Monster Hunter Wilds

Monster Hunter Wilds

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Xander Hades Mar 6 @ 2:48pm
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It's unfinished and people are defending it like it's a masterpiece?
SPOILERS AHEAD!!!


There's no Elder Dragons in this game. Not a single one. The final monster "could" be an Elder but it's not classed yet AND it doesn't even have an armor or weapon set. WHAT??? Fanboys are really defending this with pride?
The story was abysmal at best. Animations look like they left the placeholders in the final cut. High Rank is a complete joke of a roster, the only worthwhile one being Gore.
My brother just built a top end PC and is dealing with freezes. The item wheel is unresponsive 70% of the time.

We have maybe 40% of a monster hunter game here and it's been in development for 5-6 years. I thought the beta test ended but apparently we're still playing it after paying $70+

The success from this waste of storage space just means any future titles will be even less effort than this and it's ALL because of people making positive reviews to overshadow the negative reviews calling them out.

Edit: Clearly some of ya'll can't get over the Elder Dragon comment so let me make it simple.
If you're happy the Elder Dragons are gone because you can't last a whole fight without carting 3 times, just say that. Seriously, the fanboys are on some premium top shelf copium, defending an obvious cash grab like crapcom is gonna personally reward you for your service to the scam.

Edit2: "Waaa Waaa he said it's unfinished without a reason why waaaa waaaa"
"The final monster "could" be an Elder but it's not classed yet AND it doesn't even have an armor or weapon set. WHAT???"
Here, now you can read my post without falling victim to your short attention span.
https://www.youtube.com/watch?v=zZ7AimPACzc

FinalEdit: The copium is real with the fanboys, it'll soon run it's course and they'll make their 480p nokia phone tiktoks ranting about how it's boring in a week's time. The brain rot arguments I've had to dispel here against self identified ignorance is taking it's toll. I fear I'll soon succumb to the cloud of incompetence, eventually devolving into something akin to a dodo bird.

Change da world, my final message, Goodbye.
Last edited by Xander Hades; Mar 8 @ 8:56am
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Showing 31-45 of 181 comments
Originally posted by GamingWithSilvertail:
Originally posted by Xander Hades:
SPOILERS AHEAD!!!


There's no Elder Dragons in this game. Not a single one. The final monster "could" be an Elder but it's not classed yet AND it doesn't even have an armor or weapon set. WHAT??? Fanboys are really defending this with pride?
The story was abysmal at best. Animations look like they left the placeholders in the final cut. High Rank is a complete joke of a roster, the only worthwhile one being Gore.
My brother just built a top end PC and is dealing with freezes. The item wheel is unresponsive 70% of the time.

We have maybe 40% of a monster hunter game here and it's been in development for 5-6 years. I thought the beta test ended but apparently we're still playing it after paying $70+

The success from this waste of storage space just means any future titles will be even less effort than this and it's ALL because of people making positive reviews to overshadow the negative reviews calling them out.
There's no ED's cause the story dont revolve around them this time. It dont matter if there is ED or not.

The final monster is a construct. All guardians are constructs.

If your brother wants tech help, why dont he ask and post his full specs? Item wheel being unresponsive has to do with your animations being locked most of the time. Its not a queue system.

You have not played world base, nor rise base, nor any other base MH.

The lamest excuse ever to not include Elder Dragons. Almost all MH have no story focused on them and they still are in every single game as endgame unlockable monsters. This is the first in the whole franchise that haven't included them.
Originally posted by Xander Hades:
Originally posted by zero:
literally nothing you said shows why you think its unfinished.

elder dragons are fun but they're just more hunters to hunt.

the story has always be middling: look at gen ulti
and i have def not seen whatever "placeholder" animations you think you have seen.

it released with 1 less monster then world, thats not an unfinished game lol.
Flash a rathian out of the air and watch it fall. Watch the cutscene where your character and Alma stand up after meeting Ysai's village elder.
Where's the gathering hub? The UI needs serious work. Go ahead and keep defending this trash and see what you get next time. It'll be your fault so be happy with it.
what's the problem with the UI?
Originally posted by Wraith:
all fear the gen 1 kut-ku such an annoying gatekeeper lol
Forever my best MH memory. Overcoming the wall the game puts up in front of you for the first time can never be replicated. Also that wall was a stupid chicken why the hell is it destroying me AAARRRGGHGHH
Originally posted by Alexcunha666:
Originally posted by GamingWithSilvertail:
There's no ED's cause the story dont revolve around them this time. It dont matter if there is ED or not.

