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I was sitting on my ass, after crafting a few artisan weapons, trying to find reason to even get a perfect roll.
I realized I killed most tempered monsters with a random tier 7 weapon and saw zero reasons to even try to get better gear. The new content update will most likely also break the power level of armors/weapons, too.
Outside of killing monsters, for the sake of killing them, there is nothing to do.
I don't understand why so many people seem to have this nostalgic view of World thinking it was so much more difficult.... It wasn't. The base game was as easy as Wilds. The title update that added the Final Fantasy dragon changed the difficulty, but that wasn't until much later after its release.
This straight up doesn't happen in Wilds.
Anjanath was the first wall in World. It required players to have some defenses against it, get fire res on top of that, otherwise being in range of getting 2 shot, while it was quite aggressive.
At no point in Wilds you had to farm your armor or weapons, you instead got delivered free armor spheres, and you could often times craft 3+ parts of any armor set after killing a monster once during the main mission progression which means you were never undergeared.
Also tons of weapons got some insane buffs to their movesets. Offset attacks, being able to do damage even though you only hit the initial hit and failed the rest (charged chop on SnS for example, or hitting wounds on any weapon), then wounds which means you can stun lock enemies once you get it started, and so on.
Iceborne added Wallslams and co, which made the base game easier, if you want to compare those games, try patching your game to the release version of World. Tons of weapons got buffed/changed movesets with Iceborne expansion and don't play the same as on release.
Wilds is a little easier, but it's the same once you get to endgame. Much like world, higher tier of content will come later.
Also "gameplay loop is irrelevant"... Steam forums gonna hyperbole again. OP doesn't want to have a discussion, he wants to impose his opinion or he thinks his opinion is representative. He's gonna attract similarily close minded responses, either from his choir, or from people who disagree. No real discussion will happen with that tone. :P
I never really died on world, and only nergigante gave me trouble the first time, but I came in with 2000 hours of experience on two prior iterations, so yeah, you just got good at MH.
am HR 90 or so now ? Some mobs definitely challenge me, even with my experience on MH. Tempered Gore, Arkveld and Jin with lots of purple stars scurry. ;o;
If so, I think you're not recognizing that after 800+ hours in World, some of your skills do indeed transfer to Wilds. It makes sense the game is a lot easier to you than World because, well, you played 800 hours of World before Wilds but you played 0 hours of other MonHun before World. Almost like having 800 hours of experience makes you better at the game, or something.
This.
But it's always the game's fault on steam forums. >~>