Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Look it up in some loreforum. Its written about it in the artbooks. That why is would be such a big deal if Zoh Shia were one - because they havent been showed in the games before. But Zoh Shia is categorised as a Construct, and not a EDW - thus the confusion.
the Equal Dragon Weapon, as it exists in concept art, wouldn't make much sense in the established lore of the games. It's a relic of the PS2 era, after all, back before the games even had a story
Zhou Shia fulfills the exact same purpose in the lore as the EDW does in the concept art. It just looks more in-line with the direction they went with the games
The Artian weapons are similar. They're a re-imagining of the old Rusted/Ancient Weapons you could find when mining in the old games.
With the direction they're going in Wilds, I'm really hope they bring the Tower in later title updates
This is exactly what happened.
EDW was never canon, just an abandoned idea back in the older games that was still explained in the lore book, probably as an archive of old concepts.
Zoh Shia is what happens when Capcom takes the old abandoned concepts and adapts them to the new lore and direction. This is why Zoh Shia is not a Frankenstein-like creature made by the Ancient Civilization, but a Construct genetically created by Wyveria (and probably a failed "clone" of the Fatalis trio)
(edit for some grammar mistakes)