Monster Hunter Wilds

Monster Hunter Wilds

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When do the training wheels come off?
I completed the campaign... My first quest interaction already has me on a forced guided tour of forest, for a 2nd time. When does the game "open up" so I can play as I please without being chaperoned and force fed stuff?

I'd like to be able to explore this supposedly "open world" that they hyped up without constantly being forced to turn around any time I try to leave a camp while a quest is active. I'm now stuck on the "New Ecosystems" quest and can't just go explore now that I've completed the campaign. I thought the whole point of an open world was to be able to pick up a quest and find your own way there without being railroaded from A to B.

The dev team clearly doesn't understand letting gamers find their own way.
Sidst redigeret af [MSZS] Neo_Bahamut_19; 10. mar. kl. 21:19
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OLKEV 10. mar. kl. 21:19 
lol
zmanbuilder 10. mar. kl. 21:19 
When you are asked if you are ready to move on, just say no.
Oprindeligt skrevet af zmanbuilder:
When you are asked if you are ready to move on, just say no.

Why can't someone say yes and find their own way to the quest objectives? Why do we have to be led with a leash everywhere like it's some BDSM club?
zero 10. mar. kl. 21:21 
high rank
Darkest King 10. mar. kl. 21:21 
Oprindeligt skrevet af zmanbuilder:
When you are asked if you are ready to move on, just say no.
This. It feels weird, but that's pretty much how it goes.

If the NPC's are asking you if you're ready to proceed with the quest, they're asking you if you agree to be locked into some story nonsense and give up your freedom for a bit.

Just say "not now" if you want to go futz around for a bit.
zmanbuilder 10. mar. kl. 21:23 
Oprindeligt skrevet af Krusty McBusty the Jizzwow Cloth:
Oprindeligt skrevet af zmanbuilder:
When you are asked if you are ready to move on, just say no.

Why can't someone say yes and find their own way to the quest objectives? Why do we have to be led with a leash everywhere like it's some BDSM club?

Gather items while on rails, it at least gives you something to do. I even pulled out my capture net and went for all the endemic life i passed.
Kenpachi219 10. mar. kl. 21:25 
gore the wheels fly off , it will one shot you.
zmanbuilder 10. mar. kl. 21:27 
Oprindeligt skrevet af Kenpachi219:
gore the wheels fly off , it will one shot you.

Gore is like 50 hours away for op.
Oprindeligt skrevet af zmanbuilder:
Oprindeligt skrevet af Krusty McBusty the Jizzwow Cloth:

Why can't someone say yes and find their own way to the quest objectives? Why do we have to be led with a leash everywhere like it's some BDSM club?

Gather items while on rails, it at least gives you something to do. I even pulled out my capture net and went for all the endemic life i passed.

Other games figured this out years ago, the whole being able to pick up a quest and find your own way thing.

There is no option to exit a quest once on it. I'm stuck at the camp. If I choose to return to the last checkpoint and start over, it just locks me back in the camp. I can't choose to exit and go back to exploring the world, I can't walk out the door, I can't choose another open world quest and pursue that. It forces you to finish the quest you started. You can't even view the world map and select another zone to travel to. My only options are to choose to depart, stick in camp, or post up a quest. I cannot just walk out of the cave.

2025 and Capcom is still doing dumb things.

FYI, this isn't my first rodeo with Monster Hunter. MHW/I and MHR both had far less restrictions on what you could do and when. You could Always return from quests whenever you wanted to go do other stuff, you never got softlocked until completing a quest.

If you don't understand why that's annoying, then I can't help your room temperature IQ.
Sidst redigeret af [MSZS] Neo_Bahamut_19; 10. mar. kl. 21:33
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