Monster Hunter Wilds

Monster Hunter Wilds

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Reintroduce friendly fire mechanics!
Getting so tired of seeing every Longsword, Insect Glaive and Dual Blades user only focusing the head instead of the giant exposed tail dragging behind most monsters. Do people not realize that gems and plates are the highest carve chance from those?

I want to be able to launch every bladed weapon user away from the head with the Hammer again like the good times. It sucks breaking three parts as a Hunting Horn and just seeing the other three people not even bother trying to sever the one body part they're supposed to try and take care of.
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Showing 1-15 of 22 comments
xTobu Mar 11 @ 1:42pm 
Why did they remove the golf swing and introduce shock absorber in the same game?
I guess LS player IQ is too low to add a level 1 deco in the build anyways.
Nah. I like being impervious to hunter attacks while running in to capture the monster everyone else is going full murder-hobo on.
ominumi Mar 11 @ 1:48pm 
I miss rise already. We could of just toss a bomb up their arse.
Flinch Free (and now Shock Absorber) is a God-send BECAUSE of random players online, not a detriment. It did not cause them to play like this, merely allows the rest of us to PLAY with THEM.

Many people lack the will, ability or desire to learn. Trying to force your system on them makes the experience worse for the rest of us. Sure, you hate LS users going for the head, but I hated getting hit every other second as a HAMMER-Bro because that LS user won't realize what his swings at the head are doing to ME. But FF and now SA make that a non-issue.
Originally posted by Zeromentor:
Flinch Free (and now Shock Absorber) is a God-send BECAUSE of random players online, not a detriment. It did not cause them to play like this, merely allows the rest of us to PLAY with THEM.

Many people lack the will, ability or desire to learn. Trying to force your system on them makes the experience worse for the rest of us. Sure, you hate LS users going for the head, but I hated getting hit every other second as a HAMMER-Bro because that LS user won't realize what his swings at the head are doing to ME. But FF and now SA make that a non-issue.

I moreso just want it back because people seem to have completely forgotten the etiquette of hunting.

Hunting Horns and Hammers, alongside Switchaxe with exhaust phials and Chargeblade with power phials, get priority at the head because they continuously apply stun damage that makes the monster get knocked out eventually. These weapons also mostly have a pretty easy time breaking limbs and the head alongside the Greatsword.

Anything bladed is mostly expected to wail on the tail/rear end of the Monster at least until the tail is cut off. Can you imagine a Hammer only focusing on the tail? Sounds stupid, right? Yeah, that's exactly how I feel towards every bladed weapon user when there's a tail just hanging there.

Not being able to get the cut I can understand, but 90% of these people don't even grasp the concept they can cut off the tail. It's absurd.
this wont happen if the tail hitzone value is better than head , but dev so deadset doing hzv like this... and cutting tail are not hard either so guess what happen after they did cut tail?
xTobu Mar 11 @ 2:22pm 
Originally posted by OnePunchGay:
this wont happen if the tail hitzone value is better than head , but dev so deadset doing hzv like this... and cutting tail are not hard either so guess what happen after they did cut tail?
Real sht, the only monster whos different is arkveld where u focus only chainblades. They should really change zone mv like it was in old gen.
Originally posted by OnePunchGay:
this wont happen if the tail hitzone value is better than head , but dev so deadset doing hzv like this... and cutting tail are not hard either so guess what happen after they did cut tail?

Monsters die in about 5 minutes even when focusing their worst hitboxes, this really isn't a valid argument in the current difficulty the game has to offer.
xTobu Mar 11 @ 2:30pm 
Originally posted by Amokeus Rotasch:
Originally posted by OnePunchGay:
this wont happen if the tail hitzone value is better than head , but dev so deadset doing hzv like this... and cutting tail are not hard either so guess what happen after they did cut tail?

