Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I had reservations about some changes at first too, and some things I still don't like, but the fun I feel playing greatsword now compared to other titles washes away almost every complaint I have.
either they played with mods or spammed multiplayer hunts, i don't think the game is so easy as you can beat it without getting hit once xD. it's just a gross exaggeration. i played world and rise a lot and thought this game was okay.
These people haven't suffered through Monster Hunter:Dos.
Yes I love the face buttons doing nothing, never having the Zenny for upgrades, and having zero control over the camera. Also every monsters hitboxes extending 30 feet away from their actual ♥♥♥♥♥♥♥ model.
Yeah this is no different than the people who insist all the worst parts of Dark Souls made the difficulty more “pure” and removing unnecessary friction “ruined” the franchise in future games. The argument is dumb then and it’s dumb now. “The controls are supposed to be ♥♥♥♥♥♥♥” give me a break lol
Yes all of the camera controls should be moved to numberpad instead of the mouse and waving the mouse around should be used for attacking. Basically is what is being demanded lol.
...Modern gaming, good lord...
i actually modded in a damage meter from nexus mods to see wtf was happening.
i brought a kut-ku stave bow to a tempered lala barina hunt and primarily hit it in the petals/butte. 20% of my dmg was element the rest was physical ON BOW!!!!!!!!!!
add on the fact that stamina costs were raised on bow to try and incentivise using the new tricks more and i am only able to match that after getting max con + Stam surge to do bowdancing. i prefer that style than doing super moves all the damn time thank you.
they also screwed with my coatings so they are "technically infinite" as long as i keep re-applying them every 10 shots (which screws up bow-dancing). but pierce coating is one of the most common and is worse than useless often doing less dmg than a normal hit, close range coating used to be unlimited and now has to be reapplied so of the 3 dmg coating only power coating technically got a buff.
then look at the status coatings, there is 1 SINGLE sleep bow and its non-element, there are 2 paralyze bows, and both are non-element, blast and poison have 2 bows with element that can use them, and exhaust has 3 element bows that can use them, with more non-element bows for the three.
so basically i may end up running a non-element BOW cause element dmg has been nerfed to hell and at least i get status on the non-E bows. Congala bow being a standout with 4 coatings. . .