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most of the info is from YouTube right now, https://www.youtube.com/watch?v=-s2xWzU9P4A&t=115s i dont think they will update that page with speedruns for awhile, but might not all be legit run cause of all the bugged skills and weapons right now, example for one is flayer is/was bugged making more wounds at 2/5 then 5/5 was making, there were more bugged skills but i dont remember all of them
That video is already showing that the threadmaker is wrong on a few points if I was to base myself sonely on it, bow is nowhere near the top spots, the youtuber admit themselves that Hunting Horn might be wrong because not a lot of runners use it and find it convoluted, and Spear is much, much higher than a lot of the weapons he placed ontop.
I'd say this needs more time and research imo, it all seems like a lot of people with conflicting, very personal opinions and vague data thrown at a wall.
When comparing timed data and making a list it does lmao.
If you wanted to rank weapons overall into a tier list then yes horn buffs and hammer stuns should be a factor.
easiest way to charge your axe in a few sec
https://x.com/DougoAce/status/1897563662124245002
Hammer is supposed to do burst damage.
I SnS was also about elemental damage. Same for dual blades.
Clearly doesn't look that way if the person was thorough.
Racing games are about round time/finishing first or the fastest.
This tier list is exactly that.
If it was about "easiest to handle", "easiest to break/cut parts", it would be another tier list, made for that specific topic.
This is not some made up potential DPS tier list against a training dummy. Just like a real race, in a proper situation, weapons get compared with each other based on their performance DURING HUNTS.
And Hammer is just straight up trash tier. You can get exhaust phials on a SwitchAxe and straight up stun more than Hammers while also doing way more damage. Want to break parts? SwitchAxe has the "Power Axe" which allows it to break parts.
So, just taking that into consideration: Axe has no purpose at all, it would lose at every single situation.
Same applies to many other weapons. The top tier weapons are great at applying status effects, they have the ability to cut/break parts or even do both while doing way more damage, and once elemental damage is fixed some weapons will become even stronger and leave weapons like Hammers and HH in the dust.
The game is not balanced, which is fine.
Sound logic.
Technically in MH you compare speedrun times of like weapons only. The premise of OPs chart is actually flawed unless to show imba between them.
Again, races aren't straight lines, it's supposed to be a tierlist of DPS and Runspeed time (as per title), first off, it seems to be completely wrong, because people literally just showed videoproof of speedrunners doing their best to do DPS, conflicting with the list, and the thread author didn't provide any source, I'd rather believe a video someone put time researching with actual footage than some claims without proof provided.
As of why it isn't a good idea to do a speedrun/DPS check on an
1. Immobile
2. Predictable
3. Single body part
Scarecrow in a training camp, then I don't know what to say, do a hunt? Monsters don't act nor have the same settings/variables as that scarecrow, they can be stunned, they will attempt to attack, some of them will completely be unblockable or force you to stop your combos, can have multiple wounds, and their body parts configuration isn't a box, it's wings, tails, tentacles all at different distances and configurations.
To sum it up, doing a DPS check on the scarecrow is in no way a proper way to test Speedrun speed or DPS, because it's completely unrealistic circumstances in contrast with an actual hunt.