Monster Hunter Wilds

Monster Hunter Wilds

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A Lack of Elder Dragons Makes Game Too Easy?
I have seen topics on how people think MHWilds is easier than World or Rise in its base game disregarding the DLC. What i wonder is (and this is a reach, mind you) if the game is easier compared to World and Rise because it lacks elder dragons? In Monster Hunter, the hunts that really difficult players are usually the Elder Dragons as their gameplay is completely different compared to all other monsters, doing things that can almost mess you up if you don't pay attention and we currently only have two elder dragons. Would that be the case for the difficulty issue?
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Yes ofcourse there will be additions to come that will make it just as challenging as rest. I just cant believe they call this a full release game, when after campaign theres absolutely nothing todo after you hunted 5-10 Arkvals and got top weap and armor. Its just completely void of content atm.

Im sure it will be awesome in like 2 years, but dont release it yet then i guess. This is not a complete game atm.
Zuletzt bearbeitet von Jeppe; 8. März um 4:44
What? Worlds Vaal Hazak literally got the nickname "Punching Bag Hazak". Teo has one hell of a huge weakzone with his big af head, Kush is just flying around like some crack head and nergi literally is a walking weakzone. All of them only have 1 single dangerous nova, breath and dive style attack.

If you knew how to build and fight none of these had the chance to fight back. In this game most monsters at least can attack a couple of times before you can ♥♥♥♥ on the wounds.

Also I know people here like to argue about this but when we look at the ingame monster guide. There are no elder dragons. Only Elgore as Demi Elder. Which make sense considering what it is.
Ursprünglich geschrieben von Jeppe:
Yes ofcourse there will be additions to come that will make it just as challenging as rest. I just cant believe they call this a full release game, when after campaign theres absolutely nothing todo after you hunted 5-10 Arkvals and got top weap and armor. Its just completely void of content atm.

Im sure it will be awesome in like 2 years, but dont release it yet then i guess. This is not a complete game atm.

I agree with you, it will. Usually, the new MH games start with 29 monsters upon release, then they add at least 5 or 6 more with patch updates, totaling at 34-35 monsters before the DLC gets announced. To which they add 35 more monster to its roster, totalling at around 70 before the next gen comes out.
Ursprünglich geschrieben von Mr. Wolfy:
I have seen topics on how people think MHWilds is easier than World or Rise in its base game disregarding the DLC. What i wonder is (and this is a reach, mind you) if the game is easier compared to World and Rise because it lacks elder dragons? In Monster Hunter, the hunts that really difficult players are usually the Elder Dragons as their gameplay is completely different compared to all other monsters, doing things that can almost mess you up if you don't pay attention and we currently only have two elder dragons. Would that be the case for the difficulty issue?
It's absolutely not because of the lack of Elder Dragons. It's 100% because of human memory being notoriously fallible and that memories grow fonder with time. I brought up the fact that the hardest monsters in World at launch (August 2018) were Nergigante and Xeno'Jiva. Someone replied to me saying that the hardest fight they had was arch tempered Nergigante in HR armor before Iceborne dropped. Arch Tempered Nergigante was added over a year after launch in November 2019. Base game World *at launch* didn't have a single arch tempered monster for ~3 months.

The following elders are the only ones available at launch:

Kirin
Kushala Daora
Teostra
Vaal Hazak
Nergigante
Xeno’jiiva
Zorah Magdaros

And, correct me if I'm wrong, none of them are particularly difficult. Annoying? Sure. Difficult? Nah.
Ursprünglich geschrieben von Scipo0419:
Ursprünglich geschrieben von Mr. Wolfy:
I have seen topics on how people think MHWilds is easier than World or Rise in its base game disregarding the DLC. What i wonder is (and this is a reach, mind you) if the game is easier compared to World and Rise because it lacks elder dragons? In Monster Hunter, the hunts that really difficult players are usually the Elder Dragons as their gameplay is completely different compared to all other monsters, doing things that can almost mess you up if you don't pay attention and we currently only have two elder dragons. Would that be the case for the difficulty issue?
It's absolutely not because of the lack of Elder Dragons. It's 100% because of human memory being notoriously fallible and that memories grow fonder with time. I brought up the fact that the hardest monsters in World at launch (August 2018) were Nergigante and Xeno'Jiva. Someone replied to me saying that the hardest fight they had was arch tempered Nergigante in HR armor before Iceborne dropped. Arch Tempered Nergigante was added over a year after launch in November 2019. Base game World *at launch* didn't have a single arch tempered monster for ~3 months.

The following elders are the only ones available at launch:

Kirin
Kushala Daora
Teostra
Vaal Hazak
Nergigante
Xeno’jiiva
Zorah Magdaros

And, correct me if I'm wrong, none of them are particularly difficult. Annoying? Sure. Difficult? Nah.
I found finding the tracks very very annoying, the fights were not too hard. But I see what the OP is saying.
the game is easier because the combat is much faster with focus mode and weak point indicators on the fly. Before we would fumble through combat not hitting monsters in the best possible area at all times or even glancing off them.
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Geschrieben am: 8. März um 4:40
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