Monster Hunter Wilds

Monster Hunter Wilds

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Tögriks Mar 8 @ 4:51am
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F those who capture.
To the people who join other's SOS and CAPTURE the monster can suck a fat one. You guys suck -.-
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Showing 106-120 of 284 comments
Originally posted by Kobi Blade:
Originally posted by DragynDance:
The amount of people who are so stubbornly incorrect is unreal. MhWilds changed the way capturing rewards you. When you capture a monster, you just get the three parts added to your inventory automatically upon capturing them. You do not get any additional bonus rewards for capturing. Nor is there a higher chance of rare parts. In a completely neutral situation capturing is superior simply for ending a hunt faster. But for people who want more parts, slaying is superior due to the food buffs that give additional carves, which do not buff the capture part amount, and situationally, additional chances to break parts or wounds.
You should look in the mirror, when whole community is against you, and you fail to see the writing in the wall, is clear who is in the wrong.

You can keep insisting killing will offer more rewards when it does not, and I'll keep doing whatever the hell I please with my game.
Wrong again, both times. People who can actually read and do proper research are with me. And that last bit just sounds like justification to be a jerk. Slaying or capturing being the objective should always be the hosts decision. To act otherwise makes you an ♥♥♥♥♥♥♥, end of discussion. They're sharing the investigation they grinded for, that has limited charges with you, and you repay them by being rude. It's like being invited to dinner at your neighbors, and walking into the kitchen to put what you want on their dinner.
ZYED Mar 8 @ 8:05am 
I only cap when people are dying, struggling, and the quest is about to fail lol
Soul Mar 8 @ 8:06am 
Lmao I don't get people who say "oh its cool it shorten the hunt"
Hunts are already freakin 5-8min on average even endgame,why shorten that even more?
Also those who go for a cap when we didn't break all parts/cut tail/have wounds left are really not smart
Anyway I see someone pose a trap in my game,I kick,simple as that
Last edited by Soul; Mar 8 @ 8:07am
I needed sos flares and captures for the achievements, can you blame me?
Sinistra Mar 8 @ 8:06am 
Originally posted by DragynDance:
Originally posted by Sheldon Dinkleberg:
Dude...You can't get mad at people for playing the game lmao. I haven't played since World but if you get more rewards for capturing why wouldn't you want that??
You get less rewards for capturing. Capturing is just faster.
that means capturing is better cus in the long run you get more mats. faster you do hunts the faster you can do the next one. and if i can kill a monster in 10 minutes or capture in 7 and i only get 1 extra mat on kill cus of carve buff then i would get more drops in 1 hour of capturing then 1 hour of killing.

It is simple math.
i will make more drops in an hour of capturing than an hour of killing even with carve bonus.

AND before you say rare drops from carves, Ill say investigations have guaranteed rare item drops and forced Monster gems as 100% rewards from a hunt.

Capturing is always better in every situation that lets you capture.
Last edited by Sinistra; Mar 8 @ 8:07am
Originally posted by DragynDance:
Wrong again, both times. People who can actually read and do proper research are with me.
You are not even doing your own calculation correctly...
I think.....
If your going to SOS flare, you lose the right to complain, your the one who is saying "i cannot do this without help"
Originally posted by Sinistra:
Originally posted by DragynDance:
You get less rewards for capturing. Capturing is just faster.
that means capturing is better cus in the long run you get more mats. faster you do hunts the faster you can do the next one. and if i can kill a monster in 10 minutes or capture in 7 and i only get 1 extra mat on kill cus of carve buff then i would get more drops in 1 hour of capturing then 1 hour of killing.

It is simple math.
i will make more drops in an hour of capturing than an hour of killing even with carve bonus.

AND before you say rare drops from carves, Ill say investigations have guaranteed rare item drops and forced Monster gems as 100% rewards from a hunt.

Capturing is always better in every situation that lets you capture.
Capturing shaves off a minute of a hunt in best case scenarios. At the cost of two materials. And thats not even taking into account additional breaks or wounds that might happen. You Slaying and carving is better in every case.
F for ppl who cart 2 times and dont capture
Originally posted by BigDreamer:
F for ppl who cart 2 times and dont capture
A bad group, or a group that has a bad player is a pretty valid reason to capture regardless of scenario, yeah. Any rewards at all are better then no rewards because someone triple carts.
Mave Mar 8 @ 8:15am 
Originally posted by Blackmagemasher:
I think.....
If your going to SOS flare, you lose the right to complain, your the one who is saying "i cannot do this without help"

Or maybe, hear me out, it become so normal because there is no ♥♥♥♥♥♥♥ dedicated hub system anymore that joining SOS is easier. You can search for the specific quest you wanne join and can hop anytime in.

If there would be old hubs again, this discussion wouldn't even be this hot. Simple because as soon as someone goes out of line, he gets ♥♥♥♥♥♥♥ kicked out of the hub.
Honestly I never liked the capture mechanic in the Monster Hunter games I have played. Its too easy to pull off, and actually quickens the hunt, on top of giving better rewards alot of the time. Making this the optimal way to play the majority of the time, for the monsters that can be captured.
Last edited by Diomedes; Mar 8 @ 8:18am
Originally posted by Diomedes:
Honestly I never liked the capture mechanic in the Monster Hunter games I have played. Its too easy to pull off, and actually quickens the hunt, on top of giving better rewards alot of the time.
I liked it in the older titles. Worlds, Rise, and even more so Wilds kind of ruined it for me. In 4U, 3U/Tri, carving gave more chances at rewards, but capture had a higher drop rate, but only for specific ones. So you had that agency in deciding if the specific part you wanted was more efficient to farm by capturing or killing the monster. That's been gone for a while now.
Originally posted by DragynDance:
Originally posted by Lunar Fang:
I mean, but does it really matter? A lot of words over something pretty trivial in the grand scheme of things.
If it's so trivial, why not just let the host/poster decide?
With what? No one says anything to each other and the few people I've encountered had open mic on console and were coughing or playing really loud music.

There's this thing, communication. It's important. If you fire off and SOS flare, say nothing, and then assume everyone's following your rules after inviting random people. You're seriously insane.

Simple solution you and OP can't grasp. Get some friends, problem solved, issue doesn't exist anymore.
Last edited by Lunar Fang; Mar 8 @ 8:35am
Soren Mar 8 @ 8:36am 
Originally posted by DragynDance:
Incorrect. Capturing provides less rewards in two ways.
1. Due to capturing the monster rather then killing it, it provides less opportunity for wounds and breaks, thus offering less parts that way.
2. There are buffs that increase the amount of carves you get, you do not get these extra carve rewards if the monster is captured.
This is pretty faulty logic. The time saved from the capture would mean you can get into more hunts and probably get more materials than just the last few wounds or part breaks you might be able to get on a hunt lasting 15% longer.

Also, carver pro existing is a pointless argument for why capturing provides less, as capture pro also exists and does the opposite thing. And the lucky meal buff exists too, which give out more than either (unless we're counting 1-2 tail carves), as lucky gives 2 additional drops instead of 1 regardless of capture or kill. If anything, carver pro is the hardest buff to get of the 3 because the map overview is bugged for Maki specifically. That will be fixed in the next patch.
Last edited by Soren; Mar 8 @ 8:37am
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