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Never liked wide much in World.
Long might be nice with the way charged shelling works now, but if the capacity is less than normal that would reduce the max damage from the charged shelling...
Also, why did they bother with shelling strength if it was going to be "slightly weak" to "slightly strong"? They really love their small % differences in these games. I was expecting to find a gunlance with "very strong" eventually but apparently "slightly strong" is the best.
I'm not saying that the normal shelling is unplayable, just that both the other seem to perform better.
Imo large is the best as the new moveset just allow you to plant 2 wyrmstake which makes ridiculous amount of damage. I like long as it is fun to charge big shots but quickly boring.
Also sure info about raw scaling ? Usually GL canon damage are flat in MH and only scale on artillery.
https://www.youtube.com/watch?v=J4z8lYdNmeY
However, the high commitment required to play normal shelling might be the worst in that regard as both the other are safer and need smaller(-ish) windows.