i sent you'd watch the guy literally take advantage of about 80% of what was said here and actively showed pre AND post counterplay on sns. btw this whole high iq cosplay isn't working on anyone buddy may the copium flow...
Last edited by Trost; Mar 11 @ 5:14pm
Originally posted by Herr Schadenfreude:
Originally posted by This PC:

The fact that you even need proof that something is fun when it is subjective is the problem here. Proving this is irrelevant, cause you'll just disagree with whatever proof whoever puts out. :P

You're allowed to think it's not fun, but why in the ♥♥♥♥♥♥♥ five hells do you need other people to think it's not fun too ? This is a problem mate, your problem.

People are allowed to enjoy the fight rofl, wtf mate :D
I didn't ask if YOU had fun.

I asked if it's a GOOD fight. If so, WHY do you think it's a good fight?

Do you know what makes a boss fight GOOD?
Variety of attacks
Telegraphed attacks
Ratio of telegraph time vs damage
Counterplay of attacks
Variety of counterplay

So far, both of the most vocal voices counter to mine are Hammer mains. So the counterplay to a boss with 14 different weapons can't just be, "well just play hammer."

I hunted 60 Magals so far, and i didnt use Hammer yet. Dunno whats your actual problem is.
Originally posted by NiamhNyx:
Originally posted by Herr Schadenfreude:
I have proven everything and asked for any amount of evidence to prove me wrong.

You gave me a lie as to why you won't prove me wrong.
Ohh really, Im lying about my upload speed huh?

https://i.imgur.com/Y2I02Yg.png

Man, that sure is an amazingly fast upload speed right there.


Forgot I can just use artwork to put it on steam. This took about 20 seconds to finish uploading btw.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442862172
LOL
Your upload speed is only 0.26 Mbps?

Did you forget to photoshop your ping? Or do not realize how math works?
OP farming jesters from me lol
Originally posted by Trost:
Originally posted by Herr Schadenfreude:
videogamebutter got caught cheating on more than one occasion

regardless watching any speedrunner play against literally any monster should be more than enough to show you the openings in a fight

https://www.youtube.com/watch?v=ePPwnade7nI

here's another video that actively shows the player countering and only getting hit a few times
Watch his newest video, it's not legit. He doesn't even track the monster.
He went from a 6 minute Arkveld to a 3.5 minute Arkveld in 3 days.
Are you kidding me? You're using an obvious hacker as evidence?
Ashlantir Mar 11 @ 5:34pm 
My take away from readying this is you want the boss to deliver an attack in 2 to 10 business days. And have no challenge. Play the game or don't play the game. I enjoy the heck out of the hard fights. It's not a mandatory fight for you to play more than once. Go fight Chatakabra some more. Leave peoples fun alone
This PC Mar 11 @ 5:35pm 
Originally posted by Herr Schadenfreude:
Originally posted by This PC:

The fact that you even need proof that something is fun when it is subjective is the problem here. Proving this is irrelevant, cause you'll just disagree with whatever proof whoever puts out. :P

You're allowed to think it's not fun, but why in the ♥♥♥♥♥♥♥ five hells do you need other people to think it's not fun too ? This is a problem mate, your problem.

People are allowed to enjoy the fight rofl, wtf mate :D
I didn't ask if YOU had fun.

I asked if it's a GOOD fight. If so, WHY do you think it's a good fight?

Do you know what makes a boss fight GOOD?
Variety of attacks
Telegraphed attacks
Ratio of telegraph time vs damage
Counterplay of attacks
Variety of counterplay

So far, both of the most vocal voices counter to mine are Hammer mains. So the counterplay to a boss with 14 different weapons can't just be, "well just play hammer."

It's a good fight because many people enjoy it, "fun" doesn't need to be explained or mathed out, and it's what I get out of the game lol.
Fights don't have to adhere to your standards lol.
I'm LBG main btw

why are you so obsessive about this ? lol
Last edited by This PC; Mar 11 @ 5:37pm
The "open world" feels really claustrophobic against certain monsters, Gore specifically, when you're forced into corridors and get pinned against the invisible walls.
Trost Mar 11 @ 5:36pm 
Originally posted by Herr Schadenfreude:
Originally posted by Trost:

regardless watching any speedrunner play against literally any monster should be more than enough to show you the openings in a fight

https://www.youtube.com/watch?v=ePPwnade7nI

here's another video that actively shows the player countering and only getting hit a few times
Watch his newest video, it's not legit. He doesn't even track the monster.
He went from a 6 minute Arkveld to a 3.5 minute Arkveld in 3 days.
Are you kidding me? You're using an obvious hacker as evidence?

this is from the description of the 7 minute video of the Arkveld run:

"This run could have easily been a lot faster though, sub 4 is 100% possible.
First of all: my spawn is horrible. Or this investigation rather. I've seen videos where people spawn right in front of Arkveld, I had to spend an entire minute walking up, so the actual hunt is 5 minutes.

I'm also lacking ALL crit boost decos as of the time of the run. Which means my crits deal 25% extra damage, not 40%.
Also didn't use any offensive mantles oops.
Some bad move RNG, some bad gameplay, boom."

the first run had a different build less optimized decos and a bad spawn all factors that can contribute to a MUCH different time. This isn't even wr for sns btw so it's not like it is impossible there's much faster runs I only used this guy as an example because he's uploaded a gore kill.

the fact that you think halving time on a speedrun in 3 days is immediately hacking is absolutely insane to me btw it happens all the time. It's this concept called improvement.
This PC Mar 11 @ 5:39pm 
latency is the time it takes for a server to respond to you with the simplest possible packet, it has nothing to do with internet speed, everything to do with how close you are to server you're pinging.
NiamhNyx Mar 11 @ 6:03pm 
Originally posted by This PC:
latency is the time it takes for a server to respond to you with the simplest possible packet, it has nothing to do with internet speed, everything to do with how close you are to server you're pinging.
I think we shattered their world view with this knowledge, they haven't responded as fast as usual.
Rancid Mar 11 @ 6:08pm 
Btw, if he is beating your ass when he enrages, just trap it and hit him in the horn, use another trap again and repeat. If you are any good it will get out of enrage. If you can't manage him still, well...
gore is purple

i like purple
Originally posted by Matt & the Cat:
gore is purple

i like purple
Gore is black AND urple.....i too like Urple.
i will say i like that failing to cleanse frenzy in time actually matters in this game. iirc in sunbreak it basically didn't matter and was a minor inconvenience, it's nice to have actual consequences for failing to handle it appropriately.
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Date Posted: Mar 11 @ 3:00pm
Posts: 183