The final monster is a construct. All guardians are constructs.

If your brother wants tech help, why dont he ask and post his full specs? Item wheel being unresponsive has to do with your animations being locked most of the time. Its not a queue system.

You have not played world base, nor rise base, nor any other base MH.

The lamest excuse ever to not include Elder Dragons. Almost all MH have no story focused on them and they still are in every single game as endgame unlockable monsters. This is the first in the whole franchise that haven't included them.
Ever since MH Tri the storys did focus on ED's...

It just wasnt done through cutscenes for half of the games and through text....
Elyakel Mar 6 @ 4:41pm 
Honestly my biggest grip right now is how easy are the quest in multiplayer thanks to the wound mechanics
It feels like they didn't try the game in multiplayer
Alone it's still a problem but way less than multiplayer since everyone can hit the monster while he is stun by the focus attack, i hope they will change that
Ignore the op.

Literally just complains about every capcom game since DMC V as if he can control how the company actually works.
Originally posted by GamingWithSilvertail:
Originally posted by Alexcunha666:

The lamest excuse ever to not include Elder Dragons. Almost all MH have no story focused on them and they still are in every single game as endgame unlockable monsters. This is the first in the whole franchise that haven't included them.
Ever since MH Tri the storys did focus on ED's...

It just wasnt done through cutscenes for half of the games and through text....

I disagree, most MH have been focused on flagship monsters that are not elder dragons, and these ones appeared on the story but just at the end as "Well, so this was the actual problem", they even do the same here with Zou Shia and Jin Dahaad. Most ED have been added as end or extra secret bosses in every single game except this one.

But even if you were right, ofc they would not have a story focus if they are not in the game xD
At Launch (January 2018):
Nergigante: The main Elder Dragon of Monster Hunter: World's story and one of the key antagonists.
Zorah Magdaros: Another Elder Dragon tied to the story progression but more of a unique encounter than a traditional Elder Dragon hunt.
Kushala Daora: Part of the game's main Elder Dragon roster, introduced once players progress far enough in the story.
Teostra: Another main Elder Dragon tied to the late stages of the game's progression.


Post-Launch Elder Dragons:
Vaal Hazak: Added in April 2018 as part of a free update.
Xeno'jiiva: This Elder Dragon was also part of the main storyline but wasn't initially available in free-roam hunting after completing the story. It was eventually included as a late-game Elder Dragon for extra hunts.


After Iceborne Expansion (2019):
Velkhana: Introduced in the Iceborne expansion, released in September 2019. Velkhana is an Ice-elemental Elder Dragon and is a central figure in the Iceborne story.


So, by the time of the initial launch of Monster Hunter: World and even through the Deviljho update, several Elder Dragons were part of the game, but the full roster (with some like Vaal Hazak) was gradually added in free updates leading into the Iceborne expansion.
Originally posted by Xander Hades:
SPOILERS AHEAD!!!


There's no Elder Dragons in this game. Not a single one. The final monster "could" be an Elder but it's not classed yet AND it doesn't even have an armor or weapon set. WHAT??? Fanboys are really defending this with pride?
The story was abysmal at best. Animations look like they left the placeholders in the final cut. High Rank is a complete joke of a roster, the only worthwhile one being Gore.
My brother just built a top end PC and is dealing with freezes. The item wheel is unresponsive 70% of the time.

We have maybe 40% of a monster hunter game here and it's been in development for 5-6 years. I thought the beta test ended but apparently we're still playing it after paying $70+

The success from this waste of storage space just means any future titles will be even less effort than this and it's ALL because of people making positive reviews to overshadow the negative reviews calling them out.
We voted with our wallets in the past we can do it again.
Dont buy anythin from the game until they fix it. 0 money.

Originally posted by Elyakel:
Honestly my biggest grip right now is how easy are the quest in multiplayer thanks to the wound mechanics
It feels like they didn't try the game in multiplayer
Alone it's still a problem but way less than multiplayer since everyone can hit the monster while he is stun by the focus attack, i hope they will change that
alone I kill 70 percent of the monsters around 3/6 min from all the content avaible rn.
the rest goes around 7/13 min. Alone. Playing alone is still a huge issue, along with extreme low enemy stats to compensate our huge dmg and stuns.

