Monster Hunter Wilds

Monster Hunter Wilds

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Texture loading- anyone know how to fix the textures constantly unloading when i stop looking at them for half a second?
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Prom Mar 9 @ 12:18pm 
Yes - get a refund.
Yes, take a break for 1 year. At your comeback you'll get more monsters and the game will be fixed.
Originally posted by Code: Xer0:
Texture loading- anyone know how to fix the textures constantly unloading when i stop looking at them for half a second?
title

You cannot. That is a feature.
BEEP! Mar 9 @ 1:24pm 
Yea it sucks there currently no way to fix it even modders can't find a way as of yet so only the devs can fix it and it's never been acknowledged yet as a issue.
BEEP! Mar 9 @ 1:26pm 
Originally posted by アンジェル:
Originally posted by Code: Xer0:
Texture loading- anyone know how to fix the textures constantly unloading when i stop looking at them for half a second?
title

You cannot. That is a feature.
There talking about if you turn your camera fast the game doesn't load fast enough so you watch all the textures load in really slow and that is not a feature something clearly isn't working as intended.
this happens when i set my texture setting to Highest. i'm running a 4070 GPU. this maybe because the 12GB VRAM is exceeded. problem stopped when i lowered the setting to High.
Originally posted by 1080Puktra:
Originally posted by アンジェル:

You cannot. That is a feature.
There talking about if you turn your camera fast the game doesn't load fast enough so you watch all the textures load in really slow and that is not a feature something clearly isn't working as intended.

https://imgur.com/ZjYqVyj

i am not sure if it is not working as intended. It depends on the settings and hardware after all. I do not have such issues, but the feature exists to reduce the overall load on the gaming platform, so it makes sense to have it.
BEEP! Mar 9 @ 1:31pm 
Originally posted by アンジェル:
Originally posted by 1080Puktra:
There talking about if you turn your camera fast the game doesn't load fast enough so you watch all the textures load in really slow and that is not a feature something clearly isn't working as intended.

https://imgur.com/ZjYqVyj

i am not sure if it is not working as intended. It depends on the settings and hardware after all. I do not have such issues, but the feature exists to reduce the overall load on the gaming platform, so it makes sense to have it.
For a lot of people especially AMD the environment doesn't load fast enough so if you turn the camera faster than a sail pace the environment load in low detail then loads to high detail it doesn't do it fast enough.
So you get things like this.
And that's with a proper system with working DirectStorage and a 16GB-Vram card without using the texture DLC.
https://steamcommunity.com/sharedfiles/filedetails/?id=3435540859
https://steamcommunity.com/sharedfiles/filedetails/?id=3441662117
Last edited by BEEP!; Mar 9 @ 1:34pm
Gill Mar 9 @ 1:33pm 
A faster NVME or lower texture settings.

The rest comes down to an engine that just feels like it perhaps wasn't really made for a game like this.
Originally posted by 1080Puktra:
Originally posted by アンジェル:

https://imgur.com/ZjYqVyj

i am not sure if it is not working as intended. It depends on the settings and hardware after all. I do not have such issues, but the feature exists to reduce the overall load on the gaming platform, so it makes sense to have it.
For a lot of people especially AMD the environment doesn't load fast enough so if you turn the camera faster than a sail pace the environment load in low detail then loads to high detail it doesn't do it fast enough.
So you get things like this.
https://steamcommunity.com/sharedfiles/filedetails/?id=3435540859
https://steamcommunity.com/sharedfiles/filedetails/?id=3441662117

Huh. I would question the render distance. So it takes much longer for AMD to load it?
BEEP! Mar 9 @ 1:39pm 
Originally posted by アンジェル:
Originally posted by 1080Puktra:
For a lot of people especially AMD the environment doesn't load fast enough so if you turn the camera faster than a sail pace the environment load in low detail then loads to high detail it doesn't do it fast enough.
So you get things like this.
https://steamcommunity.com/sharedfiles/filedetails/?id=3435540859
https://steamcommunity.com/sharedfiles/filedetails/?id=3441662117

Huh. I would question the render distance. So it takes much longer for AMD to load it?
It happens to even things 20feet away and it happens on a lot of peoples hardware even NVIDIA some people don't have it and others do but more people on AMD has the issue than NVIDIA.
And this is on a pretty darn good NVME not a cheap one with a GPU with 16GB_VRAM not using the High texture DLC as well it's something wrong with the game and this issue didn't exist in the beta or the benchmark.
Last edited by BEEP!; Mar 9 @ 1:40pm
MegaMu Mar 9 @ 1:40pm 
throwing in to say, this and the vertex explosions are the only real issues i've had, quality and render distance settings have no effect, its most noticeable in base camp areas

feels like the environment has very low priority in rendering and quality overall
SirDopa Mar 9 @ 1:47pm 
at least they load for you :csgogun::cqdark:
Originally posted by Gill:
A faster NVME or lower texture settings.

The rest comes down to an engine that just feels like it perhaps wasn't really made for a game like this.
for whatever reason it still occurs whether the textures are set as low as possible or as high as possible
Last edited by Code: Xer0; Mar 9 @ 3:44pm
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Date Posted: Mar 9 @ 12:16pm
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