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Hunts are already freakin 5-8min on average even endgame,why shorten that even more?
Also those who go for a cap when we didn't break all parts/cut tail/have wounds left are really not smart
Anyway I see someone pose a trap in my game,I kick,simple as that
It is simple math.
i will make more drops in an hour of capturing than an hour of killing even with carve bonus.
AND before you say rare drops from carves, Ill say investigations have guaranteed rare item drops and forced Monster gems as 100% rewards from a hunt.
Capturing is always better in every situation that lets you capture.
If your going to SOS flare, you lose the right to complain, your the one who is saying "i cannot do this without help"
Or maybe, hear me out, it become so normal because there is no ♥♥♥♥♥♥♥ dedicated hub system anymore that joining SOS is easier. You can search for the specific quest you wanne join and can hop anytime in.
If there would be old hubs again, this discussion wouldn't even be this hot. Simple because as soon as someone goes out of line, he gets ♥♥♥♥♥♥♥ kicked out of the hub.
There's this thing, communication. It's important. If you fire off and SOS flare, say nothing, and then assume everyone's following your rules after inviting random people. You're seriously insane.
Simple solution you and OP can't grasp. Get some friends, problem solved, issue doesn't exist anymore.
Also, carver pro existing is a pointless argument for why capturing provides less, as capture pro also exists and does the opposite thing. And the lucky meal buff exists too, which give out more than either (unless we're counting 1-2 tail carves), as lucky gives 2 additional drops instead of 1 regardless of capture or kill. If anything, carver pro is the hardest buff to get of the 3 because the map overview is bugged for Maki specifically. That will be fixed in the next patch.