Monster Hunter Wilds

Monster Hunter Wilds

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Ben Mar 7 @ 2:25pm
Defense stats and end game
Hi guys, i have now 412 armor. This discussion is about discussing late game tankyness.

Physical Damage Reduction (see fextralife link) is:
PDR = 1 - 80/(80+Defense).

This gives the following results for defense 1 to 501 (Rows are defense point, %PDR and %PDR per defense point compared to previous plot)

Defense PDR GainPerPoint
1 1%
11 12% 10,85%
21 21% 8,70%
31 28% 7,14%
41 34% 5,96%
51 39% 5,05%
61 43% 4,33%
71 47% 3,76%
81 50% 3,29%
91 53% 2,91%
101 56% 2,58%
111 58% 2,31%
121 60% 2,08%
131 62% 1,89%
141 64% 1,72%
151 65% 1,57%
161 67% 1,44%
171 68% 1,32%
181 69% 1,22%
191 70% 1,13%
201 72% 1,05%
211 73% 0,98%
221 73% 0,91%
231 74% 0,85%
241 75% 0,80%
251 76% 0,75%
261 77% 0,71%
271 77% 0,67%
281 78% 0,63%
291 78% 0,60%
301 79% 0,57%
311 80% 0,54%
321 80% 0,51%
331 81% 0,49%
341 81% 0,46%
351 81% 0,44%
361 82% 0,42%
371 82% 0,40%
381 83% 0,38%
391 83% 0,37%
401 83% 0,35%
411 84% 0,34%
421 84% 0,33%
431 84% 0,31%
441 85% 0,30%
451 85% 0,29%
461 85% 0,28%
471 85% 0,27%
481 86% 0,26%
491 86% 0,25%
501 86% 0,24%

Considering i have reached the 84% zone, i believe there is absolutely no point investing more in defense. Also, i havent found any element resist t2/t3 decoration yet, am I missing something?

https://monsterhunterwilds.wiki.fextralife.com/Defense#:~:text=Defense%20in%20Monster%20Hunter%20Wilds,Elemental%20forces%20or%20Status%20Effects.
Date Posted: Mar 7 @ 2:25pm
Posts: 0