Put that in multiplayer this is a ♥♥♥♥♥♥♥ joke.
Last edited by Yu Ryujin; Mar 6 @ 5:04pm
Originally posted by PhantomΩ:
Originally posted by Xander Hades:
Flash a rathian out of the air and watch it fall. Watch the cutscene where your character and Alma stand up after meeting Ysai's village elder.
Where's the gathering hub? The UI needs serious work. Go ahead and keep defending this trash and see what you get next time. It'll be your fault so be happy with it.
what's the problem with the UI?
In the smithy you have to open a sub menu to switch the controls of the right stick just to zoom in on your character while previewing equipment, another is the monster weaknesses in the guide is in a tiny window that is too small to hold it all so you have to scroll through that. If that's how they intended it, fire who ever that is.
Originally posted by Grr. SG CMD Majah Lazah:
Ignore the op.

Literally just complains about every capcom game since DMC V as if he can control how the company actually works.
Ignore this fanboy, complains about anything when it's their fault to begin with.
Originally posted by Xander Hades:
Originally posted by PhantomΩ:
what's the problem with the UI?
In the smithy you have to open a sub menu to switch the controls of the right stick just to zoom in on your character while previewing equipment, another is the monster weaknesses in the guide is in a tiny window that is too small to hold it all so you have to scroll through that. If that's how they intended it, fire who ever that is.
Ah i see, fair enough.
Kiririn Mar 6 @ 6:07pm 
Originally posted by GamingWithSilvertail:
Originally posted by Xander Hades:
SPOILERS AHEAD!!!


There's no Elder Dragons in this game. Not a single one. The final monster "could" be an Elder but it's not classed yet AND it doesn't even have an armor or weapon set. WHAT??? Fanboys are really defending this with pride?
The story was abysmal at best. Animations look like they left the placeholders in the final cut. High Rank is a complete joke of a roster, the only worthwhile one being Gore.
My brother just built a top end PC and is dealing with freezes. The item wheel is unresponsive 70% of the time.

We have maybe 40% of a monster hunter game here and it's been in development for 5-6 years. I thought the beta test ended but apparently we're still playing it after paying $70+

The success from this waste of storage space just means any future titles will be even less effort than this and it's ALL because of people making positive reviews to overshadow the negative reviews calling them out.
There's no ED's cause the story dont revolve around them this time. It dont matter if there is ED or not.

The final monster is a construct. All guardians are constructs.

If your brother wants tech help, why dont he ask and post his full specs? Item wheel being unresponsive has to do with your animations being locked most of the time. Its not a queue system.

You have not played world base, nor rise base, nor any other base MH.

The thing they forgot to construct was a satisfying endgame and difficulty.
Originally posted by Alexcunha666:
Originally posted by GamingWithSilvertail:
Ever since MH Tri the storys did focus on ED's...

It just wasnt done through cutscenes for half of the games and through text....

I disagree, most MH have been focused on flagship monsters that are not elder dragons, and these ones appeared on the story but just at the end as "Well, so this was the actual problem", they even do the same here with Zou Shia and Jin Dahaad. Most ED have been added as end or extra secret bosses in every single game except this one.

But even if you were right, ofc they would not have a story focus if they are not in the game xD
You cant disagree with that fact. You can have an opinion about it, but you catn disagree that thats been the case.

Lagi was litterally mentioned early in Tri, Frenzy situation beccame known early in 4...

Elder crossing (world ) is litterally a tutorial quest

Rise's magnamelo was pretty early too.

Originally posted by Kiririn:
Originally posted by GamingWithSilvertail:
There's no ED's cause the story dont revolve around them this time. It dont matter if there is ED or not.

The final monster is a construct. All guardians are constructs.

If your brother wants tech help, why dont he ask and post his full specs? Item wheel being unresponsive has to do with your animations being locked most of the time. Its not a queue system.

You have not played world base, nor rise base, nor any other base MH.

The thing they forgot to construct was a satisfying endgame and difficulty.


MH4 did not have end game difficulty. 4U did.

Mh Tri also didnt. Tri U did.

So.. and so on...

You think freedom unite was special too? No it wasnt.

MH Dos and 1 didnt even have g rank on PS2. You dont even know how the IP has worked for since release.. MH1 G is a seperate game that is bassically the ultimate edition....


Last edited by GamingWithSilvertail; Mar 7 @ 12:02am
You don't need Elder Dragons to fill a roster of monsters, Elder Dragons are a uncapture-able gimmick fight.
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Date Posted: Mar 6 @ 2:48pm
Posts: 181