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번역 관련 문제 보고
It's clear as day that this game has serious problems regardless of whether or not the defenders see that.
I haven't touched the game since, because I just don't wanna risk bricking my system, so I'll wait for a patch.
BUT - if this game normally runs smooth for you and during anytime you notice that every few minutes you get a serious fps drop for 0.5 - 1 second, I'd advise you to quit the game as those fps drops were then followed by a complete pc freeze.
And I seriously doubt it's a hdw issue. If this would be the only demanding game then I would think so, but for example I'm running KCD2 on Ultra and it's smooth as butter, so I think it's more of a Wilds issue.
I have come back from further testing, with every step, the game still crashed my whole PC into a freeze.
- Removed any mods
- Reinstalled the game and removed whole folder
- Switched Nvidia drivers to a more stable driver version (studio)
- Removed overclocking from CPU (that I have been running for years), reset my Bios
- Turned off Frame gen
- Turns games settings to high / medium
- Turned off Discord and any other app to save resources.
Ran multiple Benchmarks to see if I can reproduce the issue outside of monster hunter, I have yet to do so.
Issue thus far appears when fighting Arkvelt / Gore Magala.
Location It crashes in: Oilwell Basin, Ruins of Wyveria and Wounded Hollow
More Often seen to happen the moment the monster does a BIG shout that throws a big blur Shader on the screen, but it also randomly happens during the fight
Amount of crashing: About every Fight. sometimes twice or three times in the same fight.
Gameplay type: 2 player multiplayer hunts
Specs: RTX 3090 / 32GB Ram / Intel i7-12700K
Currently test is setting everything to max low, still waiting for the game to crash on those settings.
If anyone is experiencing the same issue's with these condition's, that would be helpfull.
My current assessment is that the game is broken for some hardware and it's not our fault or something we can solve.
I'll leave an update if any new tests change this conclusion.
A shot into the dark:
Are you using Playstation/Dualsense controllers? Even over blueooth?
There are reports that these cause crashes since the last update. Could this be the case on your end too?
I am,
I noticed the comment About it and I will be the next thing I will be testing as well, thank you for the reminder.
I played it after it was released and progressed the story until the final boss and the post-final boss content and the rest are fine without any freezing issues, but the recent patch made me not wanting to play Wilds often until they fix this.
Same Issue
No mods, No OCs
RTX 4070 super
Ryzen 7 7800X3D
32GB DDR5 6000Mhz
SSD
Monster Hunter Wilds team absolutely crapped on optimization. There is no way in hell that a game looking this bad demands 4060 as reccomended for 1080p on medium with frame gen
I ran Display Driver Uninstaller and reinstalled the previous drivers (572.60) and it completely fixed it for me.
This is on a stock settings 4090 + 13600K system that is otherwise completely cool and stable (I've ran various stress tests, SSD tests, and memory tests and have all come back with flying colors).
The only other game that has ever hard locked my system like this was Ratchet & Clank Rift Apart, and I think it had something to do with DirectStorage, so this may be the case here as well since DirectStorage is linked with nvidia drivers.
read somewhere that increasing power limit in amd adrenalin could help. thought it did but freezes have been worse today than any other. also read something about changing some streamed asset vram allocation values in the config.ini file. doesn't seem to have helped or changed much of anything. not really sure what to do at this point but I see some of you mentioning dualsense controllers. I've been using a dualsense edge half the time and remoting from my steam deck the rest of the time, although the dualsense is always plugged in so I guess I'll try unplugging it to see if that helps lmao.