Monsters die in about 5 minutes even when focusing their worst hitboxes, this really isn't a valid argument in the current difficulty the game has to offer.
unfortunate it's been like this since base world so yes, it really is a valid argoument since the vast majority of oblivious players come from world :GhostFlowerHappy:
Last edited by xTobu; Mar 11 @ 2:43pm
Originally posted by Amokeus Rotasch:
Originally posted by OnePunchGay:
this wont happen if the tail hitzone value is better than head , but dev so deadset doing hzv like this... and cutting tail are not hard either so guess what happen after they did cut tail?

Monsters die in about 5 minutes even when focusing their worst hitboxes, this really isn't a valid argument in the current difficulty the game has to offer.
even the newbie and scrub use dps overlay. where u do you think they be aiming at? so eh, ive been rocking shock absorber and play with random without any flinching
Originally posted by xTobu:
Originally posted by Amokeus Rotasch:

Monsters die in about 5 minutes even when focusing their worst hitboxes, this really isn't a valid argument in the current difficulty the game has to offer.
unfortunate it's been like this since base world so yes, it really easy a valid argoument since the vast majority of oblivious players came from world :GhostFlowerHappy:

Not even close, this issue was even more prevalent in World since tail materials were difficult to get in general and people still didn't bother trying to get them. There's an argument to be made in Wilds for tails being more easily acquirable through other means, but that still leaves gemstones and plates as being the more important reason to go for tail severs. I know they occasionally pop up in quest rewards but they're not that common in my opinion.

In World, hunts took over ten minutes whether you focused the weakest zone or not. Monsters are already on the ground for over half the time courtesy of Focus Strikes, there is no excuse of saying the tail isn't within reach or that your damage is a quarter lower on that part. The sooner it's sliced off, the faster you can maximize your damage to end the hunt.
CH13F Mar 11 @ 2:52pm 
ye let me switch my essential crit build decos because someone seeking realism in a cartoon. and again no, not every LS user focuses on head, unless its helmbreaker, then its good to amplify already high damage.

no thanks, friendly fire serves no purposes, this aint competitive shooter or milsim. if you re so concerned, find likeminded 3 other players and communicate or lock your run.
Last edited by CH13F; Mar 11 @ 2:55pm
Originally posted by CH13F:
ye let me switch my essential crit build decos because someone seeking realism in a cartoon.

no thanks, friendly fire serves no purposes, this aint competitive shooter or milsim
"no thanks ill be happy with retardism and dum s sit workaround" game dev

fact is shock absorber exist and guest what flinch lvl3 also exist, why are they retarded?
Rasjel Mar 11 @ 3:02pm 
look i do more damage on the head then on the tail.
its simply a better weakspot.
if i can do 40 damage on the head and 30 on the tail why should i target the tail?
for a 1% chance to get a gem?

the problem is allways you highhorse hammer players allways want everyone to play exactly like you want them to play.

you want the tail
you didnt want to get flinched

ich you want this so much use a blade weapon yourself and stay away from me...

god i hate the people that run to the spot i hit and then complain they got flinched...

and yes i use the absorber gem. its a single slot gem so it didnt hurt me at all.
now i cant flinch you, and now you complain we didnt farm you the tails.
CH13F Mar 11 @ 3:05pm 
Originally posted by OnePunchGay:
Originally posted by CH13F:
ye let me switch my essential crit build decos because someone seeking realism in a cartoon.

no thanks, friendly fire serves no purposes, this aint competitive shooter or milsim
"no thanks ill be happy with retardism and dum s sit workaround" game dev

fact is shock absorber exist and guest what flinch lvl3 also exist, why are they retarded?

not enough deco slots for that. we can talk about that if they ll release lv5 evasion charm or lv5 crit charm. until then we re limited. i couldnt even pick damn more than lv1 burst. after evasion and crit skills maxed out. let alone shock absorber and flinch.

picking those mean either i m gonna take lotta extra dmg because of frame delay on evasions extra bad in wilds or my dps gonna drop dramatically because i cant crit much. neither situation desirable.

i compensate this with going after tail or legs, but sometimes its not enough because all the bladed weapons have such a big swing arcs, also the hammer. so mistakes might happen here and there unintentionally.
Last edited by CH13F; Mar 11 @ 3:09pm
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Date Posted: Mar 11 @ 1:33pm
Posts: 22