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I heard this guy has really good tutorials! Hope this helps :3
https://www.youtube.com/watch?v=MDr-UcLaUxI
I'm not sure now since I haven't tried it in Wilds yet, but I've heard bad things about it now needing to hit wounds just to get spinny.... which sounds like they've destroyed the best part of the weapon.
As for just triggering the SAED though.... it should still just be a matter of charging up the shield, then filling your phials, going into Axe Mode, and pressing both attack buttons at the same time.
Get the Load Shells decorations, it makes life SO MUCH EASIER.
But, in short, I fill red vials, charge shield, immediately go for more charged vials, straight into a charged sword.
Takes me about 10 seconds.
But then I don't go for SAED, I am full on Savage Axe mode.
You can also go into savage axe from a perfect block. And savage axe last for ages (seemingly much longer than World?).
You have to hit a wound with the wound breaking (forgor what it was called) attack to get it to spinny mode, and you can combo into an elemental discharges (and following super discharge) then. I would recommend not doing the big combo unless that wound youre targeting is on the monsters leg or something so you can knock it down before doing the big combo. Its big damage but it takes a while to come out.
Oh that would explain a lot.
So the normal phials can't be used for that? It needs a shield charge?
On the subject of phials, they fill up white normally, right? What does it mean if they fill up with a different symbol? I think it was yellow with a little lightning bolt or something like that over the top of the phial. It was the same weapon. I was just messing around in the training room.
Ah, I imagine overcharging is what those alternate symbols mean then.
I don't even recall that being a thing in World.
the big difference in how i use it in wilds is instead of using all my phials for the super elemental discharge attack (this is what i would 90% of the time in rise), i instead do the basic 1 button axe combo instead. the super elemental discharge seems slower in this version. i only use it now when the monster is paralyzed or i know will be open for like 5 secs.
I struggled figuring out how this thing operated until for some reason while on the test dummy for 15min it finally clicked.
Not a fan of the bounce back considering how fast you can charge the thing, but it's my McDonalds atm, and I'm loving it.
The Axe pull button swap on some combos is annoying as well and gets me in trouble sometimes. Yet I doubt that will be addressed at all.
Be warned as the next one I went for was the longsword. Another fun one.
better answer: dont use it, savage axe is this games go-to, you should be trying to land many smaller hits then burn all 5(10) phials on a